ATI Radeon HD 4810 ATI Radeon HD 4810
NVIDIA GeForce 9800 GX2 NVIDIA GeForce 9800 GX2
VS

Comparision ATI Radeon HD 4810 vs NVIDIA GeForce 9800 GX2

ATI Radeon HD 4810

ATI Radeon HD 4810

Rating: 3 points
NVIDIA GeForce 9800 GX2

WINNER
NVIDIA GeForce 9800 GX2

Rating: 3 points
Grade
ATI Radeon HD 4810
NVIDIA GeForce 9800 GX2
Performance
4
5
Memory
2
1
General information
7
2
Functions
6
5
Benchmark tests
0
0
Ports
3
0

Top specs and features

Passmark score

ATI Radeon HD 4810: 746 NVIDIA GeForce 9800 GX2: 774

GPU base clock speed

ATI Radeon HD 4810: 625 MHz NVIDIA GeForce 9800 GX2: 600 MHz

RAM

ATI Radeon HD 4810: 0.5 GB NVIDIA GeForce 9800 GX2: 0.5 GB

Memory bandwidth

ATI Radeon HD 4810: 57.6 GB/s NVIDIA GeForce 9800 GX2: GB/s

Effective memory speed

ATI Radeon HD 4810: 3600 MHz NVIDIA GeForce 9800 GX2: 1000 MHz

Description

The ATI Radeon HD 4810 video card is based on the TeraScale architecture. NVIDIA GeForce 9800 GX2 on the Tesla architecture. The first has 956 million transistors. The second is 754 million. ATI Radeon HD 4810 has a transistor size of 55 nm versus 65.

The base clock speed of the first video card is 625 MHz versus 600 MHz for the second.

Let's move on to memory. ATI Radeon HD 4810 has 0.5 GB. NVIDIA GeForce 9800 GX2 has 0.5 GB installed. The bandwidth of the first video card is 57.6 Gb/s versus There is no data Gb/s of the second.

FLOPS of ATI Radeon HD 4810 is 0.83. At NVIDIA GeForce 9800 GX2 736.51.

Goes to tests in benchmarks. In the Passmark benchmark, ATI Radeon HD 4810 scored 746 points. And here is the second card 774 points. In 3DMark, the first model scored There is no data points. Second There is no data points.

In terms of interfaces. The first video card is connected using PCIe 2.0 x16. The second is PCIe 2.0 x16. Video card ATI Radeon HD 4810 has Directx version 10.1. Video card NVIDIA GeForce 9800 GX2 -- Directx version - 11.1.

Regarding cooling, ATI Radeon HD 4810 has 95W heat dissipation requirements versus 197W for NVIDIA GeForce 9800 GX2.

Why NVIDIA GeForce 9800 GX2 is better than ATI Radeon HD 4810

  • GPU base clock speed 625 MHz против 600 MHz, more on 4%
  • Effective memory speed 3600 MHz против 1000 MHz, more on 260%
  • Power Consumption (TDP) 95 W против 197 W, less by -52%
  • Technological process 55 nm против 65 nm, less by -15%
  • Number of transistors 956 million против 754 million, more on 27%
  • GDDR memory versions 5 против 3 , more on 67%

ATI Radeon HD 4810 vs NVIDIA GeForce 9800 GX2: highlights

ATI Radeon HD 4810
ATI Radeon HD 4810
NVIDIA GeForce 9800 GX2
NVIDIA GeForce 9800 GX2
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
625 MHz
max 2457
Average: 1124.9 MHz
600 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
900 MHz
max 16000
Average: 1468 MHz
MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
0.83 TFLOPS
max 1142.32
Average: 53 TFLOPS
736.51 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
0.5 GB
max 128
Average: 4.6 GB
0.5 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
5 GTexel/s    
max 563
Average: 94.3 GTexel/s    
GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
32
max 880
Average: 140.1
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
8
max 256
Average: 56.8
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
640
max 17408
Average:
128
max 17408
Average:
Processor cores
The number of processor cores in a video card indicates the number of independent computing units capable of performing tasks in parallel. More cores allow for more efficient load balancing and processing of more graphics data, leading to improved performance and rendering quality. Show more
8
max 220
Average:
max 220
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
128
There is no data
Texture size
A certain number of textured pixels are displayed on the screen every second.
20 GTexels/s
max 756.8
Average: 145.4 GTexels/s
76.8 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
TeraScale
Tesla
GPU name
RV770
G92
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
57.6 GB/s
max 2656
Average: 257.8 GB/s
GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
3600 MHz
max 19500
Average: 6984.5 MHz
1000 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
0.5 GB
max 128
Average: 4.6 GB
0.5 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
3
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
128 bit
max 8192
Average: 283.9 bit
512 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
256
max 826
Average: 356.7
max 826
Average: 356.7
Length
247
max 524
Average: 250.2
max 524
Average: 250.2
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
Radeon R700
There is no data
Manufacturer
TSMC
There is no data
Power supply power
When choosing a power supply for a video card, you must take into account the power requirements of the video card manufacturer, as well as other computer components. Show more
250
max 1300
Average:
max 1300
Average:
Year of issue
2009
max 2023
Average:
2008
max 2023
Average:
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
95 W
Average: 160 W
197 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
55 nm
Average: 34.7 nm
65 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
956 million
max 80000
Average: 7150 million
754 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
2
max 4
Average: 3
2
max 4
Average: 3
Purpose
Desktop
Desktop
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
3.3
max 4.6
Average:
2.1
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
10.1
max 12.2
Average: 11.4
11.1
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
4.1
max 6.7
Average: 5.9
4
max 6.7
Average: 5.9
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
746
max 30117
Average: 7628.6
774
max 30117
Average: 7628.6
Ports
S-Video
S-Video in graphics cards refers to a video interface that is used to transmit an analog video signal.
Available
There is no data
DVI Outputs
Allows you to connect to a display using DVI
2
max 3
Average: 1.4
max 3
Average: 1.4
Interface
PCIe 2.0 x16
PCIe 2.0 x16

FAQ

How does the ATI Radeon HD 4810 processor perform in benchmarks?

Passmark ATI Radeon HD 4810 scored 746 points. The second video card scored 774 points in Passmark.

What FLOPS do video cards have?

FLOPS ATI Radeon HD 4810 is 0.83 TFLOPS. But the second video card has FLOPS equal to 736.51 TFLOPS.

What power consumption?

ATI Radeon HD 4810 95 Watt. NVIDIA GeForce 9800 GX2 197 Watt.

How fast are ATI Radeon HD 4810 and NVIDIA GeForce 9800 GX2?

ATI Radeon HD 4810 operates at 625 MHz. In this case, the maximum frequency reaches There is no data MHz. The clock base frequency of NVIDIA GeForce 9800 GX2 reaches 600 MHz. In turbo mode it reaches There is no data MHz.

What kind of memory do graphics cards have?

ATI Radeon HD 4810 supports GDDR5. Installed 0.5 GB of RAM. Throughput reaches 57.6 GB/s. NVIDIA GeForce 9800 GX2 works with GDDR3. The second one has 0.5 GB of RAM installed. Its bandwidth is 57.6 GB/s.

How many HDMI connectors do they have?

ATI Radeon HD 4810 has There is no data HDMI outputs. NVIDIA GeForce 9800 GX2 is equipped with There is no data HDMI outputs.

What power connectors are used?

ATI Radeon HD 4810 uses There is no data. NVIDIA GeForce 9800 GX2 is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

ATI Radeon HD 4810 is built on TeraScale. NVIDIA GeForce 9800 GX2 uses the Tesla architecture.

What graphics processor is being used?

ATI Radeon HD 4810 is equipped with RV770. NVIDIA GeForce 9800 GX2 is set to G92.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 2. NVIDIA GeForce 9800 GX2 16 PCIe lanes. PCIe version 2.

How many transistors?

ATI Radeon HD 4810 has 956 million transistors. NVIDIA GeForce 9800 GX2 has 754 million transistors