MSI GeForce GTX 460 Hawk MSI GeForce GTX 460 Hawk
NVIDIA GeForce GTX 550 Ti NVIDIA GeForce GTX 550 Ti
VS

Comparision MSI GeForce GTX 460 Hawk vs NVIDIA GeForce GTX 550 Ti

MSI GeForce GTX 460 Hawk

WINNER
MSI GeForce GTX 460 Hawk

Rating: 8 points
NVIDIA GeForce GTX 550 Ti

NVIDIA GeForce GTX 550 Ti

Rating: 5 points
Grade
MSI GeForce GTX 460 Hawk
NVIDIA GeForce GTX 550 Ti
Performance
4
5
Memory
2
2
General information
7
7
Functions
6
6
Benchmark tests
1
1
Ports
0
3

Top specs and features

Passmark score

MSI GeForce GTX 460 Hawk: 2292 NVIDIA GeForce GTX 550 Ti: 1556

3DMark Cloud Gate GPU benchmark score

MSI GeForce GTX 460 Hawk: 17633 NVIDIA GeForce GTX 550 Ti:

3DMark Fire Strike Score

MSI GeForce GTX 460 Hawk: 1907 NVIDIA GeForce GTX 550 Ti:

3DMark Fire Strike Graphics test score

MSI GeForce GTX 460 Hawk: 2577 NVIDIA GeForce GTX 550 Ti:

3DMark 11 Performance GPU benchmark score

MSI GeForce GTX 460 Hawk: 2818 NVIDIA GeForce GTX 550 Ti: 2267

Description

The MSI GeForce GTX 460 Hawk video card is based on the Fermi architecture. NVIDIA GeForce GTX 550 Ti on the Fermi architecture. The first has 1950 million transistors. The second is 1170 million. MSI GeForce GTX 460 Hawk has a transistor size of 40 nm versus 40.

The base clock speed of the first video card is 811 MHz versus 900 MHz for the second.

Let's move on to memory. MSI GeForce GTX 460 Hawk has 1 GB. NVIDIA GeForce GTX 550 Ti has 1 GB installed. The bandwidth of the first video card is 125 Gb/s versus 98.4 Gb/s of the second.

FLOPS of MSI GeForce GTX 460 Hawk is 1.07. At NVIDIA GeForce GTX 550 Ti 0.66.

Goes to tests in benchmarks. In the Passmark benchmark, MSI GeForce GTX 460 Hawk scored 2292 points. And here is the second card 1556 points. In 3DMark, the first model scored 2577 points. Second There is no data points.

In terms of interfaces. The first video card is connected using PCIe 2.0 x16. The second is PCIe 2.0 x16. Video card MSI GeForce GTX 460 Hawk has Directx version 11. Video card NVIDIA GeForce GTX 550 Ti -- Directx version - 11.

Regarding cooling, MSI GeForce GTX 460 Hawk has 160W heat dissipation requirements versus 116W for NVIDIA GeForce GTX 550 Ti.

Why MSI GeForce GTX 460 Hawk is better than NVIDIA GeForce GTX 550 Ti

  • Passmark score 2292 против 1556 , more on 47%
  • 3DMark 11 Performance GPU benchmark score 2818 против 2267 , more on 24%
  • 3DMark Vantage Performance test score 12293 против 10204 , more on 20%
  • Memory bandwidth 125 GB/s против 98.4 GB/s, more on 27%
  • Octane Render test score OctaneBench 28 против 19 , more on 47%

MSI GeForce GTX 460 Hawk vs NVIDIA GeForce GTX 550 Ti: highlights

MSI GeForce GTX 460 Hawk
MSI GeForce GTX 460 Hawk
NVIDIA GeForce GTX 550 Ti
NVIDIA GeForce GTX 550 Ti
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
811 MHz
max 2457
Average: 1124.9 MHz
900 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
975 MHz
max 16000
Average: 1468 MHz
1026 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
1.07 TFLOPS
max 1142.32
Average: 53 TFLOPS
0.66 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
1 GB
max 128
Average: 4.6 GB
1 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
11.4 GTexel/s    
max 563
Average: 94.3 GTexel/s    
7.2 GTexel/s    
max 563
Average: 94.3 GTexel/s    
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
32
max 256
Average: 56.8
24
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
336
max 17408
Average:
192
max 17408
Average:
Texture size
A certain number of textured pixels are displayed on the screen every second.
45.4 GTexels/s
max 756.8
Average: 145.4 GTexels/s
28.8 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Fermi
Fermi
GPU name
GF104
GF116
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
125 GB/s
max 2656
Average: 257.8 GB/s
98.4 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
3900 MHz
max 19500
Average: 6984.5 MHz
4104 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
1 GB
max 128
Average: 4.6 GB
1 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
256 bit
max 8192
Average: 283.9 bit
192 bit
max 8192
Average: 283.9 bit
General information
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
GeForce 400
GeForce 500
Manufacturer
TSMC
TSMC
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
160 W
Average: 160 W
116 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
40 nm
Average: 34.7 nm
40 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
1950 million
max 80000
Average: 7150 million
1170 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
2
max 4
Average: 3
2
max 4
Average: 3
Width
238 mm
max 421.7
Average: 192.1 mm
210 mm
max 421.7
Average: 192.1 mm
Height
120 mm
max 620
Average: 89.6 mm
110 mm
max 620
Average: 89.6 mm
Purpose
Desktop
Desktop
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.3
max 4.6
Average:
4.3
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
11
max 12.2
Average: 11.4
11
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
5.1
max 6.7
Average: 5.9
5.1
max 6.7
Average: 5.9
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
2.1
max 9
Average:
2.1
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
2292
max 30117
Average: 7628.6
1556
max 30117
Average: 7628.6
3DMark Cloud Gate GPU benchmark score
17633
max 196940
Average: 80042.3
max 196940
Average: 80042.3
3DMark Fire Strike Score
1907
max 39424
Average: 12463
max 39424
Average: 12463
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
2577
max 51062
Average: 11859.1
max 51062
Average: 11859.1
3DMark 11 Performance GPU benchmark score
2818
max 59675
Average: 18799.9
2267
max 59675
Average: 18799.9
3DMark Vantage Performance test score
12293
max 97329
Average: 37830.6
10204
max 97329
Average: 37830.6
3DMark Ice Storm GPU benchmark score
133441
max 539757
Average: 372425.7
max 539757
Average: 372425.7
Unigine Heaven 4.0 test score
During the Unigine Heaven test, the graphics card goes through a series of graphical tasks and effects that can be intensive to process, and displays the result as a numerical value (points) and a visual representation of the scene. Show more
607
max 4726
Average: 1291.1
max 4726
Average: 1291.1
Octane Render test score OctaneBench
A special test that is used to evaluate the performance of video cards in rendering using the Octane Render engine.
28
max 128
Average: 47.1
19
max 128
Average: 47.1
Ports
DVI Outputs
Allows you to connect to a display using DVI
2
max 3
Average: 1.4
2
max 3
Average: 1.4
Interface
PCIe 2.0 x16
PCIe 2.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
Available

FAQ

How does the MSI GeForce GTX 460 Hawk processor perform in benchmarks?

Passmark MSI GeForce GTX 460 Hawk scored 2292 points. The second video card scored 1556 points in Passmark.

What FLOPS do video cards have?

FLOPS MSI GeForce GTX 460 Hawk is 1.07 TFLOPS. But the second video card has FLOPS equal to 0.66 TFLOPS.

What power consumption?

MSI GeForce GTX 460 Hawk 160 Watt. NVIDIA GeForce GTX 550 Ti 116 Watt.

How fast are MSI GeForce GTX 460 Hawk and NVIDIA GeForce GTX 550 Ti?

MSI GeForce GTX 460 Hawk operates at 811 MHz. In this case, the maximum frequency reaches There is no data MHz. The clock base frequency of NVIDIA GeForce GTX 550 Ti reaches 900 MHz. In turbo mode it reaches There is no data MHz.

What kind of memory do graphics cards have?

MSI GeForce GTX 460 Hawk supports GDDR5. Installed 1 GB of RAM. Throughput reaches 125 GB/s. NVIDIA GeForce GTX 550 Ti works with GDDR5. The second one has 1 GB of RAM installed. Its bandwidth is 125 GB/s.

How many HDMI connectors do they have?

MSI GeForce GTX 460 Hawk has There is no data HDMI outputs. NVIDIA GeForce GTX 550 Ti is equipped with There is no data HDMI outputs.

What power connectors are used?

MSI GeForce GTX 460 Hawk uses There is no data. NVIDIA GeForce GTX 550 Ti is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

MSI GeForce GTX 460 Hawk is built on Fermi. NVIDIA GeForce GTX 550 Ti uses the Fermi architecture.

What graphics processor is being used?

MSI GeForce GTX 460 Hawk is equipped with GF104. NVIDIA GeForce GTX 550 Ti is set to GF116.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 2. NVIDIA GeForce GTX 550 Ti 16 PCIe lanes. PCIe version 2.

How many transistors?

MSI GeForce GTX 460 Hawk has 1950 million transistors. NVIDIA GeForce GTX 550 Ti has 1170 million transistors