MSI GeForce GTX 1650 Aero ITX OC MSI GeForce GTX 1650 Aero ITX OC
Gigabyte GeForce GTX 1650 Mini ITX OC Gigabyte GeForce GTX 1650 Mini ITX OC
VS

Comparision MSI GeForce GTX 1650 Aero ITX OC vs Gigabyte GeForce GTX 1650 Mini ITX OC

Gigabyte GeForce GTX 1650 Mini ITX OC

WINNER
Gigabyte GeForce GTX 1650 Mini ITX OC

Rating: 26 points
Grade
MSI GeForce GTX 1650 Aero ITX OC
Gigabyte GeForce GTX 1650 Mini ITX OC
Performance
6
6
Memory
3
3
General information
7
7
Functions
7
7
Benchmark tests
3
3
Ports
4
4

Top specs and features

Passmark score

MSI GeForce GTX 1650 Aero ITX OC: 7701 Gigabyte GeForce GTX 1650 Mini ITX OC: 7807

3DMark Cloud Gate GPU benchmark score

MSI GeForce GTX 1650 Aero ITX OC: 50182 Gigabyte GeForce GTX 1650 Mini ITX OC: 50876

3DMark Fire Strike Score

MSI GeForce GTX 1650 Aero ITX OC: 8731 Gigabyte GeForce GTX 1650 Mini ITX OC: 8852

3DMark Fire Strike Graphics test score

MSI GeForce GTX 1650 Aero ITX OC: 9136 Gigabyte GeForce GTX 1650 Mini ITX OC: 9263

3DMark 11 Performance GPU benchmark score

MSI GeForce GTX 1650 Aero ITX OC: 13546 Gigabyte GeForce GTX 1650 Mini ITX OC: 13733

Description

The MSI GeForce GTX 1650 Aero ITX OC video card is based on the Turing architecture. Gigabyte GeForce GTX 1650 Mini ITX OC on the Turing architecture. The first has 4700 million transistors. The second is 4700 million. MSI GeForce GTX 1650 Aero ITX OC has a transistor size of 12 nm versus 12.

The base clock speed of the first video card is 1485 MHz versus 1485 MHz for the second.

Let's move on to memory. MSI GeForce GTX 1650 Aero ITX OC has 4 GB. Gigabyte GeForce GTX 1650 Mini ITX OC has 4 GB installed. The bandwidth of the first video card is 128 Gb/s versus 128 Gb/s of the second.

FLOPS of MSI GeForce GTX 1650 Aero ITX OC is 3.05. At Gigabyte GeForce GTX 1650 Mini ITX OC 2.93.

Goes to tests in benchmarks. In the Passmark benchmark, MSI GeForce GTX 1650 Aero ITX OC scored 7701 points. And here is the second card 7807 points. In 3DMark, the first model scored 9136 points. Second 9263 points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x16. The second is PCIe 3.0 x16. Video card MSI GeForce GTX 1650 Aero ITX OC has Directx version 12. Video card Gigabyte GeForce GTX 1650 Mini ITX OC -- Directx version - 12.

Regarding cooling, MSI GeForce GTX 1650 Aero ITX OC has 75W heat dissipation requirements versus 75W for Gigabyte GeForce GTX 1650 Mini ITX OC.

Why Gigabyte GeForce GTX 1650 Mini ITX OC is better than MSI GeForce GTX 1650 Aero ITX OC

MSI GeForce GTX 1650 Aero ITX OC vs Gigabyte GeForce GTX 1650 Mini ITX OC: highlights

MSI GeForce GTX 1650 Aero ITX OC
MSI GeForce GTX 1650 Aero ITX OC
Gigabyte GeForce GTX 1650 Mini ITX OC
Gigabyte GeForce GTX 1650 Mini ITX OC
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1485 MHz
max 2457
Average: 1124.9 MHz
1485 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
2000 MHz
max 16000
Average: 1468 MHz
2000 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
3.05 TFLOPS
max 1142.32
Average: 53 TFLOPS
2.93 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
4 GB
max 128
Average: 4.6 GB
4 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
L1 cache size
The amount of L1 cache in video cards is usually small and is measured in kilobytes (KB) or megabytes (MB). It is designed to temporarily store the most active and frequently used data and instructions, allowing the graphics card to access them faster and reduce delays in graphics operations. Show more
64
64
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
55.68 GTexel/s    
max 563
Average: 94.3 GTexel/s    
53.76 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
56
max 880
Average: 140.1
56
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
32
max 256
Average: 56.8
32
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
896
max 17408
Average:
896
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
1024
1024
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
1740 MHz
max 2903
Average: 1514 MHz
1680 MHz
max 2903
Average: 1514 MHz
Texture size
A certain number of textured pixels are displayed on the screen every second.
97.44 GTexels/s
max 756.8
Average: 145.4 GTexels/s
94.08 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Turing
Turing
GPU name
TU117
TU117
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
128 GB/s
max 2656
Average: 257.8 GB/s
128 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
8000 MHz
max 19500
Average: 6984.5 MHz
8002 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
4 GB
max 128
Average: 4.6 GB
4 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
128 bit
max 8192
Average: 283.9 bit
128 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
200
max 826
Average: 356.7
200
max 826
Average: 356.7
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
GeForce 16
GeForce 16
Manufacturer
TSMC
TSMC
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
75 W
Average: 160 W
75 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
12 nm
Average: 34.7 nm
12 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
4700 million
max 80000
Average: 7150 million
4700 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
3
max 4
Average: 3
Width
170 mm
max 421.7
Average: 192.1 mm
152 mm
max 421.7
Average: 192.1 mm
Height
111 mm
max 620
Average: 89.6 mm
114 mm
max 620
Average: 89.6 mm
Purpose
Desktop
Desktop
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.5
max 4.6
Average:
4.5
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12
max 12.2
Average: 11.4
12
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
6.5
max 6.7
Average: 5.9
6.5
max 6.7
Average: 5.9
Vulkan version
A higher version of Vulkan usually means a larger set of features, optimizations, and enhancements that software developers can use to create better and more realistic graphical applications and games. Show more
1.3
max 1.3
Average:
1.3
max 1.3
Average:
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
7.5
max 9
Average:
7.5
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
7701
max 30117
Average: 7628.6
7807
max 30117
Average: 7628.6
3DMark Cloud Gate GPU benchmark score
50182
max 196940
Average: 80042.3
50876
max 196940
Average: 80042.3
3DMark Fire Strike Score
8731
max 39424
Average: 12463
8852
max 39424
Average: 12463
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
9136
max 51062
Average: 11859.1
9263
max 51062
Average: 11859.1
3DMark 11 Performance GPU benchmark score
13546
max 59675
Average: 18799.9
13733
max 59675
Average: 18799.9
3DMark Vantage Performance test score
44369
max 97329
Average: 37830.6
44983
max 97329
Average: 37830.6
3DMark Ice Storm GPU benchmark score
370622
max 539757
Average: 372425.7
375744
max 539757
Average: 372425.7
SPECviewperf 12 test score - Solidworks
46
max 203
Average: 62.4
46
max 203
Average: 62.4
SPECviewperf 12 test score - specvp12 sw-03
The sw-03 test includes visualization and modeling of objects using various graphic effects and techniques such as shadows, lighting, reflections and others. Show more
45
max 203
Average: 64
45
max 203
Average: 64
SPECviewperf 12 test evaluation - Siemens NX
7
max 213
Average: 14
7
max 213
Average: 14
SPECviewperf 12 test score - specvp12 showcase-01
The showcase-01 test is a scene with complex 3D models and effects that demonstrates the capabilities of the graphics system in processing complex scenes. Show more
51
max 239
Average: 121.3
51
max 239
Average: 121.3
SPECviewperf 12 test score - Medical
22
max 107
Average: 39.6
23
max 107
Average: 39.6
SPECviewperf 12 test score - specvp12 mediacal-01
21
max 107
Average: 39
22
max 107
Average: 39
SPECviewperf 12 test score - Maya
89
max 182
Average: 129.8
90
max 182
Average: 129.8
SPECviewperf 12 test score - specvp12 maya-04
90
max 185
Average: 132.8
91
max 185
Average: 132.8
SPECviewperf 12 test score - Energy
4
max 25
Average: 9.7
4
max 25
Average: 9.7
SPECviewperf 12 test score - specvp12 energy-01
5
max 21
Average: 10.7
5
max 21
Average: 10.7
SPECviewperf 12 Test Evaluation - Creo
30
max 154
Average: 49.5
31
max 154
Average: 49.5
SPECviewperf 12 test score - specvp12 creo-01
34
max 154
Average: 52.5
35
max 154
Average: 52.5
SPECviewperf 12 test score - specvp12 catia-04
44
max 190
Average: 91.5
44
max 190
Average: 91.5
SPECviewperf 12 test score - Catia
43
max 190
Average: 88.6
43
max 190
Average: 88.6
SPECviewperf 12 test score - specvp12 3dsmax-05
105
max 325
Average: 189.5
107
max 325
Average: 189.5
SPECviewperf 12 test score - 3ds Max
107
max 275
Average: 169.8
108
max 275
Average: 169.8
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
Available
HDMI version
The latest version provides a wide signal transmission channel due to the increased number of audio channels, frames per second, etc.
2
max 2.1
Average: 1.9
2
max 2.1
Average: 1.9
DisplayPort
Allows you to connect to a display using DisplayPort
1
max 4
Average: 2.2
1
max 4
Average: 2.2
DVI Outputs
Allows you to connect to a display using DVI
1
max 3
Average: 1.4
1
max 3
Average: 1.4
Number of HDMI connectors
The more their number, the more devices can be connected at the same time (for example, game / TV set-top boxes)
1
max 3
Average: 1.1
2
max 3
Average: 1.1
Interface
PCIe 3.0 x16
PCIe 3.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
Available

FAQ

How does the MSI GeForce GTX 1650 Aero ITX OC processor perform in benchmarks?

Passmark MSI GeForce GTX 1650 Aero ITX OC scored 7701 points. The second video card scored 7807 points in Passmark.

What FLOPS do video cards have?

FLOPS MSI GeForce GTX 1650 Aero ITX OC is 3.05 TFLOPS. But the second video card has FLOPS equal to 2.93 TFLOPS.

What power consumption?

MSI GeForce GTX 1650 Aero ITX OC 75 Watt. Gigabyte GeForce GTX 1650 Mini ITX OC 75 Watt.

How fast are MSI GeForce GTX 1650 Aero ITX OC and Gigabyte GeForce GTX 1650 Mini ITX OC?

MSI GeForce GTX 1650 Aero ITX OC operates at 1485 MHz. In this case, the maximum frequency reaches 1740 MHz. The clock base frequency of Gigabyte GeForce GTX 1650 Mini ITX OC reaches 1485 MHz. In turbo mode it reaches 1680 MHz.

What kind of memory do graphics cards have?

MSI GeForce GTX 1650 Aero ITX OC supports GDDR5. Installed 4 GB of RAM. Throughput reaches 128 GB/s. Gigabyte GeForce GTX 1650 Mini ITX OC works with GDDR5. The second one has 4 GB of RAM installed. Its bandwidth is 128 GB/s.

How many HDMI connectors do they have?

MSI GeForce GTX 1650 Aero ITX OC has 1 HDMI outputs. Gigabyte GeForce GTX 1650 Mini ITX OC is equipped with 2 HDMI outputs.

What power connectors are used?

MSI GeForce GTX 1650 Aero ITX OC uses There is no data. Gigabyte GeForce GTX 1650 Mini ITX OC is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

MSI GeForce GTX 1650 Aero ITX OC is built on Turing. Gigabyte GeForce GTX 1650 Mini ITX OC uses the Turing architecture.

What graphics processor is being used?

MSI GeForce GTX 1650 Aero ITX OC is equipped with TU117. Gigabyte GeForce GTX 1650 Mini ITX OC is set to TU117.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 3. Gigabyte GeForce GTX 1650 Mini ITX OC 16 PCIe lanes. PCIe version 3.

How many transistors?

MSI GeForce GTX 1650 Aero ITX OC has 4700 million transistors. Gigabyte GeForce GTX 1650 Mini ITX OC has 4700 million transistors