Sapphire HD 6970 FleX Sapphire HD 6970 FleX
Zotac GeForce GT 240 AMP! Edition Zotac GeForce GT 240 AMP! Edition
VS

Comparision Sapphire HD 6970 FleX vs Zotac GeForce GT 240 AMP! Edition

Sapphire HD 6970 FleX

WINNER
Sapphire HD 6970 FleX

Rating: 10 points
Grade
Sapphire HD 6970 FleX
Zotac GeForce GT 240 AMP! Edition
Performance
5
4
Memory
3
2
General information
5
0
Functions
6
0
Benchmark tests
1
0
Ports
7
3

Top specs and features

Passmark score

Sapphire HD 6970 FleX: 2856 Zotac GeForce GT 240 AMP! Edition: 549

3DMark Fire Strike Graphics test score

Sapphire HD 6970 FleX: 3449 Zotac GeForce GT 240 AMP! Edition:

GPU base clock speed

Sapphire HD 6970 FleX: 880 MHz Zotac GeForce GT 240 AMP! Edition: 600 MHz

RAM

Sapphire HD 6970 FleX: 2 GB Zotac GeForce GT 240 AMP! Edition: 1 GB

Memory bandwidth

Sapphire HD 6970 FleX: 176 GB/s Zotac GeForce GT 240 AMP! Edition: 64 GB/s

Description

The Sapphire HD 6970 FleX video card is based on the TeraScale 3 architecture. Zotac GeForce GT 240 AMP! Edition on the GT2xx architecture. The first has 2640 million transistors. The second is 727 million. Sapphire HD 6970 FleX has a transistor size of 40 nm versus 40.

The base clock speed of the first video card is 880 MHz versus 600 MHz for the second.

Let's move on to memory. Sapphire HD 6970 FleX has 2 GB. Zotac GeForce GT 240 AMP! Edition has 2 GB installed. The bandwidth of the first video card is 176 Gb/s versus 64 Gb/s of the second.

FLOPS of Sapphire HD 6970 FleX is 2.69. At Zotac GeForce GT 240 AMP! Edition 0.28.

Goes to tests in benchmarks. In the Passmark benchmark, Sapphire HD 6970 FleX scored 2856 points. And here is the second card 549 points. In 3DMark, the first model scored 3449 points. Second There is no data points.

In terms of interfaces. The first video card is connected using PCIe 2.0 x16. The second is PCIe 2.0 x16. Video card Sapphire HD 6970 FleX has Directx version 11. Video card Zotac GeForce GT 240 AMP! Edition -- Directx version - There is no data.

Regarding cooling, Sapphire HD 6970 FleX has 250W heat dissipation requirements versus 69W for Zotac GeForce GT 240 AMP! Edition.

Why Sapphire HD 6970 FleX is better than Zotac GeForce GT 240 AMP! Edition

  • Passmark score 2856 против 549 , more on 420%
  • GPU base clock speed 880 MHz против 600 MHz, more on 47%
  • RAM 2 GB против 1 GB, more on 100%
  • Memory bandwidth 176 GB/s против 64 GB/s, more on 175%
  • Effective memory speed 5500 MHz против 4000 MHz, more on 38%
  • Gpu memory speed 1375 MHz против 1000 MHz, more on 38%
  • FLOPS 2.69 TFLOPS против 0.28 TFLOPS, more on 861%

Sapphire HD 6970 FleX vs Zotac GeForce GT 240 AMP! Edition: highlights

Sapphire HD 6970 FleX
Sapphire HD 6970 FleX
Zotac GeForce GT 240 AMP! Edition
Zotac GeForce GT 240 AMP! Edition
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
880 MHz
max 2457
Average: 1124.9 MHz
600 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1375 MHz
max 16000
Average: 1468 MHz
1000 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
2.69 TFLOPS
max 1142.32
Average: 53 TFLOPS
0.28 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
1 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
28 GTexel/s    
max 563
Average: 94.3 GTexel/s    
4.8 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
96
max 880
Average: 140.1
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
32
max 256
Average: 56.8
8
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
1536
max 17408
Average:
96
max 17408
Average:
Processor cores
The number of processor cores in a video card indicates the number of independent computing units capable of performing tasks in parallel. More cores allow for more efficient load balancing and processing of more graphics data, leading to improved performance and rendering quality. Show more
24
max 220
Average:
max 220
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
512
There is no data
Texture size
A certain number of textured pixels are displayed on the screen every second.
84.5 GTexels/s
max 756.8
Average: 145.4 GTexels/s
19.2 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
TeraScale 3
GT2xx
GPU name
Cayman
GT215
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
176 GB/s
max 2656
Average: 257.8 GB/s
64 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
5500 MHz
max 19500
Average: 6984.5 MHz
4000 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
1 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
256 bit
max 8192
Average: 283.9 bit
128 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
389
max 826
Average: 356.7
max 826
Average: 356.7
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
Northern Islands
There is no data
Manufacturer
TSMC
There is no data
Power supply power
When choosing a power supply for a video card, you must take into account the power requirements of the video card manufacturer, as well as other computer components. Show more
600
max 1300
Average:
max 1300
Average:
Year of issue
2010
max 2023
Average:
max 2023
Average:
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
250 W
Average: 160 W
69 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
40 nm
Average: 34.7 nm
40 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
2640 million
max 80000
Average: 7150 million
727 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
2
max 4
Average: 3
2
max 4
Average: 3
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.4
max 4.6
Average:
3.3
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
11
max 12.2
Average: 11.4
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
5
max 6.7
Average: 5.9
4.1
max 6.7
Average: 5.9
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
2856
max 30117
Average: 7628.6
549
max 30117
Average: 7628.6
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
3449
max 51062
Average: 11859.1
max 51062
Average: 11859.1
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
Available
HDMI version
The latest version provides a wide signal transmission channel due to the increased number of audio channels, frames per second, etc.
1.4
max 2.1
Average: 1.9
max 2.1
Average: 1.9
DVI Outputs
Allows you to connect to a display using DVI
2
max 3
Average: 1.4
1
max 3
Average: 1.4
Number of HDMI connectors
The more their number, the more devices can be connected at the same time (for example, game / TV set-top boxes)
1
max 3
Average: 1.1
max 3
Average: 1.1
mini-DisplayPort
Allows you to connect to a display using mini DisplayPort
2
max 8
Average: 2.1
max 8
Average: 2.1
Interface
PCIe 2.0 x16
PCIe 2.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
Available

FAQ

How does the Sapphire HD 6970 FleX processor perform in benchmarks?

Passmark Sapphire HD 6970 FleX scored 2856 points. The second video card scored 549 points in Passmark.

What FLOPS do video cards have?

FLOPS Sapphire HD 6970 FleX is 2.69 TFLOPS. But the second video card has FLOPS equal to 0.28 TFLOPS.

What power consumption?

Sapphire HD 6970 FleX 250 Watt. Zotac GeForce GT 240 AMP! Edition 69 Watt.

How fast are Sapphire HD 6970 FleX and Zotac GeForce GT 240 AMP! Edition?

Sapphire HD 6970 FleX operates at 880 MHz. In this case, the maximum frequency reaches There is no data MHz. The clock base frequency of Zotac GeForce GT 240 AMP! Edition reaches 600 MHz. In turbo mode it reaches There is no data MHz.

What kind of memory do graphics cards have?

Sapphire HD 6970 FleX supports GDDR5. Installed 2 GB of RAM. Throughput reaches 176 GB/s. Zotac GeForce GT 240 AMP! Edition works with GDDR5. The second one has 1 GB of RAM installed. Its bandwidth is 176 GB/s.

How many HDMI connectors do they have?

Sapphire HD 6970 FleX has 1 HDMI outputs. Zotac GeForce GT 240 AMP! Edition is equipped with There is no data HDMI outputs.

What power connectors are used?

Sapphire HD 6970 FleX uses There is no data. Zotac GeForce GT 240 AMP! Edition is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

Sapphire HD 6970 FleX is built on TeraScale 3. Zotac GeForce GT 240 AMP! Edition uses the GT2xx architecture.

What graphics processor is being used?

Sapphire HD 6970 FleX is equipped with Cayman. Zotac GeForce GT 240 AMP! Edition is set to GT215.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 2. Zotac GeForce GT 240 AMP! Edition 16 PCIe lanes. PCIe version 2.

How many transistors?

Sapphire HD 6970 FleX has 2640 million transistors. Zotac GeForce GT 240 AMP! Edition has 727 million transistors