Zotac GeForce GTX 650 LP Zotac GeForce GTX 650 LP
Zotac GeForce GTX 480 AMP! Edition Zotac GeForce GTX 480 AMP! Edition
VS

Comparision Zotac GeForce GTX 650 LP vs Zotac GeForce GTX 480 AMP! Edition

Zotac GeForce GTX 650 LP

Zotac GeForce GTX 650 LP

Rating: 6 points
Zotac GeForce GTX 480 AMP! Edition

WINNER
Zotac GeForce GTX 480 AMP! Edition

Rating: 13 points
Grade
Zotac GeForce GTX 650 LP
Zotac GeForce GTX 480 AMP! Edition
Performance
5
4
Memory
2
2
General information
7
7
Functions
6
6
Benchmark tests
1
1
Ports
0
0

Top specs and features

Passmark score

Zotac GeForce GTX 650 LP: 1709 Zotac GeForce GTX 480 AMP! Edition: 3987

3DMark Fire Strike Graphics test score

Zotac GeForce GTX 650 LP: 2203 Zotac GeForce GTX 480 AMP! Edition: 3577

GPU base clock speed

Zotac GeForce GTX 650 LP: 1072 MHz Zotac GeForce GTX 480 AMP! Edition: 756 MHz

RAM

Zotac GeForce GTX 650 LP: 1 GB Zotac GeForce GTX 480 AMP! Edition: 2 GB

Memory bandwidth

Zotac GeForce GTX 650 LP: 80 GB/s Zotac GeForce GTX 480 AMP! Edition: 182 GB/s

Description

The Zotac GeForce GTX 650 LP video card is based on the Kepler architecture. Zotac GeForce GTX 480 AMP! Edition on the Fermi architecture. The first has 1270 million transistors. The second is 3100 million. Zotac GeForce GTX 650 LP has a transistor size of 28 nm versus 40.

The base clock speed of the first video card is 1072 MHz versus 756 MHz for the second.

Let's move on to memory. Zotac GeForce GTX 650 LP has 1 GB. Zotac GeForce GTX 480 AMP! Edition has 1 GB installed. The bandwidth of the first video card is 80 Gb/s versus 182 Gb/s of the second.

FLOPS of Zotac GeForce GTX 650 LP is 0.8. At Zotac GeForce GTX 480 AMP! Edition 1.42.

Goes to tests in benchmarks. In the Passmark benchmark, Zotac GeForce GTX 650 LP scored 1709 points. And here is the second card 3987 points. In 3DMark, the first model scored 2203 points. Second 3577 points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x16. The second is PCIe 2.0 x16. Video card Zotac GeForce GTX 650 LP has Directx version 11. Video card Zotac GeForce GTX 480 AMP! Edition -- Directx version - 11.

Regarding cooling, Zotac GeForce GTX 650 LP has 65W heat dissipation requirements versus 250W for Zotac GeForce GTX 480 AMP! Edition.

Why Zotac GeForce GTX 480 AMP! Edition is better than Zotac GeForce GTX 650 LP

  • GPU base clock speed 1072 MHz против 756 MHz, more on 42%
  • Effective memory speed 5000 MHz против 3800 MHz, more on 32%
  • Gpu memory speed 1250 MHz против 950 MHz, more on 32%

Zotac GeForce GTX 650 LP vs Zotac GeForce GTX 480 AMP! Edition: highlights

Zotac GeForce GTX 650 LP
Zotac GeForce GTX 650 LP
Zotac GeForce GTX 480 AMP! Edition
Zotac GeForce GTX 480 AMP! Edition
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1072 MHz
max 2457
Average: 1124.9 MHz
756 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1250 MHz
max 16000
Average: 1468 MHz
950 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
0.8 TFLOPS
max 1142.32
Average: 53 TFLOPS
1.42 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
1 GB
max 128
Average: 4.6 GB
2 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
8.58 GTexel/s    
max 563
Average: 94.3 GTexel/s    
22.7 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
32
max 880
Average: 140.1
60
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
16
max 256
Average: 56.8
48
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
384
max 17408
Average:
480
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
256
768
Texture size
A certain number of textured pixels are displayed on the screen every second.
34.3 GTexels/s
max 756.8
Average: 145.4 GTexels/s
45.4 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Kepler
Fermi
GPU name
GK107
GF100
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
80 GB/s
max 2656
Average: 257.8 GB/s
182 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
5000 MHz
max 19500
Average: 6984.5 MHz
3800 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
1 GB
max 128
Average: 4.6 GB
2 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
4
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
128 bit
max 8192
Average: 283.9 bit
384 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
221
max 826
Average: 356.7
529
max 826
Average: 356.7
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
GeForce 600
GeForce 400
Manufacturer
TSMC
TSMC
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
65 W
Average: 160 W
250 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
28 nm
Average: 34.7 nm
40 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
1270 million
max 80000
Average: 7150 million
3100 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
2
max 4
Average: 3
Width
153 mm
max 421.7
Average: 192.1 mm
267 mm
max 421.7
Average: 192.1 mm
Height
111 mm
max 620
Average: 89.6 mm
111 mm
max 620
Average: 89.6 mm
Purpose
Desktop
Desktop
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.3
max 4.6
Average:
4.3
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
11
max 12.2
Average: 11.4
11
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
5.1
max 6.7
Average: 5.9
5.1
max 6.7
Average: 5.9
Vulkan version
A higher version of Vulkan usually means a larger set of features, optimizations, and enhancements that software developers can use to create better and more realistic graphical applications and games. Show more
1.2
max 1.3
Average:
max 1.3
Average:
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
3
max 9
Average:
2
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
1709
max 30117
Average: 7628.6
3987
max 30117
Average: 7628.6
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
2203
max 51062
Average: 11859.1
3577
max 51062
Average: 11859.1
Octane Render test score OctaneBench
A special test that is used to evaluate the performance of video cards in rendering using the Octane Render engine.
14
max 128
Average: 47.1
53
max 128
Average: 47.1
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
Available
DVI Outputs
Allows you to connect to a display using DVI
2
max 3
Average: 1.4
2
max 3
Average: 1.4
Interface
PCIe 3.0 x16
PCIe 2.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
Available

FAQ

How does the Zotac GeForce GTX 650 LP processor perform in benchmarks?

Passmark Zotac GeForce GTX 650 LP scored 1709 points. The second video card scored 3987 points in Passmark.

What FLOPS do video cards have?

FLOPS Zotac GeForce GTX 650 LP is 0.8 TFLOPS. But the second video card has FLOPS equal to 1.42 TFLOPS.

What power consumption?

Zotac GeForce GTX 650 LP 65 Watt. Zotac GeForce GTX 480 AMP! Edition 250 Watt.

How fast are Zotac GeForce GTX 650 LP and Zotac GeForce GTX 480 AMP! Edition?

Zotac GeForce GTX 650 LP operates at 1072 MHz. In this case, the maximum frequency reaches There is no data MHz. The clock base frequency of Zotac GeForce GTX 480 AMP! Edition reaches 756 MHz. In turbo mode it reaches There is no data MHz.

What kind of memory do graphics cards have?

Zotac GeForce GTX 650 LP supports GDDR5. Installed 1 GB of RAM. Throughput reaches 80 GB/s. Zotac GeForce GTX 480 AMP! Edition works with GDDR4. The second one has 2 GB of RAM installed. Its bandwidth is 80 GB/s.

How many HDMI connectors do they have?

Zotac GeForce GTX 650 LP has There is no data HDMI outputs. Zotac GeForce GTX 480 AMP! Edition is equipped with There is no data HDMI outputs.

What power connectors are used?

Zotac GeForce GTX 650 LP uses There is no data. Zotac GeForce GTX 480 AMP! Edition is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

Zotac GeForce GTX 650 LP is built on Kepler. Zotac GeForce GTX 480 AMP! Edition uses the Fermi architecture.

What graphics processor is being used?

Zotac GeForce GTX 650 LP is equipped with GK107. Zotac GeForce GTX 480 AMP! Edition is set to GF100.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 3. Zotac GeForce GTX 480 AMP! Edition 16 PCIe lanes. PCIe version 3.

How many transistors?

Zotac GeForce GTX 650 LP has 1270 million transistors. Zotac GeForce GTX 480 AMP! Edition has 3100 million transistors