NVIDIA Quadro P5000 NVIDIA Quadro P5000
Zotac GeForce GTX 1080 Ti ArcticStorm Zotac GeForce GTX 1080 Ti ArcticStorm
VS

Comparision NVIDIA Quadro P5000 vs Zotac GeForce GTX 1080 Ti ArcticStorm

NVIDIA Quadro P5000

NVIDIA Quadro P5000

Rating: 39 points
Zotac GeForce GTX 1080 Ti ArcticStorm

WINNER
Zotac GeForce GTX 1080 Ti ArcticStorm

Rating: 58 points
Grade
NVIDIA Quadro P5000
Zotac GeForce GTX 1080 Ti ArcticStorm
Performance
7
7
Memory
5
6
General information
7
5
Functions
8
7
Benchmark tests
4
6
Ports
0
4

Top specs and features

Passmark score

NVIDIA Quadro P5000: 11878 Zotac GeForce GTX 1080 Ti ArcticStorm: 17375

GPU base clock speed

NVIDIA Quadro P5000: 1607 MHz Zotac GeForce GTX 1080 Ti ArcticStorm: 1506 MHz

RAM

NVIDIA Quadro P5000: 16 GB Zotac GeForce GTX 1080 Ti ArcticStorm: 11 GB

Memory bandwidth

NVIDIA Quadro P5000: 288.5 GB/s Zotac GeForce GTX 1080 Ti ArcticStorm: 484.4 GB/s

Effective memory speed

NVIDIA Quadro P5000: 9016 MHz Zotac GeForce GTX 1080 Ti ArcticStorm: 11008 MHz

Description

The NVIDIA Quadro P5000 video card is based on the Pascal architecture. Zotac GeForce GTX 1080 Ti ArcticStorm on the Pascal architecture. The first has 7200 million transistors. The second is 12000 million. NVIDIA Quadro P5000 has a transistor size of 16 nm versus 16.

The base clock speed of the first video card is 1607 MHz versus 1506 MHz for the second.

Let's move on to memory. NVIDIA Quadro P5000 has 16 GB. Zotac GeForce GTX 1080 Ti ArcticStorm has 16 GB installed. The bandwidth of the first video card is 288.5 Gb/s versus 484.4 Gb/s of the second.

FLOPS of NVIDIA Quadro P5000 is 8.74. At Zotac GeForce GTX 1080 Ti ArcticStorm 11.26.

Goes to tests in benchmarks. In the Passmark benchmark, NVIDIA Quadro P5000 scored 11878 points. And here is the second card 17375 points. In 3DMark, the first model scored There is no data points. Second 26527 points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x16. The second is PCIe 3.0 x16. Video card NVIDIA Quadro P5000 has Directx version 12.1. Video card Zotac GeForce GTX 1080 Ti ArcticStorm -- Directx version - 12.

Regarding cooling, NVIDIA Quadro P5000 has 180W heat dissipation requirements versus 250W for Zotac GeForce GTX 1080 Ti ArcticStorm.

Why Zotac GeForce GTX 1080 Ti ArcticStorm is better than NVIDIA Quadro P5000

  • GPU base clock speed 1607 MHz против 1506 MHz, more on 7%
  • RAM 16 GB против 11 GB, more on 45%
  • Turbo gpu 1733 MHz против 1620 MHz, more on 7%

NVIDIA Quadro P5000 vs Zotac GeForce GTX 1080 Ti ArcticStorm: highlights

NVIDIA Quadro P5000
NVIDIA Quadro P5000
Zotac GeForce GTX 1080 Ti ArcticStorm
Zotac GeForce GTX 1080 Ti ArcticStorm
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1607 MHz
max 2457
Average: 1124.9 MHz
1506 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1127 MHz
max 16000
Average: 1468 MHz
1376 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
8.74 TFLOPS
max 1142.32
Average: 53 TFLOPS
11.26 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
16 GB
max 128
Average: 4.6 GB
11 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
111 GTexel/s    
max 563
Average: 94.3 GTexel/s    
142.6 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
160
max 880
Average: 140.1
224
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
64
max 256
Average: 56.8
88
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
2560
max 17408
Average:
3584
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
2000
2750
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
1733 MHz
max 2903
Average: 1514 MHz
1620 MHz
max 2903
Average: 1514 MHz
Texture size
A certain number of textured pixels are displayed on the screen every second.
277.3 GTexels/s
max 756.8
Average: 145.4 GTexels/s
362.9 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Pascal
Pascal
GPU name
GP104
GP102
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
288.5 GB/s
max 2656
Average: 257.8 GB/s
484.4 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
9016 MHz
max 19500
Average: 6984.5 MHz
11008 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
16 GB
max 128
Average: 4.6 GB
11 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
256 bit
max 8192
Average: 283.9 bit
352 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
314
max 826
Average: 356.7
471
max 826
Average: 356.7
Length
268
max 524
Average: 250.2
max 524
Average: 250.2
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
Quadro
GeForce 10
Manufacturer
TSMC
TSMC
Power supply power
When choosing a power supply for a video card, you must take into account the power requirements of the video card manufacturer, as well as other computer components. Show more
450
max 1300
Average:
max 1300
Average:
Year of issue
2016
max 2023
Average:
max 2023
Average:
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
180 W
Average: 160 W
250 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
16 nm
Average: 34.7 nm
16 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
7200 million
max 80000
Average: 7150 million
12000 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
3
max 4
Average: 3
Width
113 mm
max 421.7
Average: 192.1 mm
300 mm
max 421.7
Average: 192.1 mm
Purpose
Workstation
There is no data
Price at the time of release
2499 $
max 419999
Average: 5679.5 $
$
max 419999
Average: 5679.5 $
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.6
max 4.6
Average:
4.5
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12.1
max 12.2
Average: 11.4
12
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
6.4
max 6.7
Average: 5.9
6.4
max 6.7
Average: 5.9
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
6.1
max 9
Average:
6.1
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
11878
max 30117
Average: 7628.6
17375
max 30117
Average: 7628.6
Ports
DisplayPort
Allows you to connect to a display using DisplayPort
4
max 4
Average: 2.2
3
max 4
Average: 2.2
DVI Outputs
Allows you to connect to a display using DVI
1
max 3
Average: 1.4
1
max 3
Average: 1.4
Interface
PCIe 3.0 x16
PCIe 3.0 x16

FAQ

How does the NVIDIA Quadro P5000 processor perform in benchmarks?

Passmark NVIDIA Quadro P5000 scored 11878 points. The second video card scored 17375 points in Passmark.

What FLOPS do video cards have?

FLOPS NVIDIA Quadro P5000 is 8.74 TFLOPS. But the second video card has FLOPS equal to 11.26 TFLOPS.

What power consumption?

NVIDIA Quadro P5000 180 Watt. Zotac GeForce GTX 1080 Ti ArcticStorm 250 Watt.

How fast are NVIDIA Quadro P5000 and Zotac GeForce GTX 1080 Ti ArcticStorm?

NVIDIA Quadro P5000 operates at 1607 MHz. In this case, the maximum frequency reaches 1733 MHz. The clock base frequency of Zotac GeForce GTX 1080 Ti ArcticStorm reaches 1506 MHz. In turbo mode it reaches 1620 MHz.

What kind of memory do graphics cards have?

NVIDIA Quadro P5000 supports GDDR5. Installed 16 GB of RAM. Throughput reaches 288.5 GB/s. Zotac GeForce GTX 1080 Ti ArcticStorm works with GDDR5. The second one has 11 GB of RAM installed. Its bandwidth is 288.5 GB/s.

How many HDMI connectors do they have?

NVIDIA Quadro P5000 has There is no data HDMI outputs. Zotac GeForce GTX 1080 Ti ArcticStorm is equipped with 1 HDMI outputs.

What power connectors are used?

NVIDIA Quadro P5000 uses There is no data. Zotac GeForce GTX 1080 Ti ArcticStorm is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

NVIDIA Quadro P5000 is built on Pascal. Zotac GeForce GTX 1080 Ti ArcticStorm uses the Pascal architecture.

What graphics processor is being used?

NVIDIA Quadro P5000 is equipped with GP104. Zotac GeForce GTX 1080 Ti ArcticStorm is set to GP102.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 3. Zotac GeForce GTX 1080 Ti ArcticStorm 16 PCIe lanes. PCIe version 3.

How many transistors?

NVIDIA Quadro P5000 has 7200 million transistors. Zotac GeForce GTX 1080 Ti ArcticStorm has 12000 million transistors