NVIDIA GeForce GTX 960 NVIDIA GeForce GTX 960
XFX Radeon RX 550 4GB XFX Radeon RX 550 4GB
VS

Comparision NVIDIA GeForce GTX 960 vs XFX Radeon RX 550 4GB

NVIDIA GeForce GTX 960

WINNER
NVIDIA GeForce GTX 960

Rating: 20 points
XFX Radeon RX 550 4GB

XFX Radeon RX 550 4GB

Rating: 9 points
Grade
NVIDIA GeForce GTX 960
XFX Radeon RX 550 4GB
Performance
6
6
Memory
3
3
General information
7
5
Functions
9
8
Benchmark tests
2
1
Ports
7
4

Top specs and features

Passmark score

NVIDIA GeForce GTX 960: 6038 XFX Radeon RX 550 4GB: 2630

3DMark Cloud Gate GPU benchmark score

NVIDIA GeForce GTX 960: 49947 XFX Radeon RX 550 4GB: 22002

3DMark Fire Strike Score

NVIDIA GeForce GTX 960: 6703 XFX Radeon RX 550 4GB: 3101

3DMark Fire Strike Graphics test score

NVIDIA GeForce GTX 960: 7921 XFX Radeon RX 550 4GB: 3479

3DMark 11 Performance GPU benchmark score

NVIDIA GeForce GTX 960: 10775 XFX Radeon RX 550 4GB: 4352

Description

The NVIDIA GeForce GTX 960 video card is based on the Maxwell 2.0 architecture. XFX Radeon RX 550 4GB on the Polaris architecture. The first has 2940 million transistors. The second is 2200 million. NVIDIA GeForce GTX 960 has a transistor size of 28 nm versus 14.

The base clock speed of the first video card is 1127 MHz versus 1100 MHz for the second.

Let's move on to memory. NVIDIA GeForce GTX 960 has 2 GB. XFX Radeon RX 550 4GB has 2 GB installed. The bandwidth of the first video card is 112.2 Gb/s versus 112 Gb/s of the second.

FLOPS of NVIDIA GeForce GTX 960 is 2.42. At XFX Radeon RX 550 4GB 1.2.

Goes to tests in benchmarks. In the Passmark benchmark, NVIDIA GeForce GTX 960 scored 6038 points. And here is the second card 2630 points. In 3DMark, the first model scored 7921 points. Second 3479 points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x16. The second is PCIe 3.0 x8. Video card NVIDIA GeForce GTX 960 has Directx version 12.1. Video card XFX Radeon RX 550 4GB -- Directx version - 12.

Regarding cooling, NVIDIA GeForce GTX 960 has 120W heat dissipation requirements versus 65W for XFX Radeon RX 550 4GB.

Why NVIDIA GeForce GTX 960 is better than XFX Radeon RX 550 4GB

  • Passmark score 6038 против 2630 , more on 130%
  • 3DMark Cloud Gate GPU benchmark score 49947 против 22002 , more on 127%
  • 3DMark Fire Strike Score 6703 против 3101 , more on 116%
  • 3DMark Fire Strike Graphics test score 7921 против 3479 , more on 128%
  • 3DMark 11 Performance GPU benchmark score 10775 против 4352 , more on 148%
  • 3DMark Ice Storm GPU benchmark score 311041 против 228375 , more on 36%
  • GPU base clock speed 1127 MHz против 1100 MHz, more on 2%

NVIDIA GeForce GTX 960 vs XFX Radeon RX 550 4GB: highlights

NVIDIA GeForce GTX 960
NVIDIA GeForce GTX 960
XFX Radeon RX 550 4GB
XFX Radeon RX 550 4GB
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1127 MHz
max 2457
Average: 1124.9 MHz
1100 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1753 MHz
max 16000
Average: 1468 MHz
1750 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
2.42 TFLOPS
max 1142.32
Average: 53 TFLOPS
1.2 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
4 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
8
max 16
Average:
L1 cache size
The amount of L1 cache in video cards is usually small and is measured in kilobytes (KB) or megabytes (MB). It is designed to temporarily store the most active and frequently used data and instructions, allowing the graphics card to access them faster and reduce delays in graphics operations. Show more
48
There is no data
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
38 GTexel/s    
max 563
Average: 94.3 GTexel/s    
19.25 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
64
max 880
Average: 140.1
32
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
32
max 256
Average: 56.8
16
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
1024
max 17408
Average:
512
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
1024
512
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
1178 MHz
max 2903
Average: 1514 MHz
1203 MHz
max 2903
Average: 1514 MHz
Texture size
A certain number of textured pixels are displayed on the screen every second.
72.1 GTexels/s
max 756.8
Average: 145.4 GTexels/s
38.5 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Maxwell 2.0
Polaris
GPU name
GM206
Polaris 12
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
112.2 GB/s
max 2656
Average: 257.8 GB/s
112 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
7012 MHz
max 19500
Average: 6984.5 MHz
7000 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
4 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
128 bit
max 8192
Average: 283.9 bit
128 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
228
max 826
Average: 356.7
103
max 826
Average: 356.7
Length
242
max 524
Average: 250.2
max 524
Average: 250.2
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
GeForce 900
Polaris
Manufacturer
TSMC
GlobalFoundries
Power supply power
When choosing a power supply for a video card, you must take into account the power requirements of the video card manufacturer, as well as other computer components. Show more
300
max 1300
Average:
max 1300
Average:
Year of issue
2016
max 2023
Average:
max 2023
Average:
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
120 W
Average: 160 W
65 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
28 nm
Average: 34.7 nm
14 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
2940 million
max 80000
Average: 7150 million
2200 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
3
max 4
Average: 3
Purpose
Desktop
There is no data
Price at the time of release
199 $
max 419999
Average: 5679.5 $
$
max 419999
Average: 5679.5 $
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.6
max 4.6
Average:
4.5
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12.1
max 12.2
Average: 11.4
12
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
6.4
max 6.7
Average: 5.9
6.4
max 6.7
Average: 5.9
Vulkan version
A higher version of Vulkan usually means a larger set of features, optimizations, and enhancements that software developers can use to create better and more realistic graphical applications and games. Show more
1.3
max 1.3
Average:
max 1.3
Average:
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
5.2
max 9
Average:
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
6038
max 30117
Average: 7628.6
2630
max 30117
Average: 7628.6
3DMark Cloud Gate GPU benchmark score
49947
max 196940
Average: 80042.3
22002
max 196940
Average: 80042.3
3DMark Fire Strike Score
6703
max 39424
Average: 12463
3101
max 39424
Average: 12463
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
7921
max 51062
Average: 11859.1
3479
max 51062
Average: 11859.1
3DMark 11 Performance GPU benchmark score
10775
max 59675
Average: 18799.9
4352
max 59675
Average: 18799.9
3DMark Vantage Performance test score
30769
max 97329
Average: 37830.6
max 97329
Average: 37830.6
3DMark Ice Storm GPU benchmark score
311041
max 539757
Average: 372425.7
228375
max 539757
Average: 372425.7
Unigine Heaven 4.0 test score
During the Unigine Heaven test, the graphics card goes through a series of graphical tasks and effects that can be intensive to process, and displays the result as a numerical value (points) and a visual representation of the scene. Show more
867
max 4726
Average: 1291.1
max 4726
Average: 1291.1
Octane Render test score OctaneBench
A special test that is used to evaluate the performance of video cards in rendering using the Octane Render engine.
47
max 128
Average: 47.1
max 128
Average: 47.1
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
Available
HDMI version
The latest version provides a wide signal transmission channel due to the increased number of audio channels, frames per second, etc.
2
max 2.1
Average: 1.9
2
max 2.1
Average: 1.9
DisplayPort
Allows you to connect to a display using DisplayPort
3
max 4
Average: 2.2
1
max 4
Average: 2.2
DVI Outputs
Allows you to connect to a display using DVI
1
max 3
Average: 1.4
1
max 3
Average: 1.4
Number of HDMI connectors
The more their number, the more devices can be connected at the same time (for example, game / TV set-top boxes)
1
max 3
Average: 1.1
1
max 3
Average: 1.1
Interface
PCIe 3.0 x16
PCIe 3.0 x8
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
Available

FAQ

How does the NVIDIA GeForce GTX 960 processor perform in benchmarks?

Passmark NVIDIA GeForce GTX 960 scored 6038 points. The second video card scored 2630 points in Passmark.

What FLOPS do video cards have?

FLOPS NVIDIA GeForce GTX 960 is 2.42 TFLOPS. But the second video card has FLOPS equal to 1.2 TFLOPS.

What power consumption?

NVIDIA GeForce GTX 960 120 Watt. XFX Radeon RX 550 4GB 65 Watt.

How fast are NVIDIA GeForce GTX 960 and XFX Radeon RX 550 4GB?

NVIDIA GeForce GTX 960 operates at 1127 MHz. In this case, the maximum frequency reaches 1178 MHz. The clock base frequency of XFX Radeon RX 550 4GB reaches 1100 MHz. In turbo mode it reaches 1203 MHz.

What kind of memory do graphics cards have?

NVIDIA GeForce GTX 960 supports GDDR5. Installed 2 GB of RAM. Throughput reaches 112.2 GB/s. XFX Radeon RX 550 4GB works with GDDR5. The second one has 4 GB of RAM installed. Its bandwidth is 112.2 GB/s.

How many HDMI connectors do they have?

NVIDIA GeForce GTX 960 has 1 HDMI outputs. XFX Radeon RX 550 4GB is equipped with 1 HDMI outputs.

What power connectors are used?

NVIDIA GeForce GTX 960 uses There is no data. XFX Radeon RX 550 4GB is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

NVIDIA GeForce GTX 960 is built on Maxwell 2.0. XFX Radeon RX 550 4GB uses the Polaris architecture.

What graphics processor is being used?

NVIDIA GeForce GTX 960 is equipped with GM206. XFX Radeon RX 550 4GB is set to Polaris 12.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 3. XFX Radeon RX 550 4GB 16 PCIe lanes. PCIe version 3.

How many transistors?

NVIDIA GeForce GTX 960 has 2940 million transistors. XFX Radeon RX 550 4GB has 2200 million transistors