XFX Radeon RX 550 4GB XFX Radeon RX 550 4GB
Asus Strix Radeon R9 390X DirectCU III Asus Strix Radeon R9 390X DirectCU III
VS

Comparision XFX Radeon RX 550 4GB vs Asus Strix Radeon R9 390X DirectCU III

XFX Radeon RX 550 4GB

XFX Radeon RX 550 4GB

Rating: 9 points
Asus Strix Radeon R9 390X DirectCU III

WINNER
Asus Strix Radeon R9 390X DirectCU III

Rating: 32 points
Grade
XFX Radeon RX 550 4GB
Asus Strix Radeon R9 390X DirectCU III
Performance
6
5
Memory
3
4
General information
5
7
Functions
8
8
Benchmark tests
1
3
Ports
4
3

Top specs and features

Passmark score

XFX Radeon RX 550 4GB: 2630 Asus Strix Radeon R9 390X DirectCU III: 9524

3DMark Cloud Gate GPU benchmark score

XFX Radeon RX 550 4GB: 22002 Asus Strix Radeon R9 390X DirectCU III: 74321

3DMark Fire Strike Score

XFX Radeon RX 550 4GB: 3101 Asus Strix Radeon R9 390X DirectCU III: 10426

3DMark Fire Strike Graphics test score

XFX Radeon RX 550 4GB: 3479 Asus Strix Radeon R9 390X DirectCU III: 12384

3DMark 11 Performance GPU benchmark score

XFX Radeon RX 550 4GB: 4352 Asus Strix Radeon R9 390X DirectCU III: 17937

Description

The XFX Radeon RX 550 4GB video card is based on the Polaris architecture. Asus Strix Radeon R9 390X DirectCU III on the GCN architecture. The first has 2200 million transistors. The second is 6200 million. XFX Radeon RX 550 4GB has a transistor size of 14 nm versus 28.

The base clock speed of the first video card is 1100 MHz versus 1050 MHz for the second.

Let's move on to memory. XFX Radeon RX 550 4GB has 4 GB. Asus Strix Radeon R9 390X DirectCU III has 4 GB installed. The bandwidth of the first video card is 112 Gb/s versus 384 Gb/s of the second.

FLOPS of XFX Radeon RX 550 4GB is 1.2. At Asus Strix Radeon R9 390X DirectCU III 5.89.

Goes to tests in benchmarks. In the Passmark benchmark, XFX Radeon RX 550 4GB scored 2630 points. And here is the second card 9524 points. In 3DMark, the first model scored 3479 points. Second 12384 points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x8. The second is PCIe 3.0 x16. Video card XFX Radeon RX 550 4GB has Directx version 12. Video card Asus Strix Radeon R9 390X DirectCU III -- Directx version - 12.

Regarding cooling, XFX Radeon RX 550 4GB has 65W heat dissipation requirements versus 275W for Asus Strix Radeon R9 390X DirectCU III.

Why Asus Strix Radeon R9 390X DirectCU III is better than XFX Radeon RX 550 4GB

  • GPU base clock speed 1100 MHz против 1050 MHz, more on 5%

XFX Radeon RX 550 4GB vs Asus Strix Radeon R9 390X DirectCU III: highlights

XFX Radeon RX 550 4GB
XFX Radeon RX 550 4GB
Asus Strix Radeon R9 390X DirectCU III
Asus Strix Radeon R9 390X DirectCU III
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1100 MHz
max 2457
Average: 1124.9 MHz
1050 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1750 MHz
max 16000
Average: 1468 MHz
1500 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
1.2 TFLOPS
max 1142.32
Average: 53 TFLOPS
5.89 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
4 GB
max 128
Average: 4.6 GB
8 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
8
max 16
Average:
16
max 16
Average:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
19.25 GTexel/s    
max 563
Average: 94.3 GTexel/s    
GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
32
max 880
Average: 140.1
176
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
16
max 256
Average: 56.8
64
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
512
max 17408
Average:
2816
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
512
1024
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
1203 MHz
max 2903
Average: 1514 MHz
MHz
max 2903
Average: 1514 MHz
Texture size
A certain number of textured pixels are displayed on the screen every second.
38.5 GTexels/s
max 756.8
Average: 145.4 GTexels/s
185 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Polaris
GCN
GPU name
Polaris 12
Grenada XT
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
112 GB/s
max 2656
Average: 257.8 GB/s
384 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
7000 MHz
max 19500
Average: 6984.5 MHz
6000 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
4 GB
max 128
Average: 4.6 GB
8 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
128 bit
max 8192
Average: 283.9 bit
512 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
103
max 826
Average: 356.7
438
max 826
Average: 356.7
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
Polaris
Pirate Islands
Manufacturer
GlobalFoundries
TSMC
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
65 W
Average: 160 W
275 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
14 nm
Average: 34.7 nm
28 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
2200 million
max 80000
Average: 7150 million
6200 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
3
max 4
Average: 3
Width
170 mm
max 421.7
Average: 192.1 mm
300 mm
max 421.7
Average: 192.1 mm
Height
120.9 mm
max 620
Average: 89.6 mm
137.7 mm
max 620
Average: 89.6 mm
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.5
max 4.6
Average:
4.5
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12
max 12.2
Average: 11.4
12
max 12.2
Average: 11.4
Supports FreeSync technology
FreeSync technology in AMD graphics cards is an adaptive frame synchronization that reduces or eliminates tearing and stuttering (jerking) during gameplay. Show more
Available
Available
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
6.4
max 6.7
Average: 5.9
6.3
max 6.7
Average: 5.9
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
2630
max 30117
Average: 7628.6
9524
max 30117
Average: 7628.6
3DMark Cloud Gate GPU benchmark score
22002
max 196940
Average: 80042.3
74321
max 196940
Average: 80042.3
3DMark Fire Strike Score
3101
max 39424
Average: 12463
10426
max 39424
Average: 12463
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
3479
max 51062
Average: 11859.1
12384
max 51062
Average: 11859.1
3DMark 11 Performance GPU benchmark score
4352
max 59675
Average: 18799.9
17937
max 59675
Average: 18799.9
3DMark Ice Storm GPU benchmark score
228375
max 539757
Average: 372425.7
317897
max 539757
Average: 372425.7
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
Available
HDMI version
The latest version provides a wide signal transmission channel due to the increased number of audio channels, frames per second, etc.
2
max 2.1
Average: 1.9
max 2.1
Average: 1.9
DisplayPort
Allows you to connect to a display using DisplayPort
1
max 4
Average: 2.2
1
max 4
Average: 2.2
DVI Outputs
Allows you to connect to a display using DVI
1
max 3
Average: 1.4
2
max 3
Average: 1.4
Number of HDMI connectors
The more their number, the more devices can be connected at the same time (for example, game / TV set-top boxes)
1
max 3
Average: 1.1
1
max 3
Average: 1.1
Interface
PCIe 3.0 x8
PCIe 3.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
Available

FAQ

How does the XFX Radeon RX 550 4GB processor perform in benchmarks?

Passmark XFX Radeon RX 550 4GB scored 2630 points. The second video card scored 9524 points in Passmark.

What FLOPS do video cards have?

FLOPS XFX Radeon RX 550 4GB is 1.2 TFLOPS. But the second video card has FLOPS equal to 5.89 TFLOPS.

What power consumption?

XFX Radeon RX 550 4GB 65 Watt. Asus Strix Radeon R9 390X DirectCU III 275 Watt.

How fast are XFX Radeon RX 550 4GB and Asus Strix Radeon R9 390X DirectCU III?

XFX Radeon RX 550 4GB operates at 1100 MHz. In this case, the maximum frequency reaches 1203 MHz. The clock base frequency of Asus Strix Radeon R9 390X DirectCU III reaches 1050 MHz. In turbo mode it reaches There is no data MHz.

What kind of memory do graphics cards have?

XFX Radeon RX 550 4GB supports GDDR5. Installed 4 GB of RAM. Throughput reaches 112 GB/s. Asus Strix Radeon R9 390X DirectCU III works with GDDR5. The second one has 8 GB of RAM installed. Its bandwidth is 112 GB/s.

How many HDMI connectors do they have?

XFX Radeon RX 550 4GB has 1 HDMI outputs. Asus Strix Radeon R9 390X DirectCU III is equipped with 1 HDMI outputs.

What power connectors are used?

XFX Radeon RX 550 4GB uses There is no data. Asus Strix Radeon R9 390X DirectCU III is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

XFX Radeon RX 550 4GB is built on Polaris. Asus Strix Radeon R9 390X DirectCU III uses the GCN architecture.

What graphics processor is being used?

XFX Radeon RX 550 4GB is equipped with Polaris 12. Asus Strix Radeon R9 390X DirectCU III is set to Grenada XT.

How many PCIe lanes

The first graphics card has 8 PCIe lanes. And the PCIe version is 3. Asus Strix Radeon R9 390X DirectCU III 8 PCIe lanes. PCIe version 3.

How many transistors?

XFX Radeon RX 550 4GB has 2200 million transistors. Asus Strix Radeon R9 390X DirectCU III has 6200 million transistors