NVIDIA Quadro P6000 NVIDIA Quadro P6000
Nvidia Titan X Nvidia Titan X
VS

Comparision NVIDIA Quadro P6000 vs Nvidia Titan X

NVIDIA Quadro P6000

WINNER
NVIDIA Quadro P6000

Rating: 54 points
Nvidia Titan X

Nvidia Titan X

Rating: 0 points
Grade
NVIDIA Quadro P6000
Nvidia Titan X
Performance
7
4
Memory
6
5
General information
7
7
Functions
8
7
Benchmark tests
5
0
Ports
0
4

Top specs and features

Passmark score

NVIDIA Quadro P6000: 16280 Nvidia Titan X:

GPU base clock speed

NVIDIA Quadro P6000: 1506 MHz Nvidia Titan X: 1417 MHz

RAM

NVIDIA Quadro P6000: 24 GB Nvidia Titan X: 12 GB

Memory bandwidth

NVIDIA Quadro P6000: 432.8 GB/s Nvidia Titan X: 480 GB/s

Effective memory speed

NVIDIA Quadro P6000: 9016 MHz Nvidia Titan X: 10008 MHz

Description

The NVIDIA Quadro P6000 video card is based on the Pascal architecture. Nvidia Titan X on the There is no data architecture. The first has 11800 million transistors. The second is 12000 million. NVIDIA Quadro P6000 has a transistor size of 16 nm versus 16.

The base clock speed of the first video card is 1506 MHz versus 1417 MHz for the second.

Let's move on to memory. NVIDIA Quadro P6000 has 24 GB. Nvidia Titan X has 24 GB installed. The bandwidth of the first video card is 432.8 Gb/s versus 480 Gb/s of the second.

FLOPS of NVIDIA Quadro P6000 is 12.86. At Nvidia Titan X 9.72.

Goes to tests in benchmarks. In the Passmark benchmark, NVIDIA Quadro P6000 scored 16280 points. And here is the second card There is no data points. In 3DMark, the first model scored There is no data points. Second There is no data points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x16. The second is There is no data. Video card NVIDIA Quadro P6000 has Directx version 12.1. Video card Nvidia Titan X -- Directx version - 12.

Regarding cooling, NVIDIA Quadro P6000 has 250W heat dissipation requirements versus 250W for Nvidia Titan X.

Why NVIDIA Quadro P6000 is better than Nvidia Titan X

  • GPU base clock speed 1506 MHz против 1417 MHz, more on 6%
  • RAM 24 GB против 12 GB, more on 100%
  • FLOPS 12.86 TFLOPS против 9.72 TFLOPS, more on 32%
  • Turbo gpu 1645 MHz против 1531 MHz, more on 7%

NVIDIA Quadro P6000 vs Nvidia Titan X: highlights

NVIDIA Quadro P6000
NVIDIA Quadro P6000
Nvidia Titan X
Nvidia Titan X
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1506 MHz
max 2457
Average: 1124.9 MHz
1417 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1127 MHz
max 16000
Average: 1468 MHz
1251 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
12.86 TFLOPS
max 1142.32
Average: 53 TFLOPS
9.72 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
24 GB
max 128
Average: 4.6 GB
12 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
158 GTexel/s    
max 563
Average: 94.3 GTexel/s    
136 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
240
max 880
Average: 140.1
192
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
96
max 256
Average: 56.8
96
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
3840
max 17408
Average:
3584
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
3000
3000
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
1645 MHz
max 2903
Average: 1514 MHz
1531 MHz
max 2903
Average: 1514 MHz
Texture size
A certain number of textured pixels are displayed on the screen every second.
394.8 GTexels/s
max 756.8
Average: 145.4 GTexels/s
317 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Pascal
There is no data
GPU name
GP102
There is no data
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
432.8 GB/s
max 2656
Average: 257.8 GB/s
480 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
9016 MHz
max 19500
Average: 6984.5 MHz
10008 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
24 GB
max 128
Average: 4.6 GB
12 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
384 bit
max 8192
Average: 283.9 bit
384 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
471
max 826
Average: 356.7
max 826
Average: 356.7
Length
268
max 524
Average: 250.2
max 524
Average: 250.2
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
Quadro
GeForce 900
Manufacturer
TSMC
TSMC
Power supply power
When choosing a power supply for a video card, you must take into account the power requirements of the video card manufacturer, as well as other computer components. Show more
600
max 1300
Average:
max 1300
Average:
Year of issue
2016
max 2023
Average:
max 2023
Average:
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
250 W
Average: 160 W
250 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
16 nm
Average: 34.7 nm
16 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
11800 million
max 80000
Average: 7150 million
12000 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
3
max 4
Average: 3
Width
112 mm
max 421.7
Average: 192.1 mm
267 mm
max 421.7
Average: 192.1 mm
Purpose
Workstation
Desktop
Price at the time of release
5999 $
max 419999
Average: 5679.5 $
$
max 419999
Average: 5679.5 $
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.6
max 4.6
Average:
4.5
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12.1
max 12.2
Average: 11.4
12
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
6.4
max 6.7
Average: 5.9
6.4
max 6.7
Average: 5.9
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
6.1
max 9
Average:
6.1
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
16280
max 30117
Average: 7628.6
max 30117
Average: 7628.6
Ports
DVI Outputs
Allows you to connect to a display using DVI
1
max 3
Average: 1.4
1
max 3
Average: 1.4
Interface
PCIe 3.0 x16
There is no data

FAQ

How does the NVIDIA Quadro P6000 processor perform in benchmarks?

Passmark NVIDIA Quadro P6000 scored 16280 points. The second video card scored There is no data points in Passmark.

What FLOPS do video cards have?

FLOPS NVIDIA Quadro P6000 is 12.86 TFLOPS. But the second video card has FLOPS equal to 9.72 TFLOPS.

What power consumption?

NVIDIA Quadro P6000 250 Watt. Nvidia Titan X 250 Watt.

How fast are NVIDIA Quadro P6000 and Nvidia Titan X?

NVIDIA Quadro P6000 operates at 1506 MHz. In this case, the maximum frequency reaches 1645 MHz. The clock base frequency of Nvidia Titan X reaches 1417 MHz. In turbo mode it reaches 1531 MHz.

What kind of memory do graphics cards have?

NVIDIA Quadro P6000 supports GDDR5. Installed 24 GB of RAM. Throughput reaches 432.8 GB/s. Nvidia Titan X works with GDDR5. The second one has 12 GB of RAM installed. Its bandwidth is 432.8 GB/s.

How many HDMI connectors do they have?

NVIDIA Quadro P6000 has There is no data HDMI outputs. Nvidia Titan X is equipped with 1 HDMI outputs.

What power connectors are used?

NVIDIA Quadro P6000 uses There is no data. Nvidia Titan X is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

NVIDIA Quadro P6000 is built on Pascal. Nvidia Titan X uses the There is no data architecture.

What graphics processor is being used?

NVIDIA Quadro P6000 is equipped with GP102. Nvidia Titan X is set to There is no data.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 3. Nvidia Titan X 16 PCIe lanes. PCIe version 3.

How many transistors?

NVIDIA Quadro P6000 has 11800 million transistors. Nvidia Titan X has 12000 million transistors