NVIDIA GeForce MX330 NVIDIA GeForce MX330
NVIDIA GeForce GTX 760 NVIDIA GeForce GTX 760
VS

Comparision NVIDIA GeForce MX330 vs NVIDIA GeForce GTX 760

NVIDIA GeForce MX330

NVIDIA GeForce MX330

Rating: 8 points
NVIDIA GeForce GTX 760

WINNER
NVIDIA GeForce GTX 760

Rating: 15 points
Grade
NVIDIA GeForce MX330
NVIDIA GeForce GTX 760
Performance
6
5
Memory
3
3
General information
5
7
Functions
8
8
Benchmark tests
1
2
Ports
0
7

Top specs and features

Passmark score

NVIDIA GeForce MX330: 2505 NVIDIA GeForce GTX 760: 4592

3DMark Cloud Gate GPU benchmark score

NVIDIA GeForce MX330: 19806 NVIDIA GeForce GTX 760: 38599

3DMark Fire Strike Score

NVIDIA GeForce MX330: 3316 NVIDIA GeForce GTX 760: 5221

3DMark Fire Strike Graphics test score

NVIDIA GeForce MX330: 3595 NVIDIA GeForce GTX 760: 5729

3DMark 11 Performance GPU benchmark score

NVIDIA GeForce MX330: 4619 NVIDIA GeForce GTX 760: 7655

Description

The NVIDIA GeForce MX330 video card is based on the Pascal architecture. NVIDIA GeForce GTX 760 on the Kepler architecture. The first has 1800 million transistors. The second is 3540 million. NVIDIA GeForce MX330 has a transistor size of 14 nm versus 28.

The base clock speed of the first video card is 1531 MHz versus 980 MHz for the second.

Let's move on to memory. NVIDIA GeForce MX330 has 2 GB. NVIDIA GeForce GTX 760 has 2 GB installed. The bandwidth of the first video card is 56.06 Gb/s versus 192.3 Gb/s of the second.

FLOPS of NVIDIA GeForce MX330 is 1.23. At NVIDIA GeForce GTX 760 2.46.

Goes to tests in benchmarks. In the Passmark benchmark, NVIDIA GeForce MX330 scored 2505 points. And here is the second card 4592 points. In 3DMark, the first model scored 3595 points. Second 5729 points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x16. The second is PCIe 3.0 x16. Video card NVIDIA GeForce MX330 has Directx version 12.1. Video card NVIDIA GeForce GTX 760 -- Directx version - 11.

Regarding cooling, NVIDIA GeForce MX330 has 10W heat dissipation requirements versus 170W for NVIDIA GeForce GTX 760.

Why NVIDIA GeForce GTX 760 is better than NVIDIA GeForce MX330

  • GPU base clock speed 1531 MHz против 980 MHz, more on 56%
  • Gpu memory speed 1752 MHz против 1502 MHz, more on 17%

NVIDIA GeForce MX330 vs NVIDIA GeForce GTX 760: highlights

NVIDIA GeForce MX330
NVIDIA GeForce MX330
NVIDIA GeForce GTX 760
NVIDIA GeForce GTX 760
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1531 MHz
max 2457
Average: 1124.9 MHz
980 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1752 MHz
max 16000
Average: 1468 MHz
1502 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
1.23 TFLOPS
max 1142.32
Average: 53 TFLOPS
2.46 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
2 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
26 GTexel/s    
max 563
Average: 94.3 GTexel/s    
25 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
24
max 880
Average: 140.1
96
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
16
max 256
Average: 56.8
32
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
384
max 17408
Average:
1152
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
512
512
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
1594 MHz
max 2903
Average: 1514 MHz
1032 MHz
max 2903
Average: 1514 MHz
Texture size
A certain number of textured pixels are displayed on the screen every second.
38.26 GTexels/s
max 756.8
Average: 145.4 GTexels/s
94.1 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Pascal
Kepler
GPU name
GP108
GK104
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
56.06 GB/s
max 2656
Average: 257.8 GB/s
192.3 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
6008 MHz
max 19500
Average: 6984.5 MHz
6008 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
2 GB
max 128
Average: 4.6 GB
2 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
64 bit
max 8192
Average: 283.9 bit
256 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
74
max 826
Average: 356.7
294
max 826
Average: 356.7
Manufacturer
Samsung
TSMC
Year of issue
2020
max 2023
Average:
2013
max 2023
Average:
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
10 W
Average: 160 W
170 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
14 nm
Average: 34.7 nm
28 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
1800 million
max 80000
Average: 7150 million
3540 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
3
max 4
Average: 3
Purpose
Laptop
Desktop
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.6
max 4.6
Average:
4.6
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12.1
max 12.2
Average: 11.4
11
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
6.4
max 6.7
Average: 5.9
5.1
max 6.7
Average: 5.9
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
6.1
max 9
Average:
3
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
2505
max 30117
Average: 7628.6
4592
max 30117
Average: 7628.6
3DMark Cloud Gate GPU benchmark score
19806
max 196940
Average: 80042.3
38599
max 196940
Average: 80042.3
3DMark Fire Strike Score
3316
max 39424
Average: 12463
5221
max 39424
Average: 12463
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
3595
max 51062
Average: 11859.1
5729
max 51062
Average: 11859.1
3DMark 11 Performance GPU benchmark score
4619
max 59675
Average: 18799.9
7655
max 59675
Average: 18799.9
3DMark Ice Storm GPU benchmark score
232876
max 539757
Average: 372425.7
max 539757
Average: 372425.7
Ports
Interface
PCIe 3.0 x16
PCIe 3.0 x16

FAQ

How does the NVIDIA GeForce MX330 processor perform in benchmarks?

Passmark NVIDIA GeForce MX330 scored 2505 points. The second video card scored 4592 points in Passmark.

What FLOPS do video cards have?

FLOPS NVIDIA GeForce MX330 is 1.23 TFLOPS. But the second video card has FLOPS equal to 2.46 TFLOPS.

What power consumption?

NVIDIA GeForce MX330 10 Watt. NVIDIA GeForce GTX 760 170 Watt.

How fast are NVIDIA GeForce MX330 and NVIDIA GeForce GTX 760?

NVIDIA GeForce MX330 operates at 1531 MHz. In this case, the maximum frequency reaches 1594 MHz. The clock base frequency of NVIDIA GeForce GTX 760 reaches 980 MHz. In turbo mode it reaches 1032 MHz.

What kind of memory do graphics cards have?

NVIDIA GeForce MX330 supports GDDR5. Installed 2 GB of RAM. Throughput reaches 56.06 GB/s. NVIDIA GeForce GTX 760 works with GDDR5. The second one has 2 GB of RAM installed. Its bandwidth is 56.06 GB/s.

How many HDMI connectors do they have?

NVIDIA GeForce MX330 has There is no data HDMI outputs. NVIDIA GeForce GTX 760 is equipped with 1 HDMI outputs.

What power connectors are used?

NVIDIA GeForce MX330 uses There is no data. NVIDIA GeForce GTX 760 is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

NVIDIA GeForce MX330 is built on Pascal. NVIDIA GeForce GTX 760 uses the Kepler architecture.

What graphics processor is being used?

NVIDIA GeForce MX330 is equipped with GP108. NVIDIA GeForce GTX 760 is set to GK104.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 3. NVIDIA GeForce GTX 760 16 PCIe lanes. PCIe version 3.

How many transistors?

NVIDIA GeForce MX330 has 1800 million transistors. NVIDIA GeForce GTX 760 has 3540 million transistors