NVIDIA GeForce GTX 580 NVIDIA GeForce GTX 580
NVIDIA GeForce GTX 480 NVIDIA GeForce GTX 480
VS

Comparision NVIDIA GeForce GTX 580 vs NVIDIA GeForce GTX 480

NVIDIA GeForce GTX 580

WINNER
NVIDIA GeForce GTX 580

Rating: 15 points
NVIDIA GeForce GTX 480

NVIDIA GeForce GTX 480

Rating: 13 points
Grade
NVIDIA GeForce GTX 580
NVIDIA GeForce GTX 480
Performance
4
4
Memory
2
2
General information
7
7
Functions
6
6
Benchmark tests
1
1
Ports
0
0

Top specs and features

Passmark score

NVIDIA GeForce GTX 580: 4505 NVIDIA GeForce GTX 480: 3895

3DMark Fire Strike Graphics test score

NVIDIA GeForce GTX 580: 4998 NVIDIA GeForce GTX 480: 3495

3DMark 11 Performance GPU benchmark score

NVIDIA GeForce GTX 580: 6099 NVIDIA GeForce GTX 480: 4801

3DMark Vantage Performance test score

NVIDIA GeForce GTX 580: 22061 NVIDIA GeForce GTX 480:

Unigine Heaven 4.0 test score

NVIDIA GeForce GTX 580: 833 NVIDIA GeForce GTX 480:

Description

The NVIDIA GeForce GTX 580 video card is based on the Fermi 2.0 architecture. NVIDIA GeForce GTX 480 on the Fermi architecture. The first has 1950 million transistors. The second is 3100 million. NVIDIA GeForce GTX 580 has a transistor size of 40 nm versus 40.

The base clock speed of the first video card is 620 MHz versus 425 MHz for the second.

Let's move on to memory. NVIDIA GeForce GTX 580 has 2 GB. NVIDIA GeForce GTX 480 has 2 GB installed. The bandwidth of the first video card is 96 Gb/s versus 76.8 Gb/s of the second.

FLOPS of NVIDIA GeForce GTX 580 is 0.99. At NVIDIA GeForce GTX 480 0.6.

Goes to tests in benchmarks. In the Passmark benchmark, NVIDIA GeForce GTX 580 scored 4505 points. And here is the second card 3895 points. In 3DMark, the first model scored 4998 points. Second 3495 points.

In terms of interfaces. The first video card is connected using PCIe 2.0 x16. The second is PCIe 2.0 x16. Video card NVIDIA GeForce GTX 580 has Directx version 11. Video card NVIDIA GeForce GTX 480 -- Directx version - 11.

Regarding cooling, NVIDIA GeForce GTX 580 has 100W heat dissipation requirements versus 100W for NVIDIA GeForce GTX 480.

Why NVIDIA GeForce GTX 580 is better than NVIDIA GeForce GTX 480

  • Passmark score 4505 против 3895 , more on 16%
  • 3DMark Fire Strike Graphics test score 4998 против 3495 , more on 43%
  • 3DMark 11 Performance GPU benchmark score 6099 против 4801 , more on 27%
  • GPU base clock speed 620 MHz против 425 MHz, more on 46%
  • Memory bandwidth 96 GB/s против 76.8 GB/s, more on 25%
  • Effective memory speed 4008 MHz против 3696 MHz, more on 8%
  • Gpu memory speed 750 MHz против 600 MHz, more on 25%
  • Octane Render test score OctaneBench 66 против 51 , more on 29%

NVIDIA GeForce GTX 580 vs NVIDIA GeForce GTX 480: highlights

NVIDIA GeForce GTX 580
NVIDIA GeForce GTX 580
NVIDIA GeForce GTX 480
NVIDIA GeForce GTX 480
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
620 MHz
max 2457
Average: 1124.9 MHz
425 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
750 MHz
max 16000
Average: 1468 MHz
600 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
0.99 TFLOPS
max 1142.32
Average: 53 TFLOPS
0.6 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
2 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
24.7 GTexel/s    
max 563
Average: 94.3 GTexel/s    
21 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
64
max 880
Average: 140.1
44
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
48
max 256
Average: 56.8
32
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
384
max 17408
Average:
352
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
512
512
Texture size
A certain number of textured pixels are displayed on the screen every second.
49.4 GTexels/s
max 756.8
Average: 145.4 GTexels/s
42.1 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Fermi 2.0
Fermi
GPU name
GF114
GF100
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
96 GB/s
max 2656
Average: 257.8 GB/s
76.8 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
4008 MHz
max 19500
Average: 6984.5 MHz
3696 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
2 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
256 bit
max 8192
Average: 283.9 bit
256 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
332
max 826
Average: 356.7
529
max 826
Average: 356.7
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
GeForce 500
GeForce 400
Manufacturer
TSMC
TSMC
Year of issue
2010
max 2023
Average:
2010
max 2023
Average:
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
100 W
Average: 160 W
100 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
40 nm
Average: 34.7 nm
40 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
1950 million
max 80000
Average: 7150 million
3100 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
2
max 4
Average: 3
2
max 4
Average: 3
Purpose
Desktop
Desktop
Price at the time of release
499 $
max 419999
Average: 5679.5 $
499 $
max 419999
Average: 5679.5 $
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.6
max 4.6
Average:
4.6
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
11
max 12.2
Average: 11.4
11
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
5.1
max 6.7
Average: 5.9
5.1
max 6.7
Average: 5.9
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
2.1
max 9
Average:
2
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
4505
max 30117
Average: 7628.6
3895
max 30117
Average: 7628.6
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
4998
max 51062
Average: 11859.1
3495
max 51062
Average: 11859.1
3DMark 11 Performance GPU benchmark score
6099
max 59675
Average: 18799.9
4801
max 59675
Average: 18799.9
3DMark Vantage Performance test score
22061
max 97329
Average: 37830.6
max 97329
Average: 37830.6
Unigine Heaven 4.0 test score
During the Unigine Heaven test, the graphics card goes through a series of graphical tasks and effects that can be intensive to process, and displays the result as a numerical value (points) and a visual representation of the scene. Show more
833
max 4726
Average: 1291.1
max 4726
Average: 1291.1
Octane Render test score OctaneBench
A special test that is used to evaluate the performance of video cards in rendering using the Octane Render engine.
66
max 128
Average: 47.1
51
max 128
Average: 47.1
Ports
Interface
PCIe 2.0 x16
PCIe 2.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
Available

FAQ

How does the NVIDIA GeForce GTX 580 processor perform in benchmarks?

Passmark NVIDIA GeForce GTX 580 scored 4505 points. The second video card scored 3895 points in Passmark.

What FLOPS do video cards have?

FLOPS NVIDIA GeForce GTX 580 is 0.99 TFLOPS. But the second video card has FLOPS equal to 0.6 TFLOPS.

What power consumption?

NVIDIA GeForce GTX 580 100 Watt. NVIDIA GeForce GTX 480 100 Watt.

How fast are NVIDIA GeForce GTX 580 and NVIDIA GeForce GTX 480?

NVIDIA GeForce GTX 580 operates at 620 MHz. In this case, the maximum frequency reaches There is no data MHz. The clock base frequency of NVIDIA GeForce GTX 480 reaches 425 MHz. In turbo mode it reaches There is no data MHz.

What kind of memory do graphics cards have?

NVIDIA GeForce GTX 580 supports GDDR5. Installed 2 GB of RAM. Throughput reaches 96 GB/s. NVIDIA GeForce GTX 480 works with GDDR5. The second one has 2 GB of RAM installed. Its bandwidth is 96 GB/s.

How many HDMI connectors do they have?

NVIDIA GeForce GTX 580 has There is no data HDMI outputs. NVIDIA GeForce GTX 480 is equipped with There is no data HDMI outputs.

What power connectors are used?

NVIDIA GeForce GTX 580 uses There is no data. NVIDIA GeForce GTX 480 is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

NVIDIA GeForce GTX 580 is built on Fermi 2.0. NVIDIA GeForce GTX 480 uses the Fermi architecture.

What graphics processor is being used?

NVIDIA GeForce GTX 580 is equipped with GF114. NVIDIA GeForce GTX 480 is set to GF100.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 2. NVIDIA GeForce GTX 480 16 PCIe lanes. PCIe version 2.

How many transistors?

NVIDIA GeForce GTX 580 has 1950 million transistors. NVIDIA GeForce GTX 480 has 3100 million transistors