NVIDIA Quadro P6000 NVIDIA Quadro P6000
NVIDIA Quadro GV100 NVIDIA Quadro GV100
VS

Comparision NVIDIA Quadro P6000 vs NVIDIA Quadro GV100

NVIDIA Quadro P6000

WINNER
NVIDIA Quadro P6000

Rating: 54 points
NVIDIA Quadro GV100

NVIDIA Quadro GV100

Rating: 42 points
Grade
NVIDIA Quadro P6000
NVIDIA Quadro GV100
Performance
7
7
Memory
6
4
General information
7
7
Functions
8
8
Benchmark tests
5
4
Ports
0
0

Top specs and features

Passmark score

NVIDIA Quadro P6000: 16280 NVIDIA Quadro GV100: 12529

GPU base clock speed

NVIDIA Quadro P6000: 1506 MHz NVIDIA Quadro GV100: 1132 MHz

RAM

NVIDIA Quadro P6000: 24 GB NVIDIA Quadro GV100: 32 GB

Memory bandwidth

NVIDIA Quadro P6000: 432.8 GB/s NVIDIA Quadro GV100: 868.4 GB/s

Effective memory speed

NVIDIA Quadro P6000: 9016 MHz NVIDIA Quadro GV100: 1696 MHz

Description

The NVIDIA Quadro P6000 video card is based on the Pascal architecture. NVIDIA Quadro GV100 on the Volta architecture. The first has 11800 million transistors. The second is 21100 million. NVIDIA Quadro P6000 has a transistor size of 16 nm versus 12.

The base clock speed of the first video card is 1506 MHz versus 1132 MHz for the second.

Let's move on to memory. NVIDIA Quadro P6000 has 24 GB. NVIDIA Quadro GV100 has 24 GB installed. The bandwidth of the first video card is 432.8 Gb/s versus 868.4 Gb/s of the second.

FLOPS of NVIDIA Quadro P6000 is 12.86. At NVIDIA Quadro GV100 16.38.

Goes to tests in benchmarks. In the Passmark benchmark, NVIDIA Quadro P6000 scored 16280 points. And here is the second card 12529 points. In 3DMark, the first model scored There is no data points. Second There is no data points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x16. The second is PCIe 3.0 x16. Video card NVIDIA Quadro P6000 has Directx version 12.1. Video card NVIDIA Quadro GV100 -- Directx version - 12.1.

Regarding cooling, NVIDIA Quadro P6000 has 250W heat dissipation requirements versus 250W for NVIDIA Quadro GV100.

Why NVIDIA Quadro P6000 is better than NVIDIA Quadro GV100

  • Passmark score 16280 против 12529 , more on 30%
  • GPU base clock speed 1506 MHz против 1132 MHz, more on 33%
  • Effective memory speed 9016 MHz против 1696 MHz, more on 432%
  • Gpu memory speed 1127 MHz против 848 MHz, more on 33%
  • Turbo gpu 1645 MHz против 1627 MHz, more on 1%

NVIDIA Quadro P6000 vs NVIDIA Quadro GV100: highlights

NVIDIA Quadro P6000
NVIDIA Quadro P6000
NVIDIA Quadro GV100
NVIDIA Quadro GV100
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1506 MHz
max 2457
Average: 1124.9 MHz
1132 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1127 MHz
max 16000
Average: 1468 MHz
848 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
12.86 TFLOPS
max 1142.32
Average: 53 TFLOPS
16.38 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
24 GB
max 128
Average: 4.6 GB
32 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
158 GTexel/s    
max 563
Average: 94.3 GTexel/s    
208 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
240
max 880
Average: 140.1
320
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
96
max 256
Average: 56.8
128
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
3840
max 17408
Average:
5120
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
3000
6000
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
1645 MHz
max 2903
Average: 1514 MHz
1627 MHz
max 2903
Average: 1514 MHz
Texture size
A certain number of textured pixels are displayed on the screen every second.
394.8 GTexels/s
max 756.8
Average: 145.4 GTexels/s
521 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Pascal
Volta
GPU name
GP102
GV100
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
432.8 GB/s
max 2656
Average: 257.8 GB/s
868.4 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
9016 MHz
max 19500
Average: 6984.5 MHz
1696 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
24 GB
max 128
Average: 4.6 GB
32 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
384 bit
max 8192
Average: 283.9 bit
4096 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
471
max 826
Average: 356.7
815
max 826
Average: 356.7
Length
268
max 524
Average: 250.2
265
max 524
Average: 250.2
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
Quadro
Quadro
Manufacturer
TSMC
TSMC
Power supply power
When choosing a power supply for a video card, you must take into account the power requirements of the video card manufacturer, as well as other computer components. Show more
600
max 1300
Average:
600
max 1300
Average:
Year of issue
2016
max 2023
Average:
2018
max 2023
Average:
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
250 W
Average: 160 W
250 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
16 nm
Average: 34.7 nm
12 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
11800 million
max 80000
Average: 7150 million
21100 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
3
max 4
Average: 3
Width
112 mm
max 421.7
Average: 192.1 mm
113 mm
max 421.7
Average: 192.1 mm
Purpose
Workstation
Workstation
Price at the time of release
5999 $
max 419999
Average: 5679.5 $
8999 $
max 419999
Average: 5679.5 $
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.6
max 4.6
Average:
4.6
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12.1
max 12.2
Average: 11.4
12.1
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
6.4
max 6.7
Average: 5.9
6.6
max 6.7
Average: 5.9
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
6.1
max 9
Average:
7
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
16280
max 30117
Average: 7628.6
12529
max 30117
Average: 7628.6
Ports
DVI Outputs
Allows you to connect to a display using DVI
1
max 3
Average: 1.4
max 3
Average: 1.4
Interface
PCIe 3.0 x16
PCIe 3.0 x16

FAQ

How does the NVIDIA Quadro P6000 processor perform in benchmarks?

Passmark NVIDIA Quadro P6000 scored 16280 points. The second video card scored 12529 points in Passmark.

What FLOPS do video cards have?

FLOPS NVIDIA Quadro P6000 is 12.86 TFLOPS. But the second video card has FLOPS equal to 16.38 TFLOPS.

What power consumption?

NVIDIA Quadro P6000 250 Watt. NVIDIA Quadro GV100 250 Watt.

How fast are NVIDIA Quadro P6000 and NVIDIA Quadro GV100?

NVIDIA Quadro P6000 operates at 1506 MHz. In this case, the maximum frequency reaches 1645 MHz. The clock base frequency of NVIDIA Quadro GV100 reaches 1132 MHz. In turbo mode it reaches 1627 MHz.

What kind of memory do graphics cards have?

NVIDIA Quadro P6000 supports GDDR5. Installed 24 GB of RAM. Throughput reaches 432.8 GB/s. NVIDIA Quadro GV100 works with GDDRThere is no data. The second one has 32 GB of RAM installed. Its bandwidth is 432.8 GB/s.

How many HDMI connectors do they have?

NVIDIA Quadro P6000 has There is no data HDMI outputs. NVIDIA Quadro GV100 is equipped with There is no data HDMI outputs.

What power connectors are used?

NVIDIA Quadro P6000 uses There is no data. NVIDIA Quadro GV100 is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

NVIDIA Quadro P6000 is built on Pascal. NVIDIA Quadro GV100 uses the Volta architecture.

What graphics processor is being used?

NVIDIA Quadro P6000 is equipped with GP102. NVIDIA Quadro GV100 is set to GV100.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 3. NVIDIA Quadro GV100 16 PCIe lanes. PCIe version 3.

How many transistors?

NVIDIA Quadro P6000 has 11800 million transistors. NVIDIA Quadro GV100 has 21100 million transistors