ATI FireGL V7700 ATI FireGL V7700
NVIDIA Quadro RTX A6000 NVIDIA Quadro RTX A6000
VS

Comparision ATI FireGL V7700 vs NVIDIA Quadro RTX A6000

ATI FireGL V7700

ATI FireGL V7700

Rating: 0 points
NVIDIA Quadro RTX A6000

WINNER
NVIDIA Quadro RTX A6000

Rating: 0 points
Grade
ATI FireGL V7700
NVIDIA Quadro RTX A6000
Performance
4
10
Memory
1
5
General information
7
3
Functions
5
8
Ports
3
0

Top specs and features

GPU base clock speed

ATI FireGL V7700: 777 MHz NVIDIA Quadro RTX A6000: 1410 MHz

RAM

ATI FireGL V7700: 0.5 GB NVIDIA Quadro RTX A6000: 49 GB

Memory bandwidth

ATI FireGL V7700: 72.06 GB/s NVIDIA Quadro RTX A6000: 768 GB/s

Gpu memory speed

ATI FireGL V7700: 1126 MHz NVIDIA Quadro RTX A6000: 16000 MHz

FLOPS

ATI FireGL V7700: 0.51 TFLOPS NVIDIA Quadro RTX A6000: TFLOPS

Description

The ATI FireGL V7700 video card is based on the TeraScale architecture. NVIDIA Quadro RTX A6000 on the Ampere architecture. The first has 666 million transistors. The second is 283 million. ATI FireGL V7700 has a transistor size of 55 nm versus 8.

The base clock speed of the first video card is 777 MHz versus 1410 MHz for the second.

Let's move on to memory. ATI FireGL V7700 has 0.5 GB. NVIDIA Quadro RTX A6000 has 0.5 GB installed. The bandwidth of the first video card is 72.06 Gb/s versus 768 Gb/s of the second.

FLOPS of ATI FireGL V7700 is 0.51. At NVIDIA Quadro RTX A6000 There is no data.

Goes to tests in benchmarks. In the Passmark benchmark, ATI FireGL V7700 scored There is no data points. And here is the second card There is no data points. In 3DMark, the first model scored There is no data points. Second 29380 points.

In terms of interfaces. The first video card is connected using There is no data. The second is There is no data. Video card ATI FireGL V7700 has Directx version 10.1. Video card NVIDIA Quadro RTX A6000 -- Directx version - 12.

Regarding cooling, ATI FireGL V7700 has There is no dataW heat dissipation requirements versus 300W for NVIDIA Quadro RTX A6000.

Why NVIDIA Quadro RTX A6000 is better than ATI FireGL V7700

  • Number of transistors 666 million против 283 million, more on 135%

ATI FireGL V7700 vs NVIDIA Quadro RTX A6000: highlights

ATI FireGL V7700
ATI FireGL V7700
NVIDIA Quadro RTX A6000
NVIDIA Quadro RTX A6000
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
777 MHz
max 2457
Average: 1124.9 MHz
1410 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1126 MHz
max 16000
Average: 1468 MHz
16000 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
0.51 TFLOPS
max 1142.32
Average: 53 TFLOPS
TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
0.5 GB
max 128
Average: 4.6 GB
49 GB
max 128
Average: 4.6 GB
Number of threads
The more threads a video card has, the more processing power it can provide.
320
max 18432
Average: 1326.3
10752
max 18432
Average: 1326.3
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
max 16
Average:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
12 GTexel/s    
max 563
Average: 94.3 GTexel/s    
GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
16
max 880
Average: 140.1
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
16
max 256
Average: 56.8
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
320
max 17408
Average:
max 17408
Average:
Processor cores
The number of processor cores in a video card indicates the number of independent computing units capable of performing tasks in parallel. More cores allow for more efficient load balancing and processing of more graphics data, leading to improved performance and rendering quality. Show more
4
max 220
Average:
max 220
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
256
There is no data
architecture name
TeraScale
Ampere
GPU name
RV670
Ampere
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
72.06 GB/s
max 2656
Average: 257.8 GB/s
768 GB/s
max 2656
Average: 257.8 GB/s
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
0.5 GB
max 128
Average: 4.6 GB
49 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
4
max 6
Average: 4.9
6
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
256 bit
max 8192
Average: 283.9 bit
384 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
192
max 826
Average: 356.7
max 826
Average: 356.7
Length
256
max 524
Average: 250.2
max 524
Average: 250.2
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
FireGL
There is no data
Manufacturer
TSMC
There is no data
Power supply power
When choosing a power supply for a video card, you must take into account the power requirements of the video card manufacturer, as well as other computer components. Show more
200
max 1300
Average:
max 1300
Average:
Year of issue
2007
max 2023
Average:
2020
max 2023
Average:
Technological process
The small size of the semiconductors means this is a new generation chip.
55 nm
Average: 34.7 nm
8 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
666 million
max 80000
Average: 7150 million
283 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
2
max 4
Average: 3
4
max 4
Average: 3
Width
111 mm
max 421.7
Average: 192.1 mm
mm
max 421.7
Average: 192.1 mm
Purpose
Workstation
Workstation
Price at the time of release
899 $
max 419999
Average: 5679.5 $
4649 $
max 419999
Average: 5679.5 $
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
3
max 4.6
Average:
4.6
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
10.1
max 12.2
Average: 11.4
12
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
4.1
max 6.7
Average: 5.9
6.5
max 6.7
Average: 5.9
Ports
Number of 6-pin connectors
1
max 2
Average: 1.2
max 2
Average: 1.2
S-Video
S-Video in graphics cards refers to a video interface that is used to transmit an analog video signal.
Available
There is no data
DisplayPort
Allows you to connect to a display using DisplayPort
1
max 4
Average: 2.2
max 4
Average: 2.2
DVI Outputs
Allows you to connect to a display using DVI
1
max 3
Average: 1.4
max 3
Average: 1.4

FAQ

How does the ATI FireGL V7700 processor perform in benchmarks?

Passmark ATI FireGL V7700 scored There is no data points. The second video card scored There is no data points in Passmark.

What FLOPS do video cards have?

FLOPS ATI FireGL V7700 is 0.51 TFLOPS. But the second video card has FLOPS equal to There is no data TFLOPS.

What power consumption?

ATI FireGL V7700 There is no data Watt. NVIDIA Quadro RTX A6000 300 Watt.

How fast are ATI FireGL V7700 and NVIDIA Quadro RTX A6000?

ATI FireGL V7700 operates at 777 MHz. In this case, the maximum frequency reaches There is no data MHz. The clock base frequency of NVIDIA Quadro RTX A6000 reaches 1410 MHz. In turbo mode it reaches 1800 MHz.

What kind of memory do graphics cards have?

ATI FireGL V7700 supports GDDR4. Installed 0.5 GB of RAM. Throughput reaches 72.06 GB/s. NVIDIA Quadro RTX A6000 works with GDDR6. The second one has 49 GB of RAM installed. Its bandwidth is 72.06 GB/s.

How many HDMI connectors do they have?

ATI FireGL V7700 has There is no data HDMI outputs. NVIDIA Quadro RTX A6000 is equipped with There is no data HDMI outputs.

What power connectors are used?

ATI FireGL V7700 uses There is no data. NVIDIA Quadro RTX A6000 is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

ATI FireGL V7700 is built on TeraScale. NVIDIA Quadro RTX A6000 uses the Ampere architecture.

What graphics processor is being used?

ATI FireGL V7700 is equipped with RV670. NVIDIA Quadro RTX A6000 is set to Ampere.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 2. NVIDIA Quadro RTX A6000 16 PCIe lanes. PCIe version 2.

How many transistors?

ATI FireGL V7700 has 666 million transistors. NVIDIA Quadro RTX A6000 has 283 million transistors