Gigabyte GeForce GTX 680 SOC Gigabyte GeForce GTX 680 SOC
NVIDIA Quadro GV100 NVIDIA Quadro GV100
VS

Comparision Gigabyte GeForce GTX 680 SOC vs NVIDIA Quadro GV100

Gigabyte GeForce GTX 680 SOC

Gigabyte GeForce GTX 680 SOC

Rating: 18 points
NVIDIA Quadro GV100

WINNER
NVIDIA Quadro GV100

Rating: 42 points
Grade
Gigabyte GeForce GTX 680 SOC
NVIDIA Quadro GV100
Performance
6
7
Memory
3
4
General information
7
7
Functions
6
8
Benchmark tests
2
4
Ports
3
0

Top specs and features

Passmark score

Gigabyte GeForce GTX 680 SOC: 5354 NVIDIA Quadro GV100: 12529

3DMark Cloud Gate GPU benchmark score

Gigabyte GeForce GTX 680 SOC: 46048 NVIDIA Quadro GV100:

3DMark Fire Strike Score

Gigabyte GeForce GTX 680 SOC: 6704 NVIDIA Quadro GV100:

3DMark Fire Strike Graphics test score

Gigabyte GeForce GTX 680 SOC: 7413 NVIDIA Quadro GV100:

3DMark 11 Performance GPU benchmark score

Gigabyte GeForce GTX 680 SOC: 9983 NVIDIA Quadro GV100:

Description

The Gigabyte GeForce GTX 680 SOC video card is based on the Kepler architecture. NVIDIA Quadro GV100 on the Volta architecture. The first has 3540 million transistors. The second is 21100 million. Gigabyte GeForce GTX 680 SOC has a transistor size of 28 nm versus 12.

The base clock speed of the first video card is 1137 MHz versus 1132 MHz for the second.

Let's move on to memory. Gigabyte GeForce GTX 680 SOC has 2 GB. NVIDIA Quadro GV100 has 2 GB installed. The bandwidth of the first video card is 198 Gb/s versus 868.4 Gb/s of the second.

FLOPS of Gigabyte GeForce GTX 680 SOC is 3.4. At NVIDIA Quadro GV100 16.38.

Goes to tests in benchmarks. In the Passmark benchmark, Gigabyte GeForce GTX 680 SOC scored 5354 points. And here is the second card 12529 points. In 3DMark, the first model scored 7413 points. Second There is no data points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x16. The second is PCIe 3.0 x16. Video card Gigabyte GeForce GTX 680 SOC has Directx version 11. Video card NVIDIA Quadro GV100 -- Directx version - 12.1.

Regarding cooling, Gigabyte GeForce GTX 680 SOC has 195W heat dissipation requirements versus 250W for NVIDIA Quadro GV100.

Why NVIDIA Quadro GV100 is better than Gigabyte GeForce GTX 680 SOC

  • GPU base clock speed 1137 MHz против 1132 MHz, more on 0%
  • Effective memory speed 6200 MHz против 1696 MHz, more on 266%
  • Gpu memory speed 1550 MHz против 848 MHz, more on 83%

Gigabyte GeForce GTX 680 SOC vs NVIDIA Quadro GV100: highlights

Gigabyte GeForce GTX 680 SOC
Gigabyte GeForce GTX 680 SOC
NVIDIA Quadro GV100
NVIDIA Quadro GV100
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1137 MHz
max 2457
Average: 1124.9 MHz
1132 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1550 MHz
max 16000
Average: 1468 MHz
848 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
3.4 TFLOPS
max 1142.32
Average: 53 TFLOPS
16.38 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
32 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
L1 cache size
The amount of L1 cache in video cards is usually small and is measured in kilobytes (KB) or megabytes (MB). It is designed to temporarily store the most active and frequently used data and instructions, allowing the graphics card to access them faster and reduce delays in graphics operations. Show more
16
There is no data
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
36.4 GTexel/s    
max 563
Average: 94.3 GTexel/s    
208 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
128
max 880
Average: 140.1
320
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
32
max 256
Average: 56.8
128
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
1536
max 17408
Average:
5120
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
512
6000
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
1202 MHz
max 2903
Average: 1514 MHz
1627 MHz
max 2903
Average: 1514 MHz
Texture size
A certain number of textured pixels are displayed on the screen every second.
146 GTexels/s
max 756.8
Average: 145.4 GTexels/s
521 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Kepler
Volta
GPU name
GK104
GV100
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
198 GB/s
max 2656
Average: 257.8 GB/s
868.4 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
6200 MHz
max 19500
Average: 6984.5 MHz
1696 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
32 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
256 bit
max 8192
Average: 283.9 bit
4096 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
294
max 826
Average: 356.7
815
max 826
Average: 356.7
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
GeForce 600
Quadro
Manufacturer
TSMC
TSMC
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
195 W
Average: 160 W
250 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
28 nm
Average: 34.7 nm
12 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
3540 million
max 80000
Average: 7150 million
21100 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
3
max 4
Average: 3
Width
303 mm
max 421.7
Average: 192.1 mm
113 mm
max 421.7
Average: 192.1 mm
Height
112 mm
max 620
Average: 89.6 mm
mm
max 620
Average: 89.6 mm
Purpose
Desktop
Workstation
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.3
max 4.6
Average:
4.6
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
11
max 12.2
Average: 11.4
12.1
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
5.1
max 6.7
Average: 5.9
6.6
max 6.7
Average: 5.9
Vulkan version
A higher version of Vulkan usually means a larger set of features, optimizations, and enhancements that software developers can use to create better and more realistic graphical applications and games. Show more
1.2
max 1.3
Average:
max 1.3
Average:
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
3
max 9
Average:
7
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
5354
max 30117
Average: 7628.6
12529
max 30117
Average: 7628.6
3DMark Cloud Gate GPU benchmark score
46048
max 196940
Average: 80042.3
max 196940
Average: 80042.3
3DMark Fire Strike Score
6704
max 39424
Average: 12463
max 39424
Average: 12463
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
7413
max 51062
Average: 11859.1
max 51062
Average: 11859.1
3DMark 11 Performance GPU benchmark score
9983
max 59675
Average: 18799.9
max 59675
Average: 18799.9
3DMark Vantage Performance test score
29021
max 97329
Average: 37830.6
max 97329
Average: 37830.6
3DMark Ice Storm GPU benchmark score
241633
max 539757
Average: 372425.7
max 539757
Average: 372425.7
Unigine Heaven 4.0 test score
During the Unigine Heaven test, the graphics card goes through a series of graphical tasks and effects that can be intensive to process, and displays the result as a numerical value (points) and a visual representation of the scene. Show more
942
max 4726
Average: 1291.1
max 4726
Average: 1291.1
Octane Render test score OctaneBench
A special test that is used to evaluate the performance of video cards in rendering using the Octane Render engine.
52
max 128
Average: 47.1
max 128
Average: 47.1
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
There is no data
DisplayPort
Allows you to connect to a display using DisplayPort
1
max 4
Average: 2.2
4
max 4
Average: 2.2
DVI Outputs
Allows you to connect to a display using DVI
2
max 3
Average: 1.4
max 3
Average: 1.4
Number of HDMI connectors
The more their number, the more devices can be connected at the same time (for example, game / TV set-top boxes)
1
max 3
Average: 1.1
max 3
Average: 1.1
Interface
PCIe 3.0 x16
PCIe 3.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
There is no data

FAQ

How does the Gigabyte GeForce GTX 680 SOC processor perform in benchmarks?

Passmark Gigabyte GeForce GTX 680 SOC scored 5354 points. The second video card scored 12529 points in Passmark.

What FLOPS do video cards have?

FLOPS Gigabyte GeForce GTX 680 SOC is 3.4 TFLOPS. But the second video card has FLOPS equal to 16.38 TFLOPS.

What power consumption?

Gigabyte GeForce GTX 680 SOC 195 Watt. NVIDIA Quadro GV100 250 Watt.

How fast are Gigabyte GeForce GTX 680 SOC and NVIDIA Quadro GV100?

Gigabyte GeForce GTX 680 SOC operates at 1137 MHz. In this case, the maximum frequency reaches 1202 MHz. The clock base frequency of NVIDIA Quadro GV100 reaches 1132 MHz. In turbo mode it reaches 1627 MHz.

What kind of memory do graphics cards have?

Gigabyte GeForce GTX 680 SOC supports GDDR5. Installed 2 GB of RAM. Throughput reaches 198 GB/s. NVIDIA Quadro GV100 works with GDDRThere is no data. The second one has 32 GB of RAM installed. Its bandwidth is 198 GB/s.

How many HDMI connectors do they have?

Gigabyte GeForce GTX 680 SOC has 1 HDMI outputs. NVIDIA Quadro GV100 is equipped with There is no data HDMI outputs.

What power connectors are used?

Gigabyte GeForce GTX 680 SOC uses There is no data. NVIDIA Quadro GV100 is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

Gigabyte GeForce GTX 680 SOC is built on Kepler. NVIDIA Quadro GV100 uses the Volta architecture.

What graphics processor is being used?

Gigabyte GeForce GTX 680 SOC is equipped with GK104. NVIDIA Quadro GV100 is set to GV100.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 3. NVIDIA Quadro GV100 16 PCIe lanes. PCIe version 3.

How many transistors?

Gigabyte GeForce GTX 680 SOC has 3540 million transistors. NVIDIA Quadro GV100 has 21100 million transistors