Asus GeForce GTX 960 DirectCU II Black Edition Asus GeForce GTX 960 DirectCU II Black Edition
EVGA GeForce GTX 660 Ti FTW Plus EVGA GeForce GTX 660 Ti FTW Plus
VS

Comparision Asus GeForce GTX 960 DirectCU II Black Edition vs EVGA GeForce GTX 660 Ti FTW Plus

Grade
Asus GeForce GTX 960 DirectCU II Black Edition
EVGA GeForce GTX 660 Ti FTW Plus
Performance
6
5
Memory
3
3
General information
7
5
Functions
7
6
Benchmark tests
2
1
Ports
3
3

Top specs and features

Passmark score

Asus GeForce GTX 960 DirectCU II Black Edition: 6068 EVGA GeForce GTX 660 Ti FTW Plus: 4397

3DMark Cloud Gate GPU benchmark score

Asus GeForce GTX 960 DirectCU II Black Edition: 50192 EVGA GeForce GTX 660 Ti FTW Plus: 38002

3DMark Fire Strike Score

Asus GeForce GTX 960 DirectCU II Black Edition: 6736 EVGA GeForce GTX 660 Ti FTW Plus: 4764

3DMark Fire Strike Graphics test score

Asus GeForce GTX 960 DirectCU II Black Edition: 7960 EVGA GeForce GTX 660 Ti FTW Plus: 5467

3DMark 11 Performance GPU benchmark score

Asus GeForce GTX 960 DirectCU II Black Edition: 10827 EVGA GeForce GTX 660 Ti FTW Plus: 8470

Description

The Asus GeForce GTX 960 DirectCU II Black Edition video card is based on the Maxwell architecture. EVGA GeForce GTX 660 Ti FTW Plus on the Kepler architecture. The first has 2940 million transistors. The second is 3540 million. Asus GeForce GTX 960 DirectCU II Black Edition has a transistor size of 28 nm versus 28.

The base clock speed of the first video card is 1126 MHz versus 1046 MHz for the second.

Let's move on to memory. Asus GeForce GTX 960 DirectCU II Black Edition has 4 GB. EVGA GeForce GTX 660 Ti FTW Plus has 4 GB installed. The bandwidth of the first video card is 112.2 Gb/s versus 144 Gb/s of the second.

FLOPS of Asus GeForce GTX 960 DirectCU II Black Edition is 2.27. At EVGA GeForce GTX 660 Ti FTW Plus 2.75.

Goes to tests in benchmarks. In the Passmark benchmark, Asus GeForce GTX 960 DirectCU II Black Edition scored 6068 points. And here is the second card 4397 points. In 3DMark, the first model scored 7960 points. Second 5467 points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x16. The second is PCIe 3.0 x16. Video card Asus GeForce GTX 960 DirectCU II Black Edition has Directx version 12. Video card EVGA GeForce GTX 660 Ti FTW Plus -- Directx version - 11.

Regarding cooling, Asus GeForce GTX 960 DirectCU II Black Edition has 120W heat dissipation requirements versus 150W for EVGA GeForce GTX 660 Ti FTW Plus.

Why Asus GeForce GTX 960 DirectCU II Black Edition is better than EVGA GeForce GTX 660 Ti FTW Plus

  • Passmark score 6068 против 4397 , more on 38%
  • 3DMark Cloud Gate GPU benchmark score 50192 против 38002 , more on 32%
  • 3DMark Fire Strike Score 6736 против 4764 , more on 41%
  • 3DMark Fire Strike Graphics test score 7960 против 5467 , more on 46%
  • 3DMark 11 Performance GPU benchmark score 10827 против 8470 , more on 28%
  • 3DMark Vantage Performance test score 30920 против 23879 , more on 29%
  • Unigine Heaven 4.0 test score 871 против 779 , more on 12%
  • GPU base clock speed 1126 MHz против 1046 MHz, more on 8%

Asus GeForce GTX 960 DirectCU II Black Edition vs EVGA GeForce GTX 660 Ti FTW Plus: highlights

Asus GeForce GTX 960 DirectCU II Black Edition
Asus GeForce GTX 960 DirectCU II Black Edition
EVGA GeForce GTX 660 Ti FTW Plus
EVGA GeForce GTX 660 Ti FTW Plus
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1126 MHz
max 2457
Average: 1124.9 MHz
1046 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1753 MHz
max 16000
Average: 1468 MHz
1502 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
2.27 TFLOPS
max 1142.32
Average: 53 TFLOPS
2.75 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
4 GB
max 128
Average: 4.6 GB
3 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
L1 cache size
The amount of L1 cache in video cards is usually small and is measured in kilobytes (KB) or megabytes (MB). It is designed to temporarily store the most active and frequently used data and instructions, allowing the graphics card to access them faster and reduce delays in graphics operations. Show more
48
16
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
38.1 GTexel/s    
max 563
Average: 94.3 GTexel/s    
29.3 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
64
max 880
Average: 140.1
112
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
32
max 256
Average: 56.8
24
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
1024
max 17408
Average:
1344
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
1024
384
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
1178 MHz
max 2903
Average: 1514 MHz
1124 MHz
max 2903
Average: 1514 MHz
Texture size
A certain number of textured pixels are displayed on the screen every second.
76.2 GTexels/s
max 756.8
Average: 145.4 GTexels/s
117 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Maxwell
Kepler
GPU name
GM206
GK104
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
112.2 GB/s
max 2656
Average: 257.8 GB/s
144 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
7012 MHz
max 19500
Average: 6984.5 MHz
6008 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
4 GB
max 128
Average: 4.6 GB
3 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
128 bit
max 8192
Average: 283.9 bit
192 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
228
max 826
Average: 356.7
294
max 826
Average: 356.7
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
GeForce 900
GeForce 600
Manufacturer
TSMC
TSMC
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
120 W
Average: 160 W
150 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
28 nm
Average: 34.7 nm
28 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
2940 million
max 80000
Average: 7150 million
3540 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
3
max 4
Average: 3
Width
290 mm
max 421.7
Average: 192.1 mm
254 mm
max 421.7
Average: 192.1 mm
Height
147 mm
max 620
Average: 89.6 mm
111 mm
max 620
Average: 89.6 mm
Purpose
Desktop
There is no data
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.5
max 4.6
Average:
4.3
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12
max 12.2
Average: 11.4
11
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
6.4
max 6.7
Average: 5.9
5.1
max 6.7
Average: 5.9
Vulkan version
A higher version of Vulkan usually means a larger set of features, optimizations, and enhancements that software developers can use to create better and more realistic graphical applications and games. Show more
1.3
max 1.3
Average:
1.2
max 1.3
Average:
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
5.2
max 9
Average:
3
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
6068
max 30117
Average: 7628.6
4397
max 30117
Average: 7628.6
3DMark Cloud Gate GPU benchmark score
50192
max 196940
Average: 80042.3
38002
max 196940
Average: 80042.3
3DMark Fire Strike Score
6736
max 39424
Average: 12463
4764
max 39424
Average: 12463
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
7960
max 51062
Average: 11859.1
5467
max 51062
Average: 11859.1
3DMark 11 Performance GPU benchmark score
10827
max 59675
Average: 18799.9
8470
max 59675
Average: 18799.9
3DMark Vantage Performance test score
30920
max 97329
Average: 37830.6
23879
max 97329
Average: 37830.6
3DMark Ice Storm GPU benchmark score
312564
max 539757
Average: 372425.7
max 539757
Average: 372425.7
Unigine Heaven 4.0 test score
During the Unigine Heaven test, the graphics card goes through a series of graphical tasks and effects that can be intensive to process, and displays the result as a numerical value (points) and a visual representation of the scene. Show more
871
max 4726
Average: 1291.1
779
max 4726
Average: 1291.1
Octane Render test score OctaneBench
A special test that is used to evaluate the performance of video cards in rendering using the Octane Render engine.
48
max 128
Average: 47.1
43
max 128
Average: 47.1
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
Available
DisplayPort
Allows you to connect to a display using DisplayPort
3
max 4
Average: 2.2
1
max 4
Average: 2.2
DVI Outputs
Allows you to connect to a display using DVI
1
max 3
Average: 1.4
2
max 3
Average: 1.4
Interface
PCIe 3.0 x16
PCIe 3.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
Available

FAQ

How does the Asus GeForce GTX 960 DirectCU II Black Edition processor perform in benchmarks?

Passmark Asus GeForce GTX 960 DirectCU II Black Edition scored 6068 points. The second video card scored 4397 points in Passmark.

What FLOPS do video cards have?

FLOPS Asus GeForce GTX 960 DirectCU II Black Edition is 2.27 TFLOPS. But the second video card has FLOPS equal to 2.75 TFLOPS.

What power consumption?

Asus GeForce GTX 960 DirectCU II Black Edition 120 Watt. EVGA GeForce GTX 660 Ti FTW Plus 150 Watt.

How fast are Asus GeForce GTX 960 DirectCU II Black Edition and EVGA GeForce GTX 660 Ti FTW Plus?

Asus GeForce GTX 960 DirectCU II Black Edition operates at 1126 MHz. In this case, the maximum frequency reaches 1178 MHz. The clock base frequency of EVGA GeForce GTX 660 Ti FTW Plus reaches 1046 MHz. In turbo mode it reaches 1124 MHz.

What kind of memory do graphics cards have?

Asus GeForce GTX 960 DirectCU II Black Edition supports GDDR5. Installed 4 GB of RAM. Throughput reaches 112.2 GB/s. EVGA GeForce GTX 660 Ti FTW Plus works with GDDR5. The second one has 3 GB of RAM installed. Its bandwidth is 112.2 GB/s.

How many HDMI connectors do they have?

Asus GeForce GTX 960 DirectCU II Black Edition has There is no data HDMI outputs. EVGA GeForce GTX 660 Ti FTW Plus is equipped with 1 HDMI outputs.

What power connectors are used?

Asus GeForce GTX 960 DirectCU II Black Edition uses There is no data. EVGA GeForce GTX 660 Ti FTW Plus is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

Asus GeForce GTX 960 DirectCU II Black Edition is built on Maxwell. EVGA GeForce GTX 660 Ti FTW Plus uses the Kepler architecture.

What graphics processor is being used?

Asus GeForce GTX 960 DirectCU II Black Edition is equipped with GM206. EVGA GeForce GTX 660 Ti FTW Plus is set to GK104.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 3. EVGA GeForce GTX 660 Ti FTW Plus 16 PCIe lanes. PCIe version 3.

How many transistors?

Asus GeForce GTX 960 DirectCU II Black Edition has 2940 million transistors. EVGA GeForce GTX 660 Ti FTW Plus has 3540 million transistors