NVIDIA Quadro 2000D NVIDIA Quadro 2000D
Sparkle GeForce Calibre GTX 560 Ti DF Sparkle GeForce Calibre GTX 560 Ti DF
VS

Comparision NVIDIA Quadro 2000D vs Sparkle GeForce Calibre GTX 560 Ti DF

NVIDIA Quadro 2000D

NVIDIA Quadro 2000D

Rating: 3 points
Sparkle GeForce Calibre GTX 560 Ti DF

WINNER
Sparkle GeForce Calibre GTX 560 Ti DF

Rating: 10 points
Grade
NVIDIA Quadro 2000D
Sparkle GeForce Calibre GTX 560 Ti DF
Performance
4
5
Memory
1
2
General information
7
7
Functions
6
6
Benchmark tests
0
1
Ports
0
0

Top specs and features

Passmark score

NVIDIA Quadro 2000D: 930 Sparkle GeForce Calibre GTX 560 Ti DF: 3026

GPU base clock speed

NVIDIA Quadro 2000D: 625 MHz Sparkle GeForce Calibre GTX 560 Ti DF: 950 MHz

RAM

NVIDIA Quadro 2000D: 1 GB Sparkle GeForce Calibre GTX 560 Ti DF: 1 GB

Memory bandwidth

NVIDIA Quadro 2000D: 41.6 GB/s Sparkle GeForce Calibre GTX 560 Ti DF: 147 GB/s

Effective memory speed

NVIDIA Quadro 2000D: 2600 MHz Sparkle GeForce Calibre GTX 560 Ti DF: 4604 MHz

Description

The NVIDIA Quadro 2000D video card is based on the Fermi architecture. Sparkle GeForce Calibre GTX 560 Ti DF on the Fermi architecture. The first has 1170 million transistors. The second is 1950 million. NVIDIA Quadro 2000D has a transistor size of 40 nm versus 40.

The base clock speed of the first video card is 625 MHz versus 950 MHz for the second.

Let's move on to memory. NVIDIA Quadro 2000D has 1 GB. Sparkle GeForce Calibre GTX 560 Ti DF has 1 GB installed. The bandwidth of the first video card is 41.6 Gb/s versus 147 Gb/s of the second.

FLOPS of NVIDIA Quadro 2000D is 0.5. At Sparkle GeForce Calibre GTX 560 Ti DF 1.39.

Goes to tests in benchmarks. In the Passmark benchmark, NVIDIA Quadro 2000D scored 930 points. And here is the second card 3026 points. In 3DMark, the first model scored There is no data points. Second 3411 points.

In terms of interfaces. The first video card is connected using PCIe 2.0 x16. The second is PCIe 2.0 x16. Video card NVIDIA Quadro 2000D has Directx version 11. Video card Sparkle GeForce Calibre GTX 560 Ti DF -- Directx version - 11.

Regarding cooling, NVIDIA Quadro 2000D has 62W heat dissipation requirements versus 170W for Sparkle GeForce Calibre GTX 560 Ti DF.

Why Sparkle GeForce Calibre GTX 560 Ti DF is better than NVIDIA Quadro 2000D

  • Power Consumption (TDP) 62 W против 170 W, less by -64%

NVIDIA Quadro 2000D vs Sparkle GeForce Calibre GTX 560 Ti DF: highlights

NVIDIA Quadro 2000D
NVIDIA Quadro 2000D
Sparkle GeForce Calibre GTX 560 Ti DF
Sparkle GeForce Calibre GTX 560 Ti DF
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
625 MHz
max 2457
Average: 1124.9 MHz
950 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
650 MHz
max 16000
Average: 1468 MHz
1151 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
0.5 TFLOPS
max 1142.32
Average: 53 TFLOPS
1.39 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
1 GB
max 128
Average: 4.6 GB
1 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
5 GTexel/s    
max 563
Average: 94.3 GTexel/s    
15.2 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
32
max 880
Average: 140.1
64
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
16
max 256
Average: 56.8
32
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
192
max 17408
Average:
384
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
256
512
Texture size
A certain number of textured pixels are displayed on the screen every second.
20 GTexels/s
max 756.8
Average: 145.4 GTexels/s
60.8 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Fermi
Fermi
GPU name
GF106
GF114
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
41.6 GB/s
max 2656
Average: 257.8 GB/s
147 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
2600 MHz
max 19500
Average: 6984.5 MHz
4604 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
1 GB
max 128
Average: 4.6 GB
1 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
128 bit
max 8192
Average: 283.9 bit
256 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
238
max 826
Average: 356.7
332
max 826
Average: 356.7
Length
180
max 524
Average: 250.2
max 524
Average: 250.2
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
Quadro
GeForce 500
Manufacturer
TSMC
TSMC
Power supply power
When choosing a power supply for a video card, you must take into account the power requirements of the video card manufacturer, as well as other computer components. Show more
250
max 1300
Average:
max 1300
Average:
Year of issue
2011
max 2023
Average:
max 2023
Average:
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
62 W
Average: 160 W
170 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
40 nm
Average: 34.7 nm
40 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
1170 million
max 80000
Average: 7150 million
1950 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
2
max 4
Average: 3
2
max 4
Average: 3
Width
111 mm
max 421.7
Average: 192.1 mm
228 mm
max 421.7
Average: 192.1 mm
Purpose
Workstation
Desktop
Price at the time of release
599 $
max 419999
Average: 5679.5 $
$
max 419999
Average: 5679.5 $
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.6
max 4.6
Average:
4.3
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
11
max 12.2
Average: 11.4
11
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
5.1
max 6.7
Average: 5.9
5.1
max 6.7
Average: 5.9
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
2.1
max 9
Average:
2.1
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
930
max 30117
Average: 7628.6
3026
max 30117
Average: 7628.6
Octane Render test score OctaneBench
A special test that is used to evaluate the performance of video cards in rendering using the Octane Render engine.
12
max 128
Average: 47.1
36
max 128
Average: 47.1
Ports
DVI Outputs
Allows you to connect to a display using DVI
2
max 3
Average: 1.4
2
max 3
Average: 1.4
Interface
PCIe 2.0 x16
PCIe 2.0 x16

FAQ

How does the NVIDIA Quadro 2000D processor perform in benchmarks?

Passmark NVIDIA Quadro 2000D scored 930 points. The second video card scored 3026 points in Passmark.

What FLOPS do video cards have?

FLOPS NVIDIA Quadro 2000D is 0.5 TFLOPS. But the second video card has FLOPS equal to 1.39 TFLOPS.

What power consumption?

NVIDIA Quadro 2000D 62 Watt. Sparkle GeForce Calibre GTX 560 Ti DF 170 Watt.

How fast are NVIDIA Quadro 2000D and Sparkle GeForce Calibre GTX 560 Ti DF?

NVIDIA Quadro 2000D operates at 625 MHz. In this case, the maximum frequency reaches There is no data MHz. The clock base frequency of Sparkle GeForce Calibre GTX 560 Ti DF reaches 950 MHz. In turbo mode it reaches There is no data MHz.

What kind of memory do graphics cards have?

NVIDIA Quadro 2000D supports GDDR5. Installed 1 GB of RAM. Throughput reaches 41.6 GB/s. Sparkle GeForce Calibre GTX 560 Ti DF works with GDDR5. The second one has 1 GB of RAM installed. Its bandwidth is 41.6 GB/s.

How many HDMI connectors do they have?

NVIDIA Quadro 2000D has There is no data HDMI outputs. Sparkle GeForce Calibre GTX 560 Ti DF is equipped with There is no data HDMI outputs.

What power connectors are used?

NVIDIA Quadro 2000D uses There is no data. Sparkle GeForce Calibre GTX 560 Ti DF is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

NVIDIA Quadro 2000D is built on Fermi. Sparkle GeForce Calibre GTX 560 Ti DF uses the Fermi architecture.

What graphics processor is being used?

NVIDIA Quadro 2000D is equipped with GF106. Sparkle GeForce Calibre GTX 560 Ti DF is set to GF114.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 2. Sparkle GeForce Calibre GTX 560 Ti DF 16 PCIe lanes. PCIe version 2.

How many transistors?

NVIDIA Quadro 2000D has 1170 million transistors. Sparkle GeForce Calibre GTX 560 Ti DF has 1950 million transistors