MSI GeForce GTX 480 Twin Frozr II MSI GeForce GTX 480 Twin Frozr II
NVIDIA Quadro P6000 NVIDIA Quadro P6000
VS

Comparision MSI GeForce GTX 480 Twin Frozr II vs NVIDIA Quadro P6000

NVIDIA Quadro P6000

WINNER
NVIDIA Quadro P6000

Rating: 54 points
Grade
MSI GeForce GTX 480 Twin Frozr II
NVIDIA Quadro P6000
Performance
4
7
Memory
2
6
General information
7
7
Functions
6
8
Benchmark tests
1
5
Ports
3
0

Top specs and features

Passmark score

MSI GeForce GTX 480 Twin Frozr II: 4071 NVIDIA Quadro P6000: 16280

3DMark Fire Strike Graphics test score

MSI GeForce GTX 480 Twin Frozr II: 3652 NVIDIA Quadro P6000:

3DMark 11 Performance GPU benchmark score

MSI GeForce GTX 480 Twin Frozr II: 5017 NVIDIA Quadro P6000:

GPU base clock speed

MSI GeForce GTX 480 Twin Frozr II: 701 MHz NVIDIA Quadro P6000: 1506 MHz

RAM

MSI GeForce GTX 480 Twin Frozr II: 2 GB NVIDIA Quadro P6000: 24 GB

Description

The MSI GeForce GTX 480 Twin Frozr II video card is based on the Fermi architecture. NVIDIA Quadro P6000 on the Pascal architecture. The first has 3100 million transistors. The second is 11800 million. MSI GeForce GTX 480 Twin Frozr II has a transistor size of 40 nm versus 16.

The base clock speed of the first video card is 701 MHz versus 1506 MHz for the second.

Let's move on to memory. MSI GeForce GTX 480 Twin Frozr II has 2 GB. NVIDIA Quadro P6000 has 2 GB installed. The bandwidth of the first video card is 177.4 Gb/s versus 432.8 Gb/s of the second.

FLOPS of MSI GeForce GTX 480 Twin Frozr II is 1.3. At NVIDIA Quadro P6000 12.86.

Goes to tests in benchmarks. In the Passmark benchmark, MSI GeForce GTX 480 Twin Frozr II scored 4071 points. And here is the second card 16280 points. In 3DMark, the first model scored 3652 points. Second There is no data points.

In terms of interfaces. The first video card is connected using PCIe 2.0 x16. The second is PCIe 3.0 x16. Video card MSI GeForce GTX 480 Twin Frozr II has Directx version 11. Video card NVIDIA Quadro P6000 -- Directx version - 12.1.

Regarding cooling, MSI GeForce GTX 480 Twin Frozr II has 250W heat dissipation requirements versus 250W for NVIDIA Quadro P6000.

Why NVIDIA Quadro P6000 is better than MSI GeForce GTX 480 Twin Frozr II

MSI GeForce GTX 480 Twin Frozr II vs NVIDIA Quadro P6000: highlights

MSI GeForce GTX 480 Twin Frozr II
MSI GeForce GTX 480 Twin Frozr II
NVIDIA Quadro P6000
NVIDIA Quadro P6000
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
701 MHz
max 2457
Average: 1124.9 MHz
1506 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
924 MHz
max 16000
Average: 1468 MHz
1127 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
1.3 TFLOPS
max 1142.32
Average: 53 TFLOPS
12.86 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
24 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
L1 cache size
The amount of L1 cache in video cards is usually small and is measured in kilobytes (KB) or megabytes (MB). It is designed to temporarily store the most active and frequently used data and instructions, allowing the graphics card to access them faster and reduce delays in graphics operations. Show more
64
There is no data
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
21 GTexel/s    
max 563
Average: 94.3 GTexel/s    
158 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
60
max 880
Average: 140.1
240
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
48
max 256
Average: 56.8
96
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
480
max 17408
Average:
3840
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
768
3000
Texture size
A certain number of textured pixels are displayed on the screen every second.
42.1 GTexels/s
max 756.8
Average: 145.4 GTexels/s
394.8 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Fermi
Pascal
GPU name
GF100
GP102
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
177.4 GB/s
max 2656
Average: 257.8 GB/s
432.8 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
3696 MHz
max 19500
Average: 6984.5 MHz
9016 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
24 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
4
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
384 bit
max 8192
Average: 283.9 bit
384 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
529
max 826
Average: 356.7
471
max 826
Average: 356.7
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
GeForce 400
Quadro
Manufacturer
TSMC
TSMC
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
250 W
Average: 160 W
250 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
40 nm
Average: 34.7 nm
16 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
3100 million
max 80000
Average: 7150 million
11800 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
2
max 4
Average: 3
3
max 4
Average: 3
Width
265 mm
max 421.7
Average: 192.1 mm
112 mm
max 421.7
Average: 192.1 mm
Height
111 mm
max 620
Average: 89.6 mm
mm
max 620
Average: 89.6 mm
Purpose
Desktop
Workstation
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.3
max 4.6
Average:
4.6
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
11
max 12.2
Average: 11.4
12.1
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
5.1
max 6.7
Average: 5.9
6.4
max 6.7
Average: 5.9
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
2
max 9
Average:
6.1
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
4071
max 30117
Average: 7628.6
16280
max 30117
Average: 7628.6
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
3652
max 51062
Average: 11859.1
max 51062
Average: 11859.1
3DMark 11 Performance GPU benchmark score
5017
max 59675
Average: 18799.9
max 59675
Average: 18799.9
Octane Render test score OctaneBench
A special test that is used to evaluate the performance of video cards in rendering using the Octane Render engine.
53
max 128
Average: 47.1
max 128
Average: 47.1
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
There is no data
DVI Outputs
Allows you to connect to a display using DVI
2
max 3
Average: 1.4
1
max 3
Average: 1.4
Interface
PCIe 2.0 x16
PCIe 3.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
There is no data

FAQ

How does the MSI GeForce GTX 480 Twin Frozr II processor perform in benchmarks?

Passmark MSI GeForce GTX 480 Twin Frozr II scored 4071 points. The second video card scored 16280 points in Passmark.

What FLOPS do video cards have?

FLOPS MSI GeForce GTX 480 Twin Frozr II is 1.3 TFLOPS. But the second video card has FLOPS equal to 12.86 TFLOPS.

What power consumption?

MSI GeForce GTX 480 Twin Frozr II 250 Watt. NVIDIA Quadro P6000 250 Watt.

How fast are MSI GeForce GTX 480 Twin Frozr II and NVIDIA Quadro P6000?

MSI GeForce GTX 480 Twin Frozr II operates at 701 MHz. In this case, the maximum frequency reaches There is no data MHz. The clock base frequency of NVIDIA Quadro P6000 reaches 1506 MHz. In turbo mode it reaches 1645 MHz.

What kind of memory do graphics cards have?

MSI GeForce GTX 480 Twin Frozr II supports GDDR4. Installed 2 GB of RAM. Throughput reaches 177.4 GB/s. NVIDIA Quadro P6000 works with GDDR5. The second one has 24 GB of RAM installed. Its bandwidth is 177.4 GB/s.

How many HDMI connectors do they have?

MSI GeForce GTX 480 Twin Frozr II has There is no data HDMI outputs. NVIDIA Quadro P6000 is equipped with There is no data HDMI outputs.

What power connectors are used?

MSI GeForce GTX 480 Twin Frozr II uses There is no data. NVIDIA Quadro P6000 is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

MSI GeForce GTX 480 Twin Frozr II is built on Fermi. NVIDIA Quadro P6000 uses the Pascal architecture.

What graphics processor is being used?

MSI GeForce GTX 480 Twin Frozr II is equipped with GF100. NVIDIA Quadro P6000 is set to GP102.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 2. NVIDIA Quadro P6000 16 PCIe lanes. PCIe version 2.

How many transistors?

MSI GeForce GTX 480 Twin Frozr II has 3100 million transistors. NVIDIA Quadro P6000 has 11800 million transistors