AMD FirePro W9100 AMD FirePro W9100
NVIDIA Quadro P6000 NVIDIA Quadro P6000
VS

Comparision AMD FirePro W9100 vs NVIDIA Quadro P6000

AMD FirePro W9100

AMD FirePro W9100

Rating: 25 points
NVIDIA Quadro P6000

WINNER
NVIDIA Quadro P6000

Rating: 54 points
Grade
AMD FirePro W9100
NVIDIA Quadro P6000
Performance
5
7
Memory
4
6
General information
7
7
Functions
7
8
Benchmark tests
2
5
Ports
3
0

Top specs and features

Passmark score

AMD FirePro W9100: 7443 NVIDIA Quadro P6000: 16280

GPU base clock speed

AMD FirePro W9100: 930 MHz NVIDIA Quadro P6000: 1506 MHz

RAM

AMD FirePro W9100: 16 GB NVIDIA Quadro P6000: 24 GB

Memory bandwidth

AMD FirePro W9100: 320 GB/s NVIDIA Quadro P6000: 432.8 GB/s

Effective memory speed

AMD FirePro W9100: 5000 MHz NVIDIA Quadro P6000: 9016 MHz

Description

The AMD FirePro W9100 video card is based on the GCN 2.0 architecture. NVIDIA Quadro P6000 on the Pascal architecture. The first has 6200 million transistors. The second is 11800 million. AMD FirePro W9100 has a transistor size of 28 nm versus 16.

The base clock speed of the first video card is 930 MHz versus 1506 MHz for the second.

Let's move on to memory. AMD FirePro W9100 has 16 GB. NVIDIA Quadro P6000 has 16 GB installed. The bandwidth of the first video card is 320 Gb/s versus 432.8 Gb/s of the second.

FLOPS of AMD FirePro W9100 is 5.02. At NVIDIA Quadro P6000 12.86.

Goes to tests in benchmarks. In the Passmark benchmark, AMD FirePro W9100 scored 7443 points. And here is the second card 16280 points. In 3DMark, the first model scored There is no data points. Second There is no data points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x16. The second is PCIe 3.0 x16. Video card AMD FirePro W9100 has Directx version 12. Video card NVIDIA Quadro P6000 -- Directx version - 12.1.

Regarding cooling, AMD FirePro W9100 has 275W heat dissipation requirements versus 250W for NVIDIA Quadro P6000.

Why NVIDIA Quadro P6000 is better than AMD FirePro W9100

  • Gpu memory speed 1250 MHz против 1127 MHz, more on 11%

AMD FirePro W9100 vs NVIDIA Quadro P6000: highlights

AMD FirePro W9100
AMD FirePro W9100
NVIDIA Quadro P6000
NVIDIA Quadro P6000
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
930 MHz
max 2457
Average: 1124.9 MHz
1506 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1250 MHz
max 16000
Average: 1468 MHz
1127 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
5.02 TFLOPS
max 1142.32
Average: 53 TFLOPS
12.86 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
16 GB
max 128
Average: 4.6 GB
24 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
60 GTexel/s    
max 563
Average: 94.3 GTexel/s    
158 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
176
max 880
Average: 140.1
240
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
64
max 256
Average: 56.8
96
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
2816
max 17408
Average:
3840
max 17408
Average:
Processor cores
The number of processor cores in a video card indicates the number of independent computing units capable of performing tasks in parallel. More cores allow for more efficient load balancing and processing of more graphics data, leading to improved performance and rendering quality. Show more
44
max 220
Average:
max 220
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
1024
3000
Texture size
A certain number of textured pixels are displayed on the screen every second.
163.7 GTexels/s
max 756.8
Average: 145.4 GTexels/s
394.8 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
GCN 2.0
Pascal
GPU name
Hawaii
GP102
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
320 GB/s
max 2656
Average: 257.8 GB/s
432.8 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
5000 MHz
max 19500
Average: 6984.5 MHz
9016 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
16 GB
max 128
Average: 4.6 GB
24 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
512 bit
max 8192
Average: 283.9 bit
384 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
438
max 826
Average: 356.7
471
max 826
Average: 356.7
Length
275
max 524
Average: 250.2
268
max 524
Average: 250.2
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
FirePro
Quadro
Manufacturer
TSMC
TSMC
Power supply power
When choosing a power supply for a video card, you must take into account the power requirements of the video card manufacturer, as well as other computer components. Show more
600
max 1300
Average:
600
max 1300
Average:
Year of issue
2014
max 2023
Average:
2016
max 2023
Average:
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
275 W
Average: 160 W
250 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
28 nm
Average: 34.7 nm
16 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
6200 million
max 80000
Average: 7150 million
11800 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
3
max 4
Average: 3
Width
109 mm
max 421.7
Average: 192.1 mm
112 mm
max 421.7
Average: 192.1 mm
Purpose
Workstation
Workstation
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.6
max 4.6
Average:
4.6
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12
max 12.2
Average: 11.4
12.1
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
6.3
max 6.7
Average: 5.9
6.4
max 6.7
Average: 5.9
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
7443
max 30117
Average: 7628.6
16280
max 30117
Average: 7628.6
Ports
S-Video
S-Video in graphics cards refers to a video interface that is used to transmit an analog video signal.
Available
There is no data
mini-DisplayPort
Allows you to connect to a display using mini DisplayPort
6
max 8
Average: 2.1
max 8
Average: 2.1
Interface
PCIe 3.0 x16
PCIe 3.0 x16

FAQ

How does the AMD FirePro W9100 processor perform in benchmarks?

Passmark AMD FirePro W9100 scored 7443 points. The second video card scored 16280 points in Passmark.

What FLOPS do video cards have?

FLOPS AMD FirePro W9100 is 5.02 TFLOPS. But the second video card has FLOPS equal to 12.86 TFLOPS.

What power consumption?

AMD FirePro W9100 275 Watt. NVIDIA Quadro P6000 250 Watt.

How fast are AMD FirePro W9100 and NVIDIA Quadro P6000?

AMD FirePro W9100 operates at 930 MHz. In this case, the maximum frequency reaches There is no data MHz. The clock base frequency of NVIDIA Quadro P6000 reaches 1506 MHz. In turbo mode it reaches 1645 MHz.

What kind of memory do graphics cards have?

AMD FirePro W9100 supports GDDR5. Installed 16 GB of RAM. Throughput reaches 320 GB/s. NVIDIA Quadro P6000 works with GDDR5. The second one has 24 GB of RAM installed. Its bandwidth is 320 GB/s.

How many HDMI connectors do they have?

AMD FirePro W9100 has There is no data HDMI outputs. NVIDIA Quadro P6000 is equipped with There is no data HDMI outputs.

What power connectors are used?

AMD FirePro W9100 uses There is no data. NVIDIA Quadro P6000 is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

AMD FirePro W9100 is built on GCN 2.0. NVIDIA Quadro P6000 uses the Pascal architecture.

What graphics processor is being used?

AMD FirePro W9100 is equipped with Hawaii. NVIDIA Quadro P6000 is set to GP102.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 3. NVIDIA Quadro P6000 16 PCIe lanes. PCIe version 3.

How many transistors?

AMD FirePro W9100 has 6200 million transistors. NVIDIA Quadro P6000 has 11800 million transistors