PowerColor Red Dragon Radeon RX 550 PowerColor Red Dragon Radeon RX 550
ATI Radeon HD 5830 ATI Radeon HD 5830
VS

Comparision PowerColor Red Dragon Radeon RX 550 vs ATI Radeon HD 5830

PowerColor Red Dragon Radeon RX 550

WINNER
PowerColor Red Dragon Radeon RX 550

Rating: 9 points
ATI Radeon HD 5830

ATI Radeon HD 5830

Rating: 6 points
Grade
PowerColor Red Dragon Radeon RX 550
ATI Radeon HD 5830
Performance
5
4
Memory
3
2
General information
5
7
Functions
7
6
Benchmark tests
1
1
Ports
4
7

Top specs and features

Passmark score

PowerColor Red Dragon Radeon RX 550: 2670 ATI Radeon HD 5830: 1678

3DMark Cloud Gate GPU benchmark score

PowerColor Red Dragon Radeon RX 550: 22341 ATI Radeon HD 5830:

3DMark Fire Strike Score

PowerColor Red Dragon Radeon RX 550: 3149 ATI Radeon HD 5830:

3DMark Fire Strike Graphics test score

PowerColor Red Dragon Radeon RX 550: 3533 ATI Radeon HD 5830: 1842

3DMark 11 Performance GPU benchmark score

PowerColor Red Dragon Radeon RX 550: 4419 ATI Radeon HD 5830:

Description

The PowerColor Red Dragon Radeon RX 550 video card is based on the GCN 4.0 architecture. ATI Radeon HD 5830 on the TeraScale 2 architecture. The first has There is no data million transistors. The second is 2154 million. PowerColor Red Dragon Radeon RX 550 has a transistor size of 14 nm versus 40.

The base clock speed of the first video card is 1100 MHz versus 800 MHz for the second.

Let's move on to memory. PowerColor Red Dragon Radeon RX 550 has 2 GB. ATI Radeon HD 5830 has 2 GB installed. The bandwidth of the first video card is 112 Gb/s versus 128 Gb/s of the second.

FLOPS of PowerColor Red Dragon Radeon RX 550 is 1.2. At ATI Radeon HD 5830 1.73.

Goes to tests in benchmarks. In the Passmark benchmark, PowerColor Red Dragon Radeon RX 550 scored 2670 points. And here is the second card 1678 points. In 3DMark, the first model scored 3533 points. Second 1842 points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x8. The second is PCIe 2.0 x16. Video card PowerColor Red Dragon Radeon RX 550 has Directx version 12. Video card ATI Radeon HD 5830 -- Directx version - 11.

Regarding cooling, PowerColor Red Dragon Radeon RX 550 has 65W heat dissipation requirements versus 175W for ATI Radeon HD 5830.

Why PowerColor Red Dragon Radeon RX 550 is better than ATI Radeon HD 5830

  • Passmark score 2670 против 1678 , more on 59%
  • 3DMark Fire Strike Graphics test score 3533 против 1842 , more on 92%
  • GPU base clock speed 1100 MHz против 800 MHz, more on 38%
  • RAM 2 GB против 1 GB, more on 100%
  • Effective memory speed 7000 MHz против 4000 MHz, more on 75%
  • Gpu memory speed 1750 MHz против 1000 MHz, more on 75%

PowerColor Red Dragon Radeon RX 550 vs ATI Radeon HD 5830: highlights

PowerColor Red Dragon Radeon RX 550
PowerColor Red Dragon Radeon RX 550
ATI Radeon HD 5830
ATI Radeon HD 5830
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1100 MHz
max 2457
Average: 1124.9 MHz
800 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1750 MHz
max 16000
Average: 1468 MHz
1000 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
1.2 TFLOPS
max 1142.32
Average: 53 TFLOPS
1.73 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
1 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
8
max 16
Average:
16
max 16
Average:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
19.04 GTexel/s    
max 563
Average: 94.3 GTexel/s    
13 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
32
max 880
Average: 140.1
56
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
16
max 256
Average: 56.8
16
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
512
max 17408
Average:
1120
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
512
512
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
1190 MHz
max 2903
Average: 1514 MHz
MHz
max 2903
Average: 1514 MHz
Texture size
A certain number of textured pixels are displayed on the screen every second.
38.1 GTexels/s
max 756.8
Average: 145.4 GTexels/s
44.8 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
GCN 4.0
TeraScale 2
GPU name
Lexa
Cypress
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
112 GB/s
max 2656
Average: 257.8 GB/s
128 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
7000 MHz
max 19500
Average: 6984.5 MHz
4000 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
1 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
128 bit
max 8192
Average: 283.9 bit
256 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
103
max 826
Average: 356.7
334
max 826
Average: 356.7
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
Polaris
Evergreen
Manufacturer
GlobalFoundries
TSMC
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
65 W
Average: 160 W
175 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
14 nm
Average: 34.7 nm
40 nm
Average: 34.7 nm
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
2
max 4
Average: 3
Width
225 mm
max 421.7
Average: 192.1 mm
mm
max 421.7
Average: 192.1 mm
Height
128 mm
max 620
Average: 89.6 mm
mm
max 620
Average: 89.6 mm
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.5
max 4.6
Average:
4.4
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12
max 12.2
Average: 11.4
11
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
6.4
max 6.7
Average: 5.9
5
max 6.7
Average: 5.9
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
2670
max 30117
Average: 7628.6
1678
max 30117
Average: 7628.6
3DMark Cloud Gate GPU benchmark score
22341
max 196940
Average: 80042.3
max 196940
Average: 80042.3
3DMark Fire Strike Score
3149
max 39424
Average: 12463
max 39424
Average: 12463
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
3533
max 51062
Average: 11859.1
1842
max 51062
Average: 11859.1
3DMark 11 Performance GPU benchmark score
4419
max 59675
Average: 18799.9
max 59675
Average: 18799.9
3DMark Ice Storm GPU benchmark score
231892
max 539757
Average: 372425.7
max 539757
Average: 372425.7
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
Available
HDMI version
The latest version provides a wide signal transmission channel due to the increased number of audio channels, frames per second, etc.
2
max 2.1
Average: 1.9
1.3
max 2.1
Average: 1.9
DisplayPort
Allows you to connect to a display using DisplayPort
1
max 4
Average: 2.2
1
max 4
Average: 2.2
DVI Outputs
Allows you to connect to a display using DVI
1
max 3
Average: 1.4
2
max 3
Average: 1.4
Number of HDMI connectors
The more their number, the more devices can be connected at the same time (for example, game / TV set-top boxes)
1
max 3
Average: 1.1
1
max 3
Average: 1.1
Interface
PCIe 3.0 x8
PCIe 2.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
Available

FAQ

How does the PowerColor Red Dragon Radeon RX 550 processor perform in benchmarks?

Passmark PowerColor Red Dragon Radeon RX 550 scored 2670 points. The second video card scored 1678 points in Passmark.

What FLOPS do video cards have?

FLOPS PowerColor Red Dragon Radeon RX 550 is 1.2 TFLOPS. But the second video card has FLOPS equal to 1.73 TFLOPS.

What power consumption?

PowerColor Red Dragon Radeon RX 550 65 Watt. ATI Radeon HD 5830 175 Watt.

How fast are PowerColor Red Dragon Radeon RX 550 and ATI Radeon HD 5830?

PowerColor Red Dragon Radeon RX 550 operates at 1100 MHz. In this case, the maximum frequency reaches 1190 MHz. The clock base frequency of ATI Radeon HD 5830 reaches 800 MHz. In turbo mode it reaches There is no data MHz.

What kind of memory do graphics cards have?

PowerColor Red Dragon Radeon RX 550 supports GDDR5. Installed 2 GB of RAM. Throughput reaches 112 GB/s. ATI Radeon HD 5830 works with GDDR5. The second one has 1 GB of RAM installed. Its bandwidth is 112 GB/s.

How many HDMI connectors do they have?

PowerColor Red Dragon Radeon RX 550 has 1 HDMI outputs. ATI Radeon HD 5830 is equipped with 1 HDMI outputs.

What power connectors are used?

PowerColor Red Dragon Radeon RX 550 uses There is no data. ATI Radeon HD 5830 is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

PowerColor Red Dragon Radeon RX 550 is built on GCN 4.0. ATI Radeon HD 5830 uses the TeraScale 2 architecture.

What graphics processor is being used?

PowerColor Red Dragon Radeon RX 550 is equipped with Lexa. ATI Radeon HD 5830 is set to Cypress.

How many PCIe lanes

The first graphics card has 8 PCIe lanes. And the PCIe version is 3. ATI Radeon HD 5830 8 PCIe lanes. PCIe version 3.

How many transistors?

PowerColor Red Dragon Radeon RX 550 has There is no data million transistors. ATI Radeon HD 5830 has 2154 million transistors