PowerColor Red Dragon RX Vega 56 8GB PowerColor Red Dragon RX Vega 56 8GB
PowerColor Radeon RX Vega 56 Nano PowerColor Radeon RX Vega 56 Nano
VS

Comparision PowerColor Red Dragon RX Vega 56 8GB vs PowerColor Radeon RX Vega 56 Nano

PowerColor Red Dragon RX Vega 56 8GB

WINNER
PowerColor Red Dragon RX Vega 56 8GB

Rating: 44 points
Grade
PowerColor Red Dragon RX Vega 56 8GB
PowerColor Radeon RX Vega 56 Nano
Performance
4
4
Memory
2
2
General information
5
5
Functions
7
7
Benchmark tests
4
4
Ports
3
4

Top specs and features

Passmark score

PowerColor Red Dragon RX Vega 56 8GB: 13341 PowerColor Radeon RX Vega 56 Nano: 12981

3DMark Cloud Gate GPU benchmark score

PowerColor Red Dragon RX Vega 56 8GB: 122852 PowerColor Radeon RX Vega 56 Nano: 119535

3DMark Fire Strike Score

PowerColor Red Dragon RX Vega 56 8GB: 16756 PowerColor Radeon RX Vega 56 Nano: 16304

3DMark Fire Strike Graphics test score

PowerColor Red Dragon RX Vega 56 8GB: 20344 PowerColor Radeon RX Vega 56 Nano: 19795

3DMark 11 Performance GPU benchmark score

PowerColor Red Dragon RX Vega 56 8GB: 28504 PowerColor Radeon RX Vega 56 Nano: 27734

Description

The PowerColor Red Dragon RX Vega 56 8GB video card is based on the Vega architecture. PowerColor Radeon RX Vega 56 Nano on the Vega architecture. The first has 12500 million transistors. The second is 12500 million. PowerColor Red Dragon RX Vega 56 8GB has a transistor size of 14 nm versus 14.

The base clock speed of the first video card is 1177 MHz versus 1138 MHz for the second.

Let's move on to memory. PowerColor Red Dragon RX Vega 56 8GB has 8 GB. PowerColor Radeon RX Vega 56 Nano has 8 GB installed. The bandwidth of the first video card is 409.6 Gb/s versus 409.6 Gb/s of the second.

FLOPS of PowerColor Red Dragon RX Vega 56 8GB is 10.48. At PowerColor Radeon RX Vega 56 Nano 10.06.

Goes to tests in benchmarks. In the Passmark benchmark, PowerColor Red Dragon RX Vega 56 8GB scored 13341 points. And here is the second card 12981 points. In 3DMark, the first model scored 20344 points. Second 19795 points.

In terms of interfaces. The first video card is connected using There is no data. The second is There is no data. Video card PowerColor Red Dragon RX Vega 56 8GB has Directx version 12. Video card PowerColor Radeon RX Vega 56 Nano -- Directx version - 12.

Regarding cooling, PowerColor Red Dragon RX Vega 56 8GB has 210W heat dissipation requirements versus 210W for PowerColor Radeon RX Vega 56 Nano.

Why PowerColor Red Dragon RX Vega 56 8GB is better than PowerColor Radeon RX Vega 56 Nano

  • Passmark score 13341 против 12981 , more on 3%
  • 3DMark Cloud Gate GPU benchmark score 122852 против 119535 , more on 3%
  • 3DMark Fire Strike Score 16756 против 16304 , more on 3%
  • 3DMark Fire Strike Graphics test score 20344 против 19795 , more on 3%
  • 3DMark 11 Performance GPU benchmark score 28504 против 27734 , more on 3%
  • 3DMark Vantage Performance test score 53494 против 52050 , more on 3%
  • 3DMark Ice Storm GPU benchmark score 404564 против 393641 , more on 3%
  • GPU base clock speed 1177 MHz против 1138 MHz, more on 3%

PowerColor Red Dragon RX Vega 56 8GB vs PowerColor Radeon RX Vega 56 Nano: highlights

PowerColor Red Dragon RX Vega 56 8GB
PowerColor Red Dragon RX Vega 56 8GB
PowerColor Radeon RX Vega 56 Nano
PowerColor Radeon RX Vega 56 Nano
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1177 MHz
max 2457
Average: 1124.9 MHz
1138 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
800 MHz
max 16000
Average: 1468 MHz
800 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
10.48 TFLOPS
max 1142.32
Average: 53 TFLOPS
10.06 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
8 GB
max 128
Average: 4.6 GB
8 GB
max 128
Average: 4.6 GB
L1 cache size
The amount of L1 cache in video cards is usually small and is measured in kilobytes (KB) or megabytes (MB). It is designed to temporarily store the most active and frequently used data and instructions, allowing the graphics card to access them faster and reduce delays in graphics operations. Show more
16
16
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
94.59 GTexel/s    
max 563
Average: 94.3 GTexel/s    
94.34 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
224
max 880
Average: 140.1
224
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
64
max 256
Average: 56.8
64
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
3584
max 17408
Average:
3584
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
4000
4000
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
1478 MHz
max 2903
Average: 1514 MHz
1471 MHz
max 2903
Average: 1514 MHz
Texture size
A certain number of textured pixels are displayed on the screen every second.
331.1 GTexels/s
max 756.8
Average: 145.4 GTexels/s
330.2 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Vega
Vega
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
409.6 GB/s
max 2656
Average: 257.8 GB/s
409.6 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
1600 MHz
max 19500
Average: 6984.5 MHz
1600 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
8 GB
max 128
Average: 4.6 GB
8 GB
max 128
Average: 4.6 GB
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
2048 bit
max 8192
Average: 283.9 bit
2048 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
495
max 826
Average: 356.7
495
max 826
Average: 356.7
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
Vega
Vega
Manufacturer
GlobalFoundries
GlobalFoundries
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
210 W
Average: 160 W
210 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
14 nm
Average: 34.7 nm
14 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
12500 million
max 80000
Average: 7150 million
12500 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
3
max 4
Average: 3
Width
316 mm
max 421.7
Average: 192.1 mm
170 mm
max 421.7
Average: 192.1 mm
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.6
max 4.6
Average:
4.6
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12
max 12.2
Average: 11.4
12
max 12.2
Average: 11.4
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
13341
max 30117
Average: 7628.6
12981
max 30117
Average: 7628.6
3DMark Cloud Gate GPU benchmark score
122852
max 196940
Average: 80042.3
119535
max 196940
Average: 80042.3
3DMark Fire Strike Score
16756
max 39424
Average: 12463
16304
max 39424
Average: 12463
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
20344
max 51062
Average: 11859.1
19795
max 51062
Average: 11859.1
3DMark 11 Performance GPU benchmark score
28504
max 59675
Average: 18799.9
27734
max 59675
Average: 18799.9
3DMark Vantage Performance test score
53494
max 97329
Average: 37830.6
52050
max 97329
Average: 37830.6
3DMark Ice Storm GPU benchmark score
404564
max 539757
Average: 372425.7
393641
max 539757
Average: 372425.7
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
Available
DisplayPort
Allows you to connect to a display using DisplayPort
2
max 4
Average: 2.2
3
max 4
Average: 2.2
Number of HDMI connectors
The more their number, the more devices can be connected at the same time (for example, game / TV set-top boxes)
2
max 3
Average: 1.1
1
max 3
Average: 1.1
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
Available

FAQ

How does the PowerColor Red Dragon RX Vega 56 8GB processor perform in benchmarks?

Passmark PowerColor Red Dragon RX Vega 56 8GB scored 13341 points. The second video card scored 12981 points in Passmark.

What FLOPS do video cards have?

FLOPS PowerColor Red Dragon RX Vega 56 8GB is 10.48 TFLOPS. But the second video card has FLOPS equal to 10.06 TFLOPS.

What power consumption?

PowerColor Red Dragon RX Vega 56 8GB 210 Watt. PowerColor Radeon RX Vega 56 Nano 210 Watt.

How fast are PowerColor Red Dragon RX Vega 56 8GB and PowerColor Radeon RX Vega 56 Nano?

PowerColor Red Dragon RX Vega 56 8GB operates at 1177 MHz. In this case, the maximum frequency reaches 1478 MHz. The clock base frequency of PowerColor Radeon RX Vega 56 Nano reaches 1138 MHz. In turbo mode it reaches 1471 MHz.

What kind of memory do graphics cards have?

PowerColor Red Dragon RX Vega 56 8GB supports GDDRThere is no data. Installed 8 GB of RAM. Throughput reaches 409.6 GB/s. PowerColor Radeon RX Vega 56 Nano works with GDDRThere is no data. The second one has 8 GB of RAM installed. Its bandwidth is 409.6 GB/s.

How many HDMI connectors do they have?

PowerColor Red Dragon RX Vega 56 8GB has 2 HDMI outputs. PowerColor Radeon RX Vega 56 Nano is equipped with 1 HDMI outputs.

What power connectors are used?

PowerColor Red Dragon RX Vega 56 8GB uses There is no data. PowerColor Radeon RX Vega 56 Nano is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

PowerColor Red Dragon RX Vega 56 8GB is built on Vega. PowerColor Radeon RX Vega 56 Nano uses the Vega architecture.

What graphics processor is being used?

PowerColor Red Dragon RX Vega 56 8GB is equipped with There is no data. PowerColor Radeon RX Vega 56 Nano is set to There is no data.

How many PCIe lanes

The first graphics card has There is no data PCIe lanes. And the PCIe version is 3. PowerColor Radeon RX Vega 56 Nano There is no data PCIe lanes. PCIe version 3.

How many transistors?

PowerColor Red Dragon RX Vega 56 8GB has 12500 million transistors. PowerColor Radeon RX Vega 56 Nano has 12500 million transistors