Galax GeForce GTX 980 Ti HOF GOC Galax GeForce GTX 980 Ti HOF GOC
MSI GeForce GTX 980 Ti Lightning MSI GeForce GTX 980 Ti Lightning
VS

Comparision Galax GeForce GTX 980 Ti HOF GOC vs MSI GeForce GTX 980 Ti Lightning

MSI GeForce GTX 980 Ti Lightning

WINNER
MSI GeForce GTX 980 Ti Lightning

Rating: 46 points
Grade
Galax GeForce GTX 980 Ti HOF GOC
MSI GeForce GTX 980 Ti Lightning
Performance
6
6
Memory
4
4
General information
7
7
Functions
7
7
Benchmark tests
5
5
Ports
4
3

Top specs and features

Passmark score

Galax GeForce GTX 980 Ti HOF GOC: 13878 MSI GeForce GTX 980 Ti Lightning: 13905

3DMark Cloud Gate GPU benchmark score

Galax GeForce GTX 980 Ti HOF GOC: 98822 MSI GeForce GTX 980 Ti Lightning: 99016

3DMark Fire Strike Score

Galax GeForce GTX 980 Ti HOF GOC: 14319 MSI GeForce GTX 980 Ti Lightning: 14347

3DMark Fire Strike Graphics test score

Galax GeForce GTX 980 Ti HOF GOC: 16938 MSI GeForce GTX 980 Ti Lightning: 16971

3DMark 11 Performance GPU benchmark score

Galax GeForce GTX 980 Ti HOF GOC: 23025 MSI GeForce GTX 980 Ti Lightning: 23071

Description

The Galax GeForce GTX 980 Ti HOF GOC video card is based on the Maxwell architecture. MSI GeForce GTX 980 Ti Lightning on the Maxwell architecture. The first has 8000 million transistors. The second is 8000 million. Galax GeForce GTX 980 Ti HOF GOC has a transistor size of 28 nm versus 28.

The base clock speed of the first video card is 1203 MHz versus 1206 MHz for the second.

Let's move on to memory. Galax GeForce GTX 980 Ti HOF GOC has 6 GB. MSI GeForce GTX 980 Ti Lightning has 6 GB installed. The bandwidth of the first video card is 336.5 Gb/s versus 341 Gb/s of the second.

FLOPS of Galax GeForce GTX 980 Ti HOF GOC is 6.68. At MSI GeForce GTX 980 Ti Lightning 6.64.

Goes to tests in benchmarks. In the Passmark benchmark, Galax GeForce GTX 980 Ti HOF GOC scored 13878 points. And here is the second card 13905 points. In 3DMark, the first model scored 16938 points. Second 16971 points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x16. The second is PCIe 3.0 x16. Video card Galax GeForce GTX 980 Ti HOF GOC has Directx version 12. Video card MSI GeForce GTX 980 Ti Lightning -- Directx version - 12.

Regarding cooling, Galax GeForce GTX 980 Ti HOF GOC has 250W heat dissipation requirements versus 250W for MSI GeForce GTX 980 Ti Lightning.

Why MSI GeForce GTX 980 Ti Lightning is better than Galax GeForce GTX 980 Ti HOF GOC

Galax GeForce GTX 980 Ti HOF GOC vs MSI GeForce GTX 980 Ti Lightning: highlights

Galax GeForce GTX 980 Ti HOF GOC
Galax GeForce GTX 980 Ti HOF GOC
MSI GeForce GTX 980 Ti Lightning
MSI GeForce GTX 980 Ti Lightning
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1203 MHz
max 2457
Average: 1124.9 MHz
1206 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1753 MHz
max 16000
Average: 1468 MHz
1774 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
6.68 TFLOPS
max 1142.32
Average: 53 TFLOPS
6.64 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
6 GB
max 128
Average: 4.6 GB
6 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
L1 cache size
The amount of L1 cache in video cards is usually small and is measured in kilobytes (KB) or megabytes (MB). It is designed to temporarily store the most active and frequently used data and instructions, allowing the graphics card to access them faster and reduce delays in graphics operations. Show more
48
48
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
115 GTexel/s    
max 563
Average: 94.3 GTexel/s    
116 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
176
max 880
Average: 140.1
176
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
96
max 256
Average: 56.8
96
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
2816
max 17408
Average:
2816
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
3000
3000
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
1304 MHz
max 2903
Average: 1514 MHz
1304 MHz
max 2903
Average: 1514 MHz
Texture size
A certain number of textured pixels are displayed on the screen every second.
212 GTexels/s
max 756.8
Average: 145.4 GTexels/s
212 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Maxwell
Maxwell
GPU name
GM200
GM200
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
336.5 GB/s
max 2656
Average: 257.8 GB/s
341 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
7010 MHz
max 19500
Average: 6984.5 MHz
7096 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
6 GB
max 128
Average: 4.6 GB
6 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
384 bit
max 8192
Average: 283.9 bit
384 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
601
max 826
Average: 356.7
601
max 826
Average: 356.7
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
GeForce 900
GeForce 900
Manufacturer
TSMC
TSMC
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
250 W
Average: 160 W
250 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
28 nm
Average: 34.7 nm
28 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
8000 million
max 80000
Average: 7150 million
8000 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
3
max 4
Average: 3
Width
302 mm
max 421.7
Average: 192.1 mm
330 mm
max 421.7
Average: 192.1 mm
Height
136.5 mm
max 620
Average: 89.6 mm
140 mm
max 620
Average: 89.6 mm
Purpose
Desktop
Desktop
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.5
max 4.6
Average:
4.5
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12
max 12.2
Average: 11.4
12
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
6.4
max 6.7
Average: 5.9
6.4
max 6.7
Average: 5.9
Vulkan version
A higher version of Vulkan usually means a larger set of features, optimizations, and enhancements that software developers can use to create better and more realistic graphical applications and games. Show more
1.3
max 1.3
Average:
1.3
max 1.3
Average:
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
5.2
max 9
Average:
5.2
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
13878
max 30117
Average: 7628.6
13905
max 30117
Average: 7628.6
3DMark Cloud Gate GPU benchmark score
98822
max 196940
Average: 80042.3
99016
max 196940
Average: 80042.3
3DMark Fire Strike Score
14319
max 39424
Average: 12463
14347
max 39424
Average: 12463
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
16938
max 51062
Average: 11859.1
16971
max 51062
Average: 11859.1
3DMark 11 Performance GPU benchmark score
23025
max 59675
Average: 18799.9
23071
max 59675
Average: 18799.9
3DMark Vantage Performance test score
48564
max 97329
Average: 37830.6
48659
max 97329
Average: 37830.6
3DMark Ice Storm GPU benchmark score
442508
max 539757
Average: 372425.7
443376
max 539757
Average: 372425.7
Unigine Heaven 4.0 test score
During the Unigine Heaven test, the graphics card goes through a series of graphical tasks and effects that can be intensive to process, and displays the result as a numerical value (points) and a visual representation of the scene. Show more
2546
max 4726
Average: 1291.1
2551
max 4726
Average: 1291.1
SPECviewperf 12 test score - Showcase
90
max 180
Average: 108.4
90
max 180
Average: 108.4
SPECviewperf 12 test score - Maya
139
max 182
Average: 129.8
139
max 182
Average: 129.8
Octane Render test score OctaneBench
A special test that is used to evaluate the performance of video cards in rendering using the Octane Render engine.
126
max 128
Average: 47.1
126
max 128
Average: 47.1
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
Available
DisplayPort
Allows you to connect to a display using DisplayPort
3
max 4
Average: 2.2
3
max 4
Average: 2.2
DVI Outputs
Allows you to connect to a display using DVI
1
max 3
Average: 1.4
1
max 3
Average: 1.4
Number of HDMI connectors
The more their number, the more devices can be connected at the same time (for example, game / TV set-top boxes)
1
max 3
Average: 1.1
max 3
Average: 1.1
Interface
PCIe 3.0 x16
PCIe 3.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
Available

FAQ

How does the Galax GeForce GTX 980 Ti HOF GOC processor perform in benchmarks?

Passmark Galax GeForce GTX 980 Ti HOF GOC scored 13878 points. The second video card scored 13905 points in Passmark.

What FLOPS do video cards have?

FLOPS Galax GeForce GTX 980 Ti HOF GOC is 6.68 TFLOPS. But the second video card has FLOPS equal to 6.64 TFLOPS.

What power consumption?

Galax GeForce GTX 980 Ti HOF GOC 250 Watt. MSI GeForce GTX 980 Ti Lightning 250 Watt.

How fast are Galax GeForce GTX 980 Ti HOF GOC and MSI GeForce GTX 980 Ti Lightning?

Galax GeForce GTX 980 Ti HOF GOC operates at 1203 MHz. In this case, the maximum frequency reaches 1304 MHz. The clock base frequency of MSI GeForce GTX 980 Ti Lightning reaches 1206 MHz. In turbo mode it reaches 1304 MHz.

What kind of memory do graphics cards have?

Galax GeForce GTX 980 Ti HOF GOC supports GDDR5. Installed 6 GB of RAM. Throughput reaches 336.5 GB/s. MSI GeForce GTX 980 Ti Lightning works with GDDR5. The second one has 6 GB of RAM installed. Its bandwidth is 336.5 GB/s.

How many HDMI connectors do they have?

Galax GeForce GTX 980 Ti HOF GOC has 1 HDMI outputs. MSI GeForce GTX 980 Ti Lightning is equipped with There is no data HDMI outputs.

What power connectors are used?

Galax GeForce GTX 980 Ti HOF GOC uses There is no data. MSI GeForce GTX 980 Ti Lightning is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

Galax GeForce GTX 980 Ti HOF GOC is built on Maxwell. MSI GeForce GTX 980 Ti Lightning uses the Maxwell architecture.

What graphics processor is being used?

Galax GeForce GTX 980 Ti HOF GOC is equipped with GM200. MSI GeForce GTX 980 Ti Lightning is set to GM200.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 3. MSI GeForce GTX 980 Ti Lightning 16 PCIe lanes. PCIe version 3.

How many transistors?

Galax GeForce GTX 980 Ti HOF GOC has 8000 million transistors. MSI GeForce GTX 980 Ti Lightning has 8000 million transistors