NVIDIA GeForce GT 440 NVIDIA GeForce GT 440
NVIDIA Quadro P6000 NVIDIA Quadro P6000
VS

Comparision NVIDIA GeForce GT 440 vs NVIDIA Quadro P6000

NVIDIA GeForce GT 440

NVIDIA GeForce GT 440

Rating: 3 points
NVIDIA Quadro P6000

WINNER
NVIDIA Quadro P6000

Rating: 54 points
Grade
NVIDIA GeForce GT 440
NVIDIA Quadro P6000
Performance
4
7
Memory
1
6
General information
3
7
Functions
6
8
Benchmark tests
0
5
Ports
3
0

Top specs and features

Passmark score

NVIDIA GeForce GT 440: 745 NVIDIA Quadro P6000: 16280

3DMark Fire Strike Graphics test score

NVIDIA GeForce GT 440: 817 NVIDIA Quadro P6000:

GPU base clock speed

NVIDIA GeForce GT 440: 810 MHz NVIDIA Quadro P6000: 1506 MHz

RAM

NVIDIA GeForce GT 440: 1 GB NVIDIA Quadro P6000: 24 GB

Memory bandwidth

NVIDIA GeForce GT 440: 28.8 GB/s NVIDIA Quadro P6000: 432.8 GB/s

Description

The NVIDIA GeForce GT 440 video card is based on the Fermi architecture. NVIDIA Quadro P6000 on the Pascal architecture. The first has 585 million transistors. The second is 11800 million. NVIDIA GeForce GT 440 has a transistor size of 40 nm versus 16.

The base clock speed of the first video card is 810 MHz versus 1506 MHz for the second.

Let's move on to memory. NVIDIA GeForce GT 440 has 1 GB. NVIDIA Quadro P6000 has 1 GB installed. The bandwidth of the first video card is 28.8 Gb/s versus 432.8 Gb/s of the second.

FLOPS of NVIDIA GeForce GT 440 is 0.3. At NVIDIA Quadro P6000 12.86.

Goes to tests in benchmarks. In the Passmark benchmark, NVIDIA GeForce GT 440 scored 745 points. And here is the second card 16280 points. In 3DMark, the first model scored 817 points. Second There is no data points.

In terms of interfaces. The first video card is connected using PCIe 2.0 x16. The second is PCIe 3.0 x16. Video card NVIDIA GeForce GT 440 has Directx version 11. Video card NVIDIA Quadro P6000 -- Directx version - 12.1.

Regarding cooling, NVIDIA GeForce GT 440 has 65W heat dissipation requirements versus 250W for NVIDIA Quadro P6000.

Why NVIDIA Quadro P6000 is better than NVIDIA GeForce GT 440

  • Power Consumption (TDP) 65 W против 250 W, less by -74%

NVIDIA GeForce GT 440 vs NVIDIA Quadro P6000: highlights

NVIDIA GeForce GT 440
NVIDIA GeForce GT 440
NVIDIA Quadro P6000
NVIDIA Quadro P6000
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
810 MHz
max 2457
Average: 1124.9 MHz
1506 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
900 MHz
max 16000
Average: 1468 MHz
1127 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
0.3 TFLOPS
max 1142.32
Average: 53 TFLOPS
12.86 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
1 GB
max 128
Average: 4.6 GB
24 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
3.24 GTexel/s    
max 563
Average: 94.3 GTexel/s    
158 GTexel/s    
max 563
Average: 94.3 GTexel/s    
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
4
max 256
Average: 56.8
96
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
96
max 17408
Average:
3840
max 17408
Average:
Texture size
A certain number of textured pixels are displayed on the screen every second.
13 GTexels/s
max 756.8
Average: 145.4 GTexels/s
394.8 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Fermi
Pascal
GPU name
GF108
GP102
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
28.8 GB/s
max 2656
Average: 257.8 GB/s
432.8 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
1800 MHz
max 19500
Average: 6984.5 MHz
9016 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
1 GB
max 128
Average: 4.6 GB
24 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
3
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
128 bit
max 8192
Average: 283.9 bit
384 bit
max 8192
Average: 283.9 bit
General information
Year of issue
2011
max 2023
Average:
2016
max 2023
Average:
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
65 W
Average: 160 W
250 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
40 nm
Average: 34.7 nm
16 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
585 million
max 80000
Average: 7150 million
11800 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
2
max 4
Average: 3
3
max 4
Average: 3
Width
144 mm
max 421.7
Average: 192.1 mm
112 mm
max 421.7
Average: 192.1 mm
Height
109 mm
max 620
Average: 89.6 mm
mm
max 620
Average: 89.6 mm
Purpose
Desktop
Workstation
Price at the time of release
79 $
max 419999
Average: 5679.5 $
5999 $
max 419999
Average: 5679.5 $
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.3
max 4.6
Average:
4.6
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
11
max 12.2
Average: 11.4
12.1
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
5.1
max 6.7
Average: 5.9
6.4
max 6.7
Average: 5.9
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
745
max 30117
Average: 7628.6
16280
max 30117
Average: 7628.6
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
817
max 51062
Average: 11859.1
max 51062
Average: 11859.1
Octane Render test score OctaneBench
A special test that is used to evaluate the performance of video cards in rendering using the Octane Render engine.
8
max 128
Average: 47.1
max 128
Average: 47.1
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
There is no data
DVI Outputs
Allows you to connect to a display using DVI
1
max 3
Average: 1.4
1
max 3
Average: 1.4
Interface
PCIe 2.0 x16
PCIe 3.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
There is no data

FAQ

How does the NVIDIA GeForce GT 440 processor perform in benchmarks?

Passmark NVIDIA GeForce GT 440 scored 745 points. The second video card scored 16280 points in Passmark.

What FLOPS do video cards have?

FLOPS NVIDIA GeForce GT 440 is 0.3 TFLOPS. But the second video card has FLOPS equal to 12.86 TFLOPS.

What power consumption?

NVIDIA GeForce GT 440 65 Watt. NVIDIA Quadro P6000 250 Watt.

How fast are NVIDIA GeForce GT 440 and NVIDIA Quadro P6000?

NVIDIA GeForce GT 440 operates at 810 MHz. In this case, the maximum frequency reaches There is no data MHz. The clock base frequency of NVIDIA Quadro P6000 reaches 1506 MHz. In turbo mode it reaches 1645 MHz.

What kind of memory do graphics cards have?

NVIDIA GeForce GT 440 supports GDDR3. Installed 1 GB of RAM. Throughput reaches 28.8 GB/s. NVIDIA Quadro P6000 works with GDDR5. The second one has 24 GB of RAM installed. Its bandwidth is 28.8 GB/s.

How many HDMI connectors do they have?

NVIDIA GeForce GT 440 has There is no data HDMI outputs. NVIDIA Quadro P6000 is equipped with There is no data HDMI outputs.

What power connectors are used?

NVIDIA GeForce GT 440 uses There is no data. NVIDIA Quadro P6000 is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

NVIDIA GeForce GT 440 is built on Fermi. NVIDIA Quadro P6000 uses the Pascal architecture.

What graphics processor is being used?

NVIDIA GeForce GT 440 is equipped with GF108. NVIDIA Quadro P6000 is set to GP102.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 2. NVIDIA Quadro P6000 16 PCIe lanes. PCIe version 2.

How many transistors?

NVIDIA GeForce GT 440 has 585 million transistors. NVIDIA Quadro P6000 has 11800 million transistors