Colorful iGame GeForce GTX 550 Ti 2GB Colorful iGame GeForce GTX 550 Ti 2GB
Asus Turbo GeForce GTX 1080 Asus Turbo GeForce GTX 1080
VS

Comparision Colorful iGame GeForce GTX 550 Ti 2GB vs Asus Turbo GeForce GTX 1080

Asus Turbo GeForce GTX 1080

WINNER
Asus Turbo GeForce GTX 1080

Rating: 50 points
Grade
Colorful iGame GeForce GTX 550 Ti 2GB
Asus Turbo GeForce GTX 1080
Performance
5
7
Memory
2
5
General information
7
7
Functions
6
7
Benchmark tests
1
5
Ports
3
4

Top specs and features

Passmark score

Colorful iGame GeForce GTX 550 Ti 2GB: 1549 Asus Turbo GeForce GTX 1080: 14877

3DMark 11 Performance GPU benchmark score

Colorful iGame GeForce GTX 550 Ti 2GB: 2258 Asus Turbo GeForce GTX 1080: 28793

3DMark Vantage Performance test score

Colorful iGame GeForce GTX 550 Ti 2GB: 10164 Asus Turbo GeForce GTX 1080: 52736

GPU base clock speed

Colorful iGame GeForce GTX 550 Ti 2GB: 950 MHz Asus Turbo GeForce GTX 1080: 1607 MHz

RAM

Colorful iGame GeForce GTX 550 Ti 2GB: 2 GB Asus Turbo GeForce GTX 1080: 8 GB

Description

The Colorful iGame GeForce GTX 550 Ti 2GB video card is based on the Fermi architecture. Asus Turbo GeForce GTX 1080 on the Pascal architecture. The first has 1170 million transistors. The second is 7200 million. Colorful iGame GeForce GTX 550 Ti 2GB has a transistor size of 40 nm versus 16.

The base clock speed of the first video card is 950 MHz versus 1607 MHz for the second.

Let's move on to memory. Colorful iGame GeForce GTX 550 Ti 2GB has 2 GB. Asus Turbo GeForce GTX 1080 has 2 GB installed. The bandwidth of the first video card is 103 Gb/s versus 320 Gb/s of the second.

FLOPS of Colorful iGame GeForce GTX 550 Ti 2GB is 0.71. At Asus Turbo GeForce GTX 1080 8.65.

Goes to tests in benchmarks. In the Passmark benchmark, Colorful iGame GeForce GTX 550 Ti 2GB scored 1549 points. And here is the second card 14877 points. In 3DMark, the first model scored There is no data points. Second 21065 points.

In terms of interfaces. The first video card is connected using PCIe 2.0 x16. The second is PCIe 3.0 x16. Video card Colorful iGame GeForce GTX 550 Ti 2GB has Directx version 11. Video card Asus Turbo GeForce GTX 1080 -- Directx version - 12.

Regarding cooling, Colorful iGame GeForce GTX 550 Ti 2GB has 116W heat dissipation requirements versus 180W for Asus Turbo GeForce GTX 1080.

Why Asus Turbo GeForce GTX 1080 is better than Colorful iGame GeForce GTX 550 Ti 2GB

Colorful iGame GeForce GTX 550 Ti 2GB vs Asus Turbo GeForce GTX 1080: highlights

Colorful iGame GeForce GTX 550 Ti 2GB
Colorful iGame GeForce GTX 550 Ti 2GB
Asus Turbo GeForce GTX 1080
Asus Turbo GeForce GTX 1080
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
950 MHz
max 2457
Average: 1124.9 MHz
1607 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1075 MHz
max 16000
Average: 1468 MHz
1251 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
0.71 TFLOPS
max 1142.32
Average: 53 TFLOPS
8.65 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
8 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
L1 cache size
The amount of L1 cache in video cards is usually small and is measured in kilobytes (KB) or megabytes (MB). It is designed to temporarily store the most active and frequently used data and instructions, allowing the graphics card to access them faster and reduce delays in graphics operations. Show more
64
48
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
7.6 GTexel/s    
max 563
Average: 94.3 GTexel/s    
GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
32
max 880
Average: 140.1
160
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
24
max 256
Average: 56.8
64
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
192
max 17408
Average:
2560
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
384
2000
Texture size
A certain number of textured pixels are displayed on the screen every second.
30.4 GTexels/s
max 756.8
Average: 145.4 GTexels/s
273.3 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Fermi
Pascal
GPU name
GF116
Pascal GP104
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
103 GB/s
max 2656
Average: 257.8 GB/s
320 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
4300 MHz
max 19500
Average: 6984.5 MHz
10008 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
8 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
192 bit
max 8192
Average: 283.9 bit
256 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
238
max 826
Average: 356.7
314
max 826
Average: 356.7
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
GeForce 500
GeForce 10
Manufacturer
TSMC
TSMC
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
116 W
Average: 160 W
180 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
40 nm
Average: 34.7 nm
16 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
1170 million
max 80000
Average: 7150 million
7200 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
2
max 4
Average: 3
3
max 4
Average: 3
Width
250 mm
max 421.7
Average: 192.1 mm
266.7 mm
max 421.7
Average: 192.1 mm
Height
130 mm
max 620
Average: 89.6 mm
111.2 mm
max 620
Average: 89.6 mm
Purpose
Desktop
Desktop
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.3
max 4.6
Average:
4.5
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
11
max 12.2
Average: 11.4
12
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
5.1
max 6.7
Average: 5.9
6.4
max 6.7
Average: 5.9
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
2.1
max 9
Average:
6.1
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
1549
max 30117
Average: 7628.6
14877
max 30117
Average: 7628.6
3DMark 11 Performance GPU benchmark score
2258
max 59675
Average: 18799.9
28793
max 59675
Average: 18799.9
3DMark Vantage Performance test score
10164
max 97329
Average: 37830.6
52736
max 97329
Average: 37830.6
Octane Render test score OctaneBench
A special test that is used to evaluate the performance of video cards in rendering using the Octane Render engine.
20
max 128
Average: 47.1
max 128
Average: 47.1
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
Available
DVI Outputs
Allows you to connect to a display using DVI
2
max 3
Average: 1.4
1
max 3
Average: 1.4
Interface
PCIe 2.0 x16
PCIe 3.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
Available

FAQ

How does the Colorful iGame GeForce GTX 550 Ti 2GB processor perform in benchmarks?

Passmark Colorful iGame GeForce GTX 550 Ti 2GB scored 1549 points. The second video card scored 14877 points in Passmark.

What FLOPS do video cards have?

FLOPS Colorful iGame GeForce GTX 550 Ti 2GB is 0.71 TFLOPS. But the second video card has FLOPS equal to 8.65 TFLOPS.

What power consumption?

Colorful iGame GeForce GTX 550 Ti 2GB 116 Watt. Asus Turbo GeForce GTX 1080 180 Watt.

How fast are Colorful iGame GeForce GTX 550 Ti 2GB and Asus Turbo GeForce GTX 1080?

Colorful iGame GeForce GTX 550 Ti 2GB operates at 950 MHz. In this case, the maximum frequency reaches There is no data MHz. The clock base frequency of Asus Turbo GeForce GTX 1080 reaches 1607 MHz. In turbo mode it reaches 1733 MHz.

What kind of memory do graphics cards have?

Colorful iGame GeForce GTX 550 Ti 2GB supports GDDR5. Installed 2 GB of RAM. Throughput reaches 103 GB/s. Asus Turbo GeForce GTX 1080 works with GDDR5. The second one has 8 GB of RAM installed. Its bandwidth is 103 GB/s.

How many HDMI connectors do they have?

Colorful iGame GeForce GTX 550 Ti 2GB has There is no data HDMI outputs. Asus Turbo GeForce GTX 1080 is equipped with 2 HDMI outputs.

What power connectors are used?

Colorful iGame GeForce GTX 550 Ti 2GB uses There is no data. Asus Turbo GeForce GTX 1080 is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

Colorful iGame GeForce GTX 550 Ti 2GB is built on Fermi. Asus Turbo GeForce GTX 1080 uses the Pascal architecture.

What graphics processor is being used?

Colorful iGame GeForce GTX 550 Ti 2GB is equipped with GF116. Asus Turbo GeForce GTX 1080 is set to Pascal GP104.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 2. Asus Turbo GeForce GTX 1080 16 PCIe lanes. PCIe version 2.

How many transistors?

Colorful iGame GeForce GTX 550 Ti 2GB has 1170 million transistors. Asus Turbo GeForce GTX 1080 has 7200 million transistors