NVIDIA GeForce MX570 NVIDIA GeForce MX570
NVIDIA Quadro RTX 4000 NVIDIA Quadro RTX 4000
VS

Comparision NVIDIA GeForce MX570 vs NVIDIA Quadro RTX 4000

NVIDIA GeForce MX570

NVIDIA GeForce MX570

Rating: 0 points
NVIDIA Quadro RTX 4000

WINNER
NVIDIA Quadro RTX 4000

Rating: 51 points
Grade
NVIDIA GeForce MX570
NVIDIA Quadro RTX 4000
Performance
5
6
Memory
1
6
General information
5
7
Functions
8
8

Top specs and features

GPU base clock speed

NVIDIA GeForce MX570: 1087 MHz NVIDIA Quadro RTX 4000: 1005 MHz

RAM

NVIDIA GeForce MX570: 2 GB NVIDIA Quadro RTX 4000: 8 GB

Memory bandwidth

NVIDIA GeForce MX570: 96 GB/s NVIDIA Quadro RTX 4000: 416 GB/s

Gpu memory speed

NVIDIA GeForce MX570: 1500 MHz NVIDIA Quadro RTX 4000: 1625 MHz

FLOPS

NVIDIA GeForce MX570: 4.85 TFLOPS NVIDIA Quadro RTX 4000: 7.26 TFLOPS

Description

The NVIDIA GeForce MX570 video card is based on the Ampere architecture. NVIDIA Quadro RTX 4000 on the Turing architecture. The first has There is no data million transistors. The second is 13600 million. NVIDIA GeForce MX570 has a transistor size of 8 nm versus 12.

The base clock speed of the first video card is 1087 MHz versus 1005 MHz for the second.

Let's move on to memory. NVIDIA GeForce MX570 has 2 GB. NVIDIA Quadro RTX 4000 has 2 GB installed. The bandwidth of the first video card is 96 Gb/s versus 416 Gb/s of the second.

FLOPS of NVIDIA GeForce MX570 is 4.85. At NVIDIA Quadro RTX 4000 7.26.

Goes to tests in benchmarks. In the Passmark benchmark, NVIDIA GeForce MX570 scored There is no data points. And here is the second card 15450 points. In 3DMark, the first model scored There is no data points. Second There is no data points.

In terms of interfaces. The first video card is connected using There is no data. The second is PCIe 3.0 x16. Video card NVIDIA GeForce MX570 has Directx version 12.2. Video card NVIDIA Quadro RTX 4000 -- Directx version - 12.2.

Regarding cooling, NVIDIA GeForce MX570 has 25W heat dissipation requirements versus 160W for NVIDIA Quadro RTX 4000.

Why NVIDIA Quadro RTX 4000 is better than NVIDIA GeForce MX570

  • GPU base clock speed 1087 MHz против 1005 MHz, more on 8%
  • Power Consumption (TDP) 25 W против 160 W, less by -84%
  • Technological process 8 nm против 12 nm, less by -33%

NVIDIA GeForce MX570 vs NVIDIA Quadro RTX 4000: highlights

NVIDIA GeForce MX570
NVIDIA GeForce MX570
NVIDIA Quadro RTX 4000
NVIDIA Quadro RTX 4000
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1087 MHz
max 2457
Average: 1124.9 MHz
1005 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1500 MHz
max 16000
Average: 1468 MHz
1625 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
4.85 TFLOPS
max 1142.32
Average: 53 TFLOPS
7.26 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
8 GB
max 128
Average: 4.6 GB
Number of threads
The more threads a video card has, the more processing power it can provide.
2048
max 18432
Average: 1326.3
max 18432
Average: 1326.3
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
46 GTexel/s    
max 563
Average: 94.3 GTexel/s    
99 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
64
max 880
Average: 140.1
144
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
40
max 256
Average: 56.8
64
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
2048
max 17408
Average:
2304
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
2000
4000
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
1155 MHz
max 2903
Average: 1514 MHz
1545 MHz
max 2903
Average: 1514 MHz
architecture name
Ampere
Turing
GPU name
GA107S
TU104
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
96 GB/s
max 2656
Average: 257.8 GB/s
416 GB/s
max 2656
Average: 257.8 GB/s
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
8 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
6
max 6
Average: 4.9
6
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
64 bit
max 8192
Average: 283.9 bit
256 bit
max 8192
Average: 283.9 bit
General information
Manufacturer
Samsung
TSMC
Year of issue
2021
max 2023
Average:
2018
max 2023
Average:
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
25 W
Average: 160 W
160 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
8 nm
Average: 34.7 nm
12 nm
Average: 34.7 nm
Purpose
Laptop
Workstation
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.6
max 4.6
Average:
4.6
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12.2
max 12.2
Average: 11.4
12.2
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
6.6
max 6.7
Average: 5.9
6.6
max 6.7
Average: 5.9
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
8.6
max 9
Average:
7.5
max 9
Average:

FAQ

How does the NVIDIA GeForce MX570 processor perform in benchmarks?

Passmark NVIDIA GeForce MX570 scored There is no data points. The second video card scored 15450 points in Passmark.

What FLOPS do video cards have?

FLOPS NVIDIA GeForce MX570 is 4.85 TFLOPS. But the second video card has FLOPS equal to 7.26 TFLOPS.

What power consumption?

NVIDIA GeForce MX570 25 Watt. NVIDIA Quadro RTX 4000 160 Watt.

How fast are NVIDIA GeForce MX570 and NVIDIA Quadro RTX 4000?

NVIDIA GeForce MX570 operates at 1087 MHz. In this case, the maximum frequency reaches 1155 MHz. The clock base frequency of NVIDIA Quadro RTX 4000 reaches 1005 MHz. In turbo mode it reaches 1545 MHz.

What kind of memory do graphics cards have?

NVIDIA GeForce MX570 supports GDDR6. Installed 2 GB of RAM. Throughput reaches 96 GB/s. NVIDIA Quadro RTX 4000 works with GDDR6. The second one has 8 GB of RAM installed. Its bandwidth is 96 GB/s.

How many HDMI connectors do they have?

NVIDIA GeForce MX570 has There is no data HDMI outputs. NVIDIA Quadro RTX 4000 is equipped with There is no data HDMI outputs.

What power connectors are used?

NVIDIA GeForce MX570 uses There is no data. NVIDIA Quadro RTX 4000 is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

NVIDIA GeForce MX570 is built on Ampere. NVIDIA Quadro RTX 4000 uses the Turing architecture.

What graphics processor is being used?

NVIDIA GeForce MX570 is equipped with GA107S. NVIDIA Quadro RTX 4000 is set to TU104.

How many PCIe lanes

The first graphics card has There is no data PCIe lanes. And the PCIe version is There is no data. NVIDIA Quadro RTX 4000 There is no data PCIe lanes. PCIe version There is no data.

How many transistors?

NVIDIA GeForce MX570 has There is no data million transistors. NVIDIA Quadro RTX 4000 has 13600 million transistors