Sapphire Pulse Radeon RX 560 4GB Sapphire Pulse Radeon RX 560 4GB
Sapphire Nitro+ Radeon RX 570 4GB Sapphire Nitro+ Radeon RX 570 4GB
VS

Comparision Sapphire Pulse Radeon RX 560 4GB vs Sapphire Nitro+ Radeon RX 570 4GB

Sapphire Nitro+ Radeon RX 570 4GB

WINNER
Sapphire Nitro+ Radeon RX 570 4GB

Rating: 23 points
Grade
Sapphire Pulse Radeon RX 560 4GB
Sapphire Nitro+ Radeon RX 570 4GB
Performance
5
6
Memory
3
3
General information
7
5
Functions
7
8
Benchmark tests
1
2
Ports
4
4

Top specs and features

Passmark score

Sapphire Pulse Radeon RX 560 4GB: 3495 Sapphire Nitro+ Radeon RX 570 4GB: 6924

GPU base clock speed

Sapphire Pulse Radeon RX 560 4GB: 1175 MHz Sapphire Nitro+ Radeon RX 570 4GB: 1168 MHz

RAM

Sapphire Pulse Radeon RX 560 4GB: 4 GB Sapphire Nitro+ Radeon RX 570 4GB: 4 GB

Memory bandwidth

Sapphire Pulse Radeon RX 560 4GB: 112 GB/s Sapphire Nitro+ Radeon RX 570 4GB: 224 GB/s

Effective memory speed

Sapphire Pulse Radeon RX 560 4GB: 7000 MHz Sapphire Nitro+ Radeon RX 570 4GB: 7000 MHz

Description

The Sapphire Pulse Radeon RX 560 4GB video card is based on the GCN 4.0 architecture. Sapphire Nitro+ Radeon RX 570 4GB on the Polaris architecture. The first has 3000 million transistors. The second is 5700 million. Sapphire Pulse Radeon RX 560 4GB has a transistor size of 14 nm versus 14.

The base clock speed of the first video card is 1175 MHz versus 1168 MHz for the second.

Let's move on to memory. Sapphire Pulse Radeon RX 560 4GB has 4 GB. Sapphire Nitro+ Radeon RX 570 4GB has 4 GB installed. The bandwidth of the first video card is 112 Gb/s versus 224 Gb/s of the second.

FLOPS of Sapphire Pulse Radeon RX 560 4GB is 2.52. At Sapphire Nitro+ Radeon RX 570 4GB 5.27.

Goes to tests in benchmarks. In the Passmark benchmark, Sapphire Pulse Radeon RX 560 4GB scored 3495 points. And here is the second card 6924 points. In 3DMark, the first model scored There is no data points. Second 13740 points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x8. The second is PCIe 3.0 x16. Video card Sapphire Pulse Radeon RX 560 4GB has Directx version 12. Video card Sapphire Nitro+ Radeon RX 570 4GB -- Directx version - 12.

Regarding cooling, Sapphire Pulse Radeon RX 560 4GB has 75W heat dissipation requirements versus 120W for Sapphire Nitro+ Radeon RX 570 4GB.

Why Sapphire Nitro+ Radeon RX 570 4GB is better than Sapphire Pulse Radeon RX 560 4GB

  • GPU base clock speed 1175 MHz против 1168 MHz, more on 1%
  • Power Consumption (TDP) 75 W против 120 W, less by -37%

Sapphire Pulse Radeon RX 560 4GB vs Sapphire Nitro+ Radeon RX 570 4GB: highlights

Sapphire Pulse Radeon RX 560 4GB
Sapphire Pulse Radeon RX 560 4GB
Sapphire Nitro+ Radeon RX 570 4GB
Sapphire Nitro+ Radeon RX 570 4GB
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1175 MHz
max 2457
Average: 1124.9 MHz
1168 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1750 MHz
max 16000
Average: 1468 MHz
1750 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
2.52 TFLOPS
max 1142.32
Average: 53 TFLOPS
5.27 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
4 GB
max 128
Average: 4.6 GB
4 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
8
max 16
Average:
16
max 16
Average:
L1 cache size
The amount of L1 cache in video cards is usually small and is measured in kilobytes (KB) or megabytes (MB). It is designed to temporarily store the most active and frequently used data and instructions, allowing the graphics card to access them faster and reduce delays in graphics operations. Show more
16
There is no data
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
20.4 GTexel/s    
max 563
Average: 94.3 GTexel/s    
42.9 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
64
max 880
Average: 140.1
128
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
16
max 256
Average: 56.8
32
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
1024
max 17408
Average:
2048
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
1024
2000
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
300 MHz
max 2903
Average: 1514 MHz
1325 MHz
max 2903
Average: 1514 MHz
Texture size
A certain number of textured pixels are displayed on the screen every second.
81.6 GTexels/s
max 756.8
Average: 145.4 GTexels/s
171.5 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
GCN 4.0
Polaris
GPU name
Polaris 21
Polaris 20 Ellesmere
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
112 GB/s
max 2656
Average: 257.8 GB/s
224 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
7000 MHz
max 19500
Average: 6984.5 MHz
7000 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
4 GB
max 128
Average: 4.6 GB
4 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
128 bit
max 8192
Average: 283.9 bit
256 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
123
max 826
Average: 356.7
232
max 826
Average: 356.7
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
Polaris
Polaris
Manufacturer
GlobalFoundries
GlobalFoundries
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
75 W
Average: 160 W
120 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
14 nm
Average: 34.7 nm
14 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
3000 million
max 80000
Average: 7150 million
5700 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
3
max 4
Average: 3
Width
210 mm
max 421.7
Average: 192.1 mm
240 mm
max 421.7
Average: 192.1 mm
Height
112 mm
max 620
Average: 89.6 mm
120 mm
max 620
Average: 89.6 mm
Purpose
Desktop
There is no data
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.5
max 4.6
Average:
4.5
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12
max 12.2
Average: 11.4
12
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
6.4
max 6.7
Average: 5.9
6.4
max 6.7
Average: 5.9
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
3495
max 30117
Average: 7628.6
6924
max 30117
Average: 7628.6
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
Available
HDMI version
The latest version provides a wide signal transmission channel due to the increased number of audio channels, frames per second, etc.
2
max 2.1
Average: 1.9
2
max 2.1
Average: 1.9
DisplayPort
Allows you to connect to a display using DisplayPort
1
max 4
Average: 2.2
3
max 4
Average: 2.2
DVI Outputs
Allows you to connect to a display using DVI
1
max 3
Average: 1.4
1
max 3
Average: 1.4
Number of HDMI connectors
The more their number, the more devices can be connected at the same time (for example, game / TV set-top boxes)
1
max 3
Average: 1.1
2
max 3
Average: 1.1
Interface
PCIe 3.0 x8
PCIe 3.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
Available

FAQ

How does the Sapphire Pulse Radeon RX 560 4GB processor perform in benchmarks?

Passmark Sapphire Pulse Radeon RX 560 4GB scored 3495 points. The second video card scored 6924 points in Passmark.

What FLOPS do video cards have?

FLOPS Sapphire Pulse Radeon RX 560 4GB is 2.52 TFLOPS. But the second video card has FLOPS equal to 5.27 TFLOPS.

What power consumption?

Sapphire Pulse Radeon RX 560 4GB 75 Watt. Sapphire Nitro+ Radeon RX 570 4GB 120 Watt.

How fast are Sapphire Pulse Radeon RX 560 4GB and Sapphire Nitro+ Radeon RX 570 4GB?

Sapphire Pulse Radeon RX 560 4GB operates at 1175 MHz. In this case, the maximum frequency reaches 300 MHz. The clock base frequency of Sapphire Nitro+ Radeon RX 570 4GB reaches 1168 MHz. In turbo mode it reaches 1325 MHz.

What kind of memory do graphics cards have?

Sapphire Pulse Radeon RX 560 4GB supports GDDR5. Installed 4 GB of RAM. Throughput reaches 112 GB/s. Sapphire Nitro+ Radeon RX 570 4GB works with GDDR5. The second one has 4 GB of RAM installed. Its bandwidth is 112 GB/s.

How many HDMI connectors do they have?

Sapphire Pulse Radeon RX 560 4GB has 1 HDMI outputs. Sapphire Nitro+ Radeon RX 570 4GB is equipped with 2 HDMI outputs.

What power connectors are used?

Sapphire Pulse Radeon RX 560 4GB uses There is no data. Sapphire Nitro+ Radeon RX 570 4GB is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

Sapphire Pulse Radeon RX 560 4GB is built on GCN 4.0. Sapphire Nitro+ Radeon RX 570 4GB uses the Polaris architecture.

What graphics processor is being used?

Sapphire Pulse Radeon RX 560 4GB is equipped with Polaris 21. Sapphire Nitro+ Radeon RX 570 4GB is set to Polaris 20 Ellesmere.

How many PCIe lanes

The first graphics card has 8 PCIe lanes. And the PCIe version is 3. Sapphire Nitro+ Radeon RX 570 4GB 8 PCIe lanes. PCIe version 3.

How many transistors?

Sapphire Pulse Radeon RX 560 4GB has 3000 million transistors. Sapphire Nitro+ Radeon RX 570 4GB has 5700 million transistors