NVIDIA GRID K520Q NVIDIA GRID K520Q
NVIDIA RTX A4500 NVIDIA RTX A4500
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Comparision NVIDIA GRID K520Q vs NVIDIA RTX A4500

NVIDIA GRID K520Q

NVIDIA GRID K520Q

Rating: 0 points
NVIDIA RTX A4500

WINNER
NVIDIA RTX A4500

Rating: 68 points
Grade
NVIDIA GRID K520Q
NVIDIA RTX A4500
Performance
4
6
Memory
1
3
General information
7
8
Functions
8
8

Top specs and features

GPU base clock speed

NVIDIA GRID K520Q: 745 MHz NVIDIA RTX A4500: 1050 MHz

RAM

NVIDIA GRID K520Q: 4 GB NVIDIA RTX A4500: 20 GB

Memory bandwidth

NVIDIA GRID K520Q: 160 GB/s NVIDIA RTX A4500: 640 GB/s

Gpu memory speed

NVIDIA GRID K520Q: 1250 MHz NVIDIA RTX A4500: 2000 MHz

FLOPS

NVIDIA GRID K520Q: 2.35 TFLOPS NVIDIA RTX A4500: 24.26 TFLOPS

Description

The NVIDIA GRID K520Q video card is based on the Kepler architecture. NVIDIA RTX A4500 on the Ampere architecture. The first has 3540 million transistors. The second is 28300 million. NVIDIA GRID K520Q has a transistor size of 28 nm versus 8.

The base clock speed of the first video card is 745 MHz versus 1050 MHz for the second.

Let's move on to memory. NVIDIA GRID K520Q has 4 GB. NVIDIA RTX A4500 has 4 GB installed. The bandwidth of the first video card is 160 Gb/s versus 640 Gb/s of the second.

FLOPS of NVIDIA GRID K520Q is 2.35. At NVIDIA RTX A4500 24.26.

Goes to tests in benchmarks. In the Passmark benchmark, NVIDIA GRID K520Q scored There is no data points. And here is the second card 20388 points. In 3DMark, the first model scored There is no data points. Second There is no data points.

In terms of interfaces. The first video card is connected using There is no data. The second is There is no data. Video card NVIDIA GRID K520Q has Directx version 11. Video card NVIDIA RTX A4500 -- Directx version - 12.2.

Regarding cooling, NVIDIA GRID K520Q has 225W heat dissipation requirements versus 200W for NVIDIA RTX A4500.

Why NVIDIA RTX A4500 is better than NVIDIA GRID K520Q

NVIDIA GRID K520Q vs NVIDIA RTX A4500: highlights

NVIDIA GRID K520Q
NVIDIA GRID K520Q
NVIDIA RTX A4500
NVIDIA RTX A4500
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
745 MHz
max 2457
Average: 1124.9 MHz
1050 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1250 MHz
max 16000
Average: 1468 MHz
2000 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
2.35 TFLOPS
max 1142.32
Average: 53 TFLOPS
24.26 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
4 GB
max 128
Average: 4.6 GB
20 GB
max 128
Average: 4.6 GB
Number of threads
The more threads a video card has, the more processing power it can provide.
1536
max 18432
Average: 1326.3
7168
max 18432
Average: 1326.3
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
24 GTexel/s    
max 563
Average: 94.3 GTexel/s    
158 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
128
max 880
Average: 140.1
224
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
32
max 256
Average: 56.8
96
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
1536
max 17408
Average:
7168
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
512
6000
architecture name
Kepler
Ampere
GPU name
GK104
GA102
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
160 GB/s
max 2656
Average: 257.8 GB/s
640 GB/s
max 2656
Average: 257.8 GB/s
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
4 GB
max 128
Average: 4.6 GB
20 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
6
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
256 bit
max 8192
Average: 283.9 bit
320 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
294
max 826
Average: 356.7
628
max 826
Average: 356.7
Length
268
max 524
Average: 250.2
268
max 524
Average: 250.2
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
GRID
Quadro
Manufacturer
TSMC
Samsung
Power supply power
When choosing a power supply for a video card, you must take into account the power requirements of the video card manufacturer, as well as other computer components. Show more
550
max 1300
Average:
550
max 1300
Average:
Year of issue
2014
max 2023
Average:
2021
max 2023
Average:
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
225 W
Average: 160 W
200 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
28 nm
Average: 34.7 nm
8 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
3540 million
max 80000
Average: 7150 million
28300 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
4
max 4
Average: 3
Purpose
Workstation
Workstation
Price at the time of release
3599 $
max 419999
Average: 5679.5 $
$
max 419999
Average: 5679.5 $
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.6
max 4.6
Average:
4.6
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
11
max 12.2
Average: 11.4
12.2
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
5.1
max 6.7
Average: 5.9
6.6
max 6.7
Average: 5.9
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
3
max 9
Average:
8.6
max 9
Average:

FAQ

How does the NVIDIA GRID K520Q processor perform in benchmarks?

Passmark NVIDIA GRID K520Q scored There is no data points. The second video card scored 20388 points in Passmark.

What FLOPS do video cards have?

FLOPS NVIDIA GRID K520Q is 2.35 TFLOPS. But the second video card has FLOPS equal to 24.26 TFLOPS.

What power consumption?

NVIDIA GRID K520Q 225 Watt. NVIDIA RTX A4500 200 Watt.

How fast are NVIDIA GRID K520Q and NVIDIA RTX A4500?

NVIDIA GRID K520Q operates at 745 MHz. In this case, the maximum frequency reaches There is no data MHz. The clock base frequency of NVIDIA RTX A4500 reaches 1050 MHz. In turbo mode it reaches 1650 MHz.

What kind of memory do graphics cards have?

NVIDIA GRID K520Q supports GDDR5. Installed 4 GB of RAM. Throughput reaches 160 GB/s. NVIDIA RTX A4500 works with GDDR6. The second one has 20 GB of RAM installed. Its bandwidth is 160 GB/s.

How many HDMI connectors do they have?

NVIDIA GRID K520Q has There is no data HDMI outputs. NVIDIA RTX A4500 is equipped with There is no data HDMI outputs.

What power connectors are used?

NVIDIA GRID K520Q uses There is no data. NVIDIA RTX A4500 is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

NVIDIA GRID K520Q is built on Kepler. NVIDIA RTX A4500 uses the Ampere architecture.

What graphics processor is being used?

NVIDIA GRID K520Q is equipped with GK104. NVIDIA RTX A4500 is set to GA102.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 3. NVIDIA RTX A4500 16 PCIe lanes. PCIe version 3.

How many transistors?

NVIDIA GRID K520Q has 3540 million transistors. NVIDIA RTX A4500 has 28300 million transistors