Colorful iGame GTX 1080 Ti Vulcan AD Colorful iGame GTX 1080 Ti Vulcan AD
Gigabyte GeForce GTX 1080 Ti Founders Edition Gigabyte GeForce GTX 1080 Ti Founders Edition
VS

Comparision Colorful iGame GTX 1080 Ti Vulcan AD vs Gigabyte GeForce GTX 1080 Ti Founders Edition

Grade
Colorful iGame GTX 1080 Ti Vulcan AD
Gigabyte GeForce GTX 1080 Ti Founders Edition
Performance
7
7
Memory
6
6
General information
5
5
Functions
9
7
Benchmark tests
6
6
Ports
7
4

Top specs and features

Passmark score

Colorful iGame GTX 1080 Ti Vulcan AD: 17640 Gigabyte GeForce GTX 1080 Ti Founders Edition: 18171

3DMark Cloud Gate GPU benchmark score

Colorful iGame GTX 1080 Ti Vulcan AD: 139221 Gigabyte GeForce GTX 1080 Ti Founders Edition: 143410

3DMark Fire Strike Score

Colorful iGame GTX 1080 Ti Vulcan AD: 19166 Gigabyte GeForce GTX 1080 Ti Founders Edition: 19743

3DMark Fire Strike Graphics test score

Colorful iGame GTX 1080 Ti Vulcan AD: 26932 Gigabyte GeForce GTX 1080 Ti Founders Edition: 27742

3DMark 11 Performance GPU benchmark score

Colorful iGame GTX 1080 Ti Vulcan AD: 36808 Gigabyte GeForce GTX 1080 Ti Founders Edition: 37916

Description

The Colorful iGame GTX 1080 Ti Vulcan AD video card is based on the Pascal architecture. Gigabyte GeForce GTX 1080 Ti Founders Edition on the Pascal architecture. The first has 11800 million transistors. The second is 12000 million. Colorful iGame GTX 1080 Ti Vulcan AD has a transistor size of 16 nm versus 16.

The base clock speed of the first video card is 1595 MHz versus 1480 MHz for the second.

Let's move on to memory. Colorful iGame GTX 1080 Ti Vulcan AD has 11 GB. Gigabyte GeForce GTX 1080 Ti Founders Edition has 11 GB installed. The bandwidth of the first video card is 484.4 Gb/s versus 484 Gb/s of the second.

FLOPS of Colorful iGame GTX 1080 Ti Vulcan AD is 11.63. At Gigabyte GeForce GTX 1080 Ti Founders Edition 10.41.

Goes to tests in benchmarks. In the Passmark benchmark, Colorful iGame GTX 1080 Ti Vulcan AD scored 17640 points. And here is the second card 18171 points. In 3DMark, the first model scored 26932 points. Second 27742 points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x16. The second is PCIe 3.0 x16. Video card Colorful iGame GTX 1080 Ti Vulcan AD has Directx version 12.1. Video card Gigabyte GeForce GTX 1080 Ti Founders Edition -- Directx version - 12.

Regarding cooling, Colorful iGame GTX 1080 Ti Vulcan AD has 250W heat dissipation requirements versus 220W for Gigabyte GeForce GTX 1080 Ti Founders Edition.

Why Gigabyte GeForce GTX 1080 Ti Founders Edition is better than Colorful iGame GTX 1080 Ti Vulcan AD

  • GPU base clock speed 1595 MHz против 1480 MHz, more on 8%
  • Memory bandwidth 484.4 GB/s против 484 GB/s, more on 0%

Colorful iGame GTX 1080 Ti Vulcan AD vs Gigabyte GeForce GTX 1080 Ti Founders Edition: highlights

Colorful iGame GTX 1080 Ti Vulcan AD
Colorful iGame GTX 1080 Ti Vulcan AD
Gigabyte GeForce GTX 1080 Ti Founders Edition
Gigabyte GeForce GTX 1080 Ti Founders Edition
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1595 MHz
max 2457
Average: 1124.9 MHz
1480 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1376 MHz
max 16000
Average: 1468 MHz
1376 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
11.63 TFLOPS
max 1142.32
Average: 53 TFLOPS
10.41 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
11 GB
max 128
Average: 4.6 GB
11 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
L1 cache size
The amount of L1 cache in video cards is usually small and is measured in kilobytes (KB) or megabytes (MB). It is designed to temporarily store the most active and frequently used data and instructions, allowing the graphics card to access them faster and reduce delays in graphics operations. Show more
48
48
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
150 GTexel/s    
max 563
Average: 94.3 GTexel/s    
130.2 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
224
max 880
Average: 140.1
224
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
88
max 256
Average: 56.8
88
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
3584
max 17408
Average:
3584
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
2750
2750
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
1708 MHz
max 2903
Average: 1514 MHz
1582 MHz
max 2903
Average: 1514 MHz
Texture size
A certain number of textured pixels are displayed on the screen every second.
354.4 GTexels/s
max 756.8
Average: 145.4 GTexels/s
332 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Pascal
Pascal
GPU name
GP102
GP102
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
484.4 GB/s
max 2656
Average: 257.8 GB/s
484 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
11008 MHz
max 19500
Average: 6984.5 MHz
11008 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
11 GB
max 128
Average: 4.6 GB
11 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
352 bit
max 8192
Average: 283.9 bit
352 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
471
max 826
Average: 356.7
471
max 826
Average: 356.7
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
GeForce 10
GeForce 10
Manufacturer
TSMC
TSMC
Power supply power
When choosing a power supply for a video card, you must take into account the power requirements of the video card manufacturer, as well as other computer components. Show more
600
max 1300
Average:
max 1300
Average:
Year of issue
2017
max 2023
Average:
max 2023
Average:
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
250 W
Average: 160 W
220 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
16 nm
Average: 34.7 nm
16 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
11800 million
max 80000
Average: 7150 million
12000 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
3
max 4
Average: 3
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.6
max 4.6
Average:
4.5
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12.1
max 12.2
Average: 11.4
12
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
6.4
max 6.7
Average: 5.9
6.4
max 6.7
Average: 5.9
Vulkan version
A higher version of Vulkan usually means a larger set of features, optimizations, and enhancements that software developers can use to create better and more realistic graphical applications and games. Show more
1.3
max 1.3
Average:
1.3
max 1.3
Average:
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
6.1
max 9
Average:
6.1
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
17640
max 30117
Average: 7628.6
18171
max 30117
Average: 7628.6
3DMark Cloud Gate GPU benchmark score
139221
max 196940
Average: 80042.3
143410
max 196940
Average: 80042.3
3DMark Fire Strike Score
19166
max 39424
Average: 12463
19743
max 39424
Average: 12463
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
26932
max 51062
Average: 11859.1
27742
max 51062
Average: 11859.1
3DMark 11 Performance GPU benchmark score
36808
max 59675
Average: 18799.9
37916
max 59675
Average: 18799.9
3DMark Ice Storm GPU benchmark score
385640
max 539757
Average: 372425.7
397244
max 539757
Average: 372425.7
SPECviewperf 12 test score - Solidworks
67
max 203
Average: 62.4
69
max 203
Average: 62.4
SPECviewperf 12 test score - specvp12 sw-03
The sw-03 test includes visualization and modeling of objects using various graphic effects and techniques such as shadows, lighting, reflections and others. Show more
67
max 203
Average: 64
69
max 203
Average: 64
SPECviewperf 12 test evaluation - Siemens NX
10
max 213
Average: 14
10
max 213
Average: 14
SPECviewperf 12 test score - specvp12 showcase-01
The showcase-01 test is a scene with complex 3D models and effects that demonstrates the capabilities of the graphics system in processing complex scenes. Show more
146
max 239
Average: 121.3
150
max 239
Average: 121.3
SPECviewperf 12 test score - Showcase
146
max 180
Average: 108.4
150
max 180
Average: 108.4
SPECviewperf 12 test score - Medical
57
max 107
Average: 39.6
59
max 107
Average: 39.6
SPECviewperf 12 test score - specvp12 mediacal-01
57
max 107
Average: 39
59
max 107
Average: 39
SPECviewperf 12 test score - Maya
171
max 182
Average: 129.8
177
max 182
Average: 129.8
SPECviewperf 12 test score - specvp12 maya-04
171
max 185
Average: 132.8
177
max 185
Average: 132.8
SPECviewperf 12 Test Evaluation - Creo
59
max 154
Average: 49.5
61
max 154
Average: 49.5
SPECviewperf 12 test score - specvp12 creo-01
59
max 154
Average: 52.5
61
max 154
Average: 52.5
SPECviewperf 12 test score - specvp12 catia-04
103
max 190
Average: 91.5
106
max 190
Average: 91.5
SPECviewperf 12 test score - Catia
103
max 190
Average: 88.6
106
max 190
Average: 88.6
SPECviewperf 12 test score - specvp12 3dsmax-05
145
max 325
Average: 189.5
149
max 325
Average: 189.5
SPECviewperf 12 test score - 3ds Max
142
max 275
Average: 169.8
149
max 275
Average: 169.8
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
Available
HDMI version
The latest version provides a wide signal transmission channel due to the increased number of audio channels, frames per second, etc.
2
max 2.1
Average: 1.9
2
max 2.1
Average: 1.9
DisplayPort
Allows you to connect to a display using DisplayPort
3
max 4
Average: 2.2
3
max 4
Average: 2.2
DVI Outputs
Allows you to connect to a display using DVI
1
max 3
Average: 1.4
1
max 3
Average: 1.4
Number of HDMI connectors
The more their number, the more devices can be connected at the same time (for example, game / TV set-top boxes)
1
max 3
Average: 1.1
1
max 3
Average: 1.1
Interface
PCIe 3.0 x16
PCIe 3.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
Available

FAQ

How does the Colorful iGame GTX 1080 Ti Vulcan AD processor perform in benchmarks?

Passmark Colorful iGame GTX 1080 Ti Vulcan AD scored 17640 points. The second video card scored 18171 points in Passmark.

What FLOPS do video cards have?

FLOPS Colorful iGame GTX 1080 Ti Vulcan AD is 11.63 TFLOPS. But the second video card has FLOPS equal to 10.41 TFLOPS.

What power consumption?

Colorful iGame GTX 1080 Ti Vulcan AD 250 Watt. Gigabyte GeForce GTX 1080 Ti Founders Edition 220 Watt.

How fast are Colorful iGame GTX 1080 Ti Vulcan AD and Gigabyte GeForce GTX 1080 Ti Founders Edition?

Colorful iGame GTX 1080 Ti Vulcan AD operates at 1595 MHz. In this case, the maximum frequency reaches 1708 MHz. The clock base frequency of Gigabyte GeForce GTX 1080 Ti Founders Edition reaches 1480 MHz. In turbo mode it reaches 1582 MHz.

What kind of memory do graphics cards have?

Colorful iGame GTX 1080 Ti Vulcan AD supports GDDR5. Installed 11 GB of RAM. Throughput reaches 484.4 GB/s. Gigabyte GeForce GTX 1080 Ti Founders Edition works with GDDR5. The second one has 11 GB of RAM installed. Its bandwidth is 484.4 GB/s.

How many HDMI connectors do they have?

Colorful iGame GTX 1080 Ti Vulcan AD has 1 HDMI outputs. Gigabyte GeForce GTX 1080 Ti Founders Edition is equipped with 1 HDMI outputs.

What power connectors are used?

Colorful iGame GTX 1080 Ti Vulcan AD uses There is no data. Gigabyte GeForce GTX 1080 Ti Founders Edition is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

Colorful iGame GTX 1080 Ti Vulcan AD is built on Pascal. Gigabyte GeForce GTX 1080 Ti Founders Edition uses the Pascal architecture.

What graphics processor is being used?

Colorful iGame GTX 1080 Ti Vulcan AD is equipped with GP102. Gigabyte GeForce GTX 1080 Ti Founders Edition is set to GP102.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 3. Gigabyte GeForce GTX 1080 Ti Founders Edition 16 PCIe lanes. PCIe version 3.

How many transistors?

Colorful iGame GTX 1080 Ti Vulcan AD has 11800 million transistors. Gigabyte GeForce GTX 1080 Ti Founders Edition has 12000 million transistors