Galax GeForce RTX 3070 SG 1-Click OC Galax GeForce RTX 3070 SG 1-Click OC
Inno3D GeForce GTX Titan Inno3D GeForce GTX Titan
VS

Comparision Galax GeForce RTX 3070 SG 1-Click OC vs Inno3D GeForce GTX Titan

Galax GeForce RTX 3070 SG 1-Click OC

WINNER
Galax GeForce RTX 3070 SG 1-Click OC

Rating: 73 points
Inno3D GeForce GTX Titan

Inno3D GeForce GTX Titan

Rating: 27 points
Grade
Galax GeForce RTX 3070 SG 1-Click OC
Inno3D GeForce GTX Titan
Performance
7
5
Memory
2
3
General information
8
7
Functions
8
6
Benchmark tests
7
3
Ports
4
3

Top specs and features

Passmark score

Galax GeForce RTX 3070 SG 1-Click OC: 21985 Inno3D GeForce GTX Titan: 8098

3DMark Cloud Gate GPU benchmark score

Galax GeForce RTX 3070 SG 1-Click OC: 155484 Inno3D GeForce GTX Titan:

3DMark Fire Strike Score

Galax GeForce RTX 3070 SG 1-Click OC: 24830 Inno3D GeForce GTX Titan:

3DMark Fire Strike Graphics test score

Galax GeForce RTX 3070 SG 1-Click OC: 30723 Inno3D GeForce GTX Titan: 10004

3DMark 11 Performance GPU benchmark score

Galax GeForce RTX 3070 SG 1-Click OC: 41174 Inno3D GeForce GTX Titan:

Description

The Galax GeForce RTX 3070 SG 1-Click OC video card is based on the Ampere architecture. Inno3D GeForce GTX Titan on the Kepler architecture. The first has 17400 million transistors. The second is 7080 million. Galax GeForce RTX 3070 SG 1-Click OC has a transistor size of 8 nm versus 28.

The base clock speed of the first video card is 1500 MHz versus 836 MHz for the second.

Let's move on to memory. Galax GeForce RTX 3070 SG 1-Click OC has 8 GB. Inno3D GeForce GTX Titan has 8 GB installed. The bandwidth of the first video card is 448 Gb/s versus 288 Gb/s of the second.

FLOPS of Galax GeForce RTX 3070 SG 1-Click OC is 19.64. At Inno3D GeForce GTX Titan 4.41.

Goes to tests in benchmarks. In the Passmark benchmark, Galax GeForce RTX 3070 SG 1-Click OC scored 21985 points. And here is the second card 8098 points. In 3DMark, the first model scored 30723 points. Second 10004 points.

In terms of interfaces. The first video card is connected using PCIe 4.0 x16. The second is PCIe 3.0 x16. Video card Galax GeForce RTX 3070 SG 1-Click OC has Directx version 12. Video card Inno3D GeForce GTX Titan -- Directx version - 11.

Regarding cooling, Galax GeForce RTX 3070 SG 1-Click OC has 220W heat dissipation requirements versus 250W for Inno3D GeForce GTX Titan.

Why Galax GeForce RTX 3070 SG 1-Click OC is better than Inno3D GeForce GTX Titan

  • Passmark score 21985 против 8098 , more on 171%
  • 3DMark Fire Strike Graphics test score 30723 против 10004 , more on 207%
  • GPU base clock speed 1500 MHz против 836 MHz, more on 79%
  • RAM 8 GB против 6 GB, more on 33%
  • Memory bandwidth 448 GB/s против 288 GB/s, more on 56%
  • Gpu memory speed 1750 MHz против 1502 MHz, more on 17%
  • FLOPS 19.64 TFLOPS против 4.41 TFLOPS, more on 345%
  • Turbo gpu 1725 MHz против 876 MHz, more on 97%

Galax GeForce RTX 3070 SG 1-Click OC vs Inno3D GeForce GTX Titan: highlights

Galax GeForce RTX 3070 SG 1-Click OC
Galax GeForce RTX 3070 SG 1-Click OC
Inno3D GeForce GTX Titan
Inno3D GeForce GTX Titan
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1500 MHz
max 2457
Average: 1124.9 MHz
836 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1750 MHz
max 16000
Average: 1468 MHz
1502 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
19.64 TFLOPS
max 1142.32
Average: 53 TFLOPS
4.41 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
8 GB
max 128
Average: 4.6 GB
6 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
L1 cache size
The amount of L1 cache in video cards is usually small and is measured in kilobytes (KB) or megabytes (MB). It is designed to temporarily store the most active and frequently used data and instructions, allowing the graphics card to access them faster and reduce delays in graphics operations. Show more
128
16
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
110.4 GTexel/s    
max 563
Average: 94.3 GTexel/s    
46.8 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
184
max 880
Average: 140.1
224
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
64
max 256
Average: 56.8
48
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
5888
max 17408
Average:
2688
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
4000
1536
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
1725 MHz
max 2903
Average: 1514 MHz
876 MHz
max 2903
Average: 1514 MHz
Texture size
A certain number of textured pixels are displayed on the screen every second.
317.4 GTexels/s
max 756.8
Average: 145.4 GTexels/s
187 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Ampere
Kepler
GPU name
GA104
GK110
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
448 GB/s
max 2656
Average: 257.8 GB/s
288 GB/s
max 2656
Average: 257.8 GB/s
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
8 GB
max 128
Average: 4.6 GB
6 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
6
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
256 bit
max 8192
Average: 283.9 bit
384 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
392
max 826
Average: 356.7
561
max 826
Average: 356.7
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
GeForce 30
GeForce 700
Manufacturer
Samsung
TSMC
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
220 W
Average: 160 W
250 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
8 nm
Average: 34.7 nm
28 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
17400 million
max 80000
Average: 7150 million
7080 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
4
max 4
Average: 3
3
max 4
Average: 3
Width
329 mm
max 421.7
Average: 192.1 mm
267 mm
max 421.7
Average: 192.1 mm
Height
130 mm
max 620
Average: 89.6 mm
111 mm
max 620
Average: 89.6 mm
Purpose
Desktop
Desktop
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.6
max 4.6
Average:
4.3
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12
max 12.2
Average: 11.4
11
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
6.5
max 6.7
Average: 5.9
5.1
max 6.7
Average: 5.9
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
8.6
max 9
Average:
3.5
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
21985
max 30117
Average: 7628.6
8098
max 30117
Average: 7628.6
3DMark Cloud Gate GPU benchmark score
155484
max 196940
Average: 80042.3
max 196940
Average: 80042.3
3DMark Fire Strike Score
24830
max 39424
Average: 12463
max 39424
Average: 12463
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
30723
max 51062
Average: 11859.1
10004
max 51062
Average: 11859.1
3DMark 11 Performance GPU benchmark score
41174
max 59675
Average: 18799.9
max 59675
Average: 18799.9
3DMark Vantage Performance test score
87603
max 97329
Average: 37830.6
max 97329
Average: 37830.6
3DMark Ice Storm GPU benchmark score
493627
max 539757
Average: 372425.7
max 539757
Average: 372425.7
SPECviewperf 12 test score - specvp12 sw-03
The sw-03 test includes visualization and modeling of objects using various graphic effects and techniques such as shadows, lighting, reflections and others. Show more
71
max 203
Average: 64
max 203
Average: 64
SPECviewperf 12 test score - specvp12 showcase-01
The showcase-01 test is a scene with complex 3D models and effects that demonstrates the capabilities of the graphics system in processing complex scenes. Show more
156
max 239
Average: 121.3
max 239
Average: 121.3
SPECviewperf 12 test score - specvp12 mediacal-01
38
max 107
Average: 39
max 107
Average: 39
SPECviewperf 12 test score - specvp12 maya-04
176
max 185
Average: 132.8
max 185
Average: 132.8
SPECviewperf 12 test score - specvp12 energy-01
12
max 21
Average: 10.7
max 21
Average: 10.7
SPECviewperf 12 test score - specvp12 creo-01
61
max 154
Average: 52.5
max 154
Average: 52.5
SPECviewperf 12 test score - specvp12 catia-04
113
max 190
Average: 91.5
max 190
Average: 91.5
SPECviewperf 12 test score - specvp12 3dsmax-05
267
max 325
Average: 189.5
max 325
Average: 189.5
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
Available
HDMI version
The latest version provides a wide signal transmission channel due to the increased number of audio channels, frames per second, etc.
2.1
max 2.1
Average: 1.9
max 2.1
Average: 1.9
DisplayPort
Allows you to connect to a display using DisplayPort
3
max 4
Average: 2.2
1
max 4
Average: 2.2
Number of HDMI connectors
The more their number, the more devices can be connected at the same time (for example, game / TV set-top boxes)
1
max 3
Average: 1.1
1
max 3
Average: 1.1
Interface
PCIe 4.0 x16
PCIe 3.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
Available

FAQ

How does the Galax GeForce RTX 3070 SG 1-Click OC processor perform in benchmarks?

Passmark Galax GeForce RTX 3070 SG 1-Click OC scored 21985 points. The second video card scored 8098 points in Passmark.

What FLOPS do video cards have?

FLOPS Galax GeForce RTX 3070 SG 1-Click OC is 19.64 TFLOPS. But the second video card has FLOPS equal to 4.41 TFLOPS.

What power consumption?

Galax GeForce RTX 3070 SG 1-Click OC 220 Watt. Inno3D GeForce GTX Titan 250 Watt.

How fast are Galax GeForce RTX 3070 SG 1-Click OC and Inno3D GeForce GTX Titan?

Galax GeForce RTX 3070 SG 1-Click OC operates at 1500 MHz. In this case, the maximum frequency reaches 1725 MHz. The clock base frequency of Inno3D GeForce GTX Titan reaches 836 MHz. In turbo mode it reaches 876 MHz.

What kind of memory do graphics cards have?

Galax GeForce RTX 3070 SG 1-Click OC supports GDDR6. Installed 8 GB of RAM. Throughput reaches 448 GB/s. Inno3D GeForce GTX Titan works with GDDR5. The second one has 6 GB of RAM installed. Its bandwidth is 448 GB/s.

How many HDMI connectors do they have?

Galax GeForce RTX 3070 SG 1-Click OC has 1 HDMI outputs. Inno3D GeForce GTX Titan is equipped with 1 HDMI outputs.

What power connectors are used?

Galax GeForce RTX 3070 SG 1-Click OC uses There is no data. Inno3D GeForce GTX Titan is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

Galax GeForce RTX 3070 SG 1-Click OC is built on Ampere. Inno3D GeForce GTX Titan uses the Kepler architecture.

What graphics processor is being used?

Galax GeForce RTX 3070 SG 1-Click OC is equipped with GA104. Inno3D GeForce GTX Titan is set to GK110.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 4. Inno3D GeForce GTX Titan 16 PCIe lanes. PCIe version 4.

How many transistors?

Galax GeForce RTX 3070 SG 1-Click OC has 17400 million transistors. Inno3D GeForce GTX Titan has 7080 million transistors