MSI GeForce GTX 1080 Sea Hawk X MSI GeForce GTX 1080 Sea Hawk X
MSI GeForce GTX 1080 Sea Hawk EK X MSI GeForce GTX 1080 Sea Hawk EK X
VS

Comparision MSI GeForce GTX 1080 Sea Hawk X vs MSI GeForce GTX 1080 Sea Hawk EK X

MSI GeForce GTX 1080 Sea Hawk X

WINNER
MSI GeForce GTX 1080 Sea Hawk X

Rating: 51 points
Grade
MSI GeForce GTX 1080 Sea Hawk X
MSI GeForce GTX 1080 Sea Hawk EK X
Performance
7
7
Memory
5
5
General information
7
7
Functions
7
7
Benchmark tests
5
5
Ports
3
3

Top specs and features

Passmark score

MSI GeForce GTX 1080 Sea Hawk X: 15263 MSI GeForce GTX 1080 Sea Hawk EK X: 14744

3DMark Cloud Gate GPU benchmark score

MSI GeForce GTX 1080 Sea Hawk X: 121099 MSI GeForce GTX 1080 Sea Hawk EK X: 116984

3DMark Fire Strike Score

MSI GeForce GTX 1080 Sea Hawk X: 16780 MSI GeForce GTX 1080 Sea Hawk EK X: 16210

3DMark Fire Strike Graphics test score

MSI GeForce GTX 1080 Sea Hawk X: 21610 MSI GeForce GTX 1080 Sea Hawk EK X: 20876

3DMark 11 Performance GPU benchmark score

MSI GeForce GTX 1080 Sea Hawk X: 29538 MSI GeForce GTX 1080 Sea Hawk EK X: 28535

Description

The MSI GeForce GTX 1080 Sea Hawk X video card is based on the Pascal architecture. MSI GeForce GTX 1080 Sea Hawk EK X on the Pascal architecture. The first has 7200 million transistors. The second is 7200 million. MSI GeForce GTX 1080 Sea Hawk X has a transistor size of 16 nm versus 16.

The base clock speed of the first video card is 1708 MHz versus 1708 MHz for the second.

Let's move on to memory. MSI GeForce GTX 1080 Sea Hawk X has 8 GB. MSI GeForce GTX 1080 Sea Hawk EK X has 8 GB installed. The bandwidth of the first video card is 323 Gb/s versus 323 Gb/s of the second.

FLOPS of MSI GeForce GTX 1080 Sea Hawk X is 8.32. At MSI GeForce GTX 1080 Sea Hawk EK X 8.32.

Goes to tests in benchmarks. In the Passmark benchmark, MSI GeForce GTX 1080 Sea Hawk X scored 15263 points. And here is the second card 14744 points. In 3DMark, the first model scored 21610 points. Second 20876 points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x16. The second is PCIe 3.0 x16. Video card MSI GeForce GTX 1080 Sea Hawk X has Directx version 12. Video card MSI GeForce GTX 1080 Sea Hawk EK X -- Directx version - 12.

Regarding cooling, MSI GeForce GTX 1080 Sea Hawk X has 180W heat dissipation requirements versus 180W for MSI GeForce GTX 1080 Sea Hawk EK X.

Why MSI GeForce GTX 1080 Sea Hawk X is better than MSI GeForce GTX 1080 Sea Hawk EK X

  • Passmark score 15263 против 14744 , more on 4%
  • 3DMark Cloud Gate GPU benchmark score 121099 против 116984 , more on 4%
  • 3DMark Fire Strike Score 16780 против 16210 , more on 4%
  • 3DMark Fire Strike Graphics test score 21610 против 20876 , more on 4%
  • 3DMark 11 Performance GPU benchmark score 29538 против 28535 , more on 4%
  • 3DMark Vantage Performance test score 54102 против 52263 , more on 4%
  • 3DMark Ice Storm GPU benchmark score 425436 против 410980 , more on 4%
  • Unigine Heaven 3.0 test score 272 против 263 , more on 3%

MSI GeForce GTX 1080 Sea Hawk X vs MSI GeForce GTX 1080 Sea Hawk EK X: highlights

MSI GeForce GTX 1080 Sea Hawk X
MSI GeForce GTX 1080 Sea Hawk X
MSI GeForce GTX 1080 Sea Hawk EK X
MSI GeForce GTX 1080 Sea Hawk EK X
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1708 MHz
max 2457
Average: 1124.9 MHz
1708 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1263 MHz
max 16000
Average: 1468 MHz
1263 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
8.32 TFLOPS
max 1142.32
Average: 53 TFLOPS
8.32 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
8 GB
max 128
Average: 4.6 GB
8 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
L1 cache size
The amount of L1 cache in video cards is usually small and is measured in kilobytes (KB) or megabytes (MB). It is designed to temporarily store the most active and frequently used data and instructions, allowing the graphics card to access them faster and reduce delays in graphics operations. Show more
48
48
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
109.3 GTexel/s    
max 563
Average: 94.3 GTexel/s    
109.3 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
160
max 880
Average: 140.1
160
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
64
max 256
Average: 56.8
64
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
2560
max 17408
Average:
2560
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
2000
2000
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
1847 MHz
max 2903
Average: 1514 MHz
1847 MHz
max 2903
Average: 1514 MHz
Texture size
A certain number of textured pixels are displayed on the screen every second.
273.3 GTexels/s
max 756.8
Average: 145.4 GTexels/s
273.3 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Pascal
Pascal
GPU name
Pascal GP104
Pascal GP104
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
323 GB/s
max 2656
Average: 257.8 GB/s
323 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
10104 MHz
max 19500
Average: 6984.5 MHz
10104 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
8 GB
max 128
Average: 4.6 GB
8 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
5
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
256 bit
max 8192
Average: 283.9 bit
256 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
314
max 826
Average: 356.7
314
max 826
Average: 356.7
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
GeForce 10
GeForce 10
Manufacturer
TSMC
TSMC
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
180 W
Average: 160 W
180 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
16 nm
Average: 34.7 nm
16 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
7200 million
max 80000
Average: 7150 million
7200 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
3
max 4
Average: 3
Width
270 mm
max 421.7
Average: 192.1 mm
278 mm
max 421.7
Average: 192.1 mm
Height
111 mm
max 620
Average: 89.6 mm
165 mm
max 620
Average: 89.6 mm
Purpose
Desktop
Desktop
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.5
max 4.6
Average:
4.5
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12
max 12.2
Average: 11.4
12
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
6.4
max 6.7
Average: 5.9
6.4
max 6.7
Average: 5.9
Vulkan version
A higher version of Vulkan usually means a larger set of features, optimizations, and enhancements that software developers can use to create better and more realistic graphical applications and games. Show more
1.3
max 1.3
Average:
1.3
max 1.3
Average:
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
6.1
max 9
Average:
6.1
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
15263
max 30117
Average: 7628.6
14744
max 30117
Average: 7628.6
3DMark Cloud Gate GPU benchmark score
121099
max 196940
Average: 80042.3
116984
max 196940
Average: 80042.3
3DMark Fire Strike Score
16780
max 39424
Average: 12463
16210
max 39424
Average: 12463
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
21610
max 51062
Average: 11859.1
20876
max 51062
Average: 11859.1
3DMark 11 Performance GPU benchmark score
29538
max 59675
Average: 18799.9
28535
max 59675
Average: 18799.9
3DMark Vantage Performance test score
54102
max 97329
Average: 37830.6
52263
max 97329
Average: 37830.6
3DMark Ice Storm GPU benchmark score
425436
max 539757
Average: 372425.7
410980
max 539757
Average: 372425.7
Unigine Heaven 3.0 test score
272
max 61874
Average: 2402
263
max 61874
Average: 2402
Unigine Heaven 4.0 test score
During the Unigine Heaven test, the graphics card goes through a series of graphical tasks and effects that can be intensive to process, and displays the result as a numerical value (points) and a visual representation of the scene. Show more
3054
max 4726
Average: 1291.1
2950
max 4726
Average: 1291.1
SPECviewperf 12 test score - Solidworks
62
max 203
Average: 62.4
60
max 203
Average: 62.4
SPECviewperf 12 test score - specvp12 sw-03
The sw-03 test includes visualization and modeling of objects using various graphic effects and techniques such as shadows, lighting, reflections and others. Show more
62
max 203
Average: 64
60
max 203
Average: 64
SPECviewperf 12 test evaluation - Siemens NX
8
max 213
Average: 14
8
max 213
Average: 14
SPECviewperf 12 test score - specvp12 showcase-01
The showcase-01 test is a scene with complex 3D models and effects that demonstrates the capabilities of the graphics system in processing complex scenes. Show more
99
max 239
Average: 121.3
96
max 239
Average: 121.3
SPECviewperf 12 test score - Showcase
99
max 180
Average: 108.4
96
max 180
Average: 108.4
SPECviewperf 12 test score - Medical
34
max 107
Average: 39.6
33
max 107
Average: 39.6
SPECviewperf 12 test score - specvp12 mediacal-01
34
max 107
Average: 39
33
max 107
Average: 39
SPECviewperf 12 test score - Maya
141
max 182
Average: 129.8
136
max 182
Average: 129.8
SPECviewperf 12 test score - specvp12 maya-04
141
max 185
Average: 132.8
136
max 185
Average: 132.8
SPECviewperf 12 test score - Energy
8
max 25
Average: 9.7
8
max 25
Average: 9.7
SPECviewperf 12 test score - specvp12 energy-01
8
max 21
Average: 10.7
8
max 21
Average: 10.7
SPECviewperf 12 Test Evaluation - Creo
55
max 154
Average: 49.5
53
max 154
Average: 49.5
SPECviewperf 12 test score - specvp12 creo-01
55
max 154
Average: 52.5
53
max 154
Average: 52.5
SPECviewperf 12 test score - specvp12 catia-04
76
max 190
Average: 91.5
74
max 190
Average: 91.5
SPECviewperf 12 test score - Catia
76
max 190
Average: 88.6
74
max 190
Average: 88.6
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
Available
DisplayPort
Allows you to connect to a display using DisplayPort
3
max 4
Average: 2.2
3
max 4
Average: 2.2
DVI Outputs
Allows you to connect to a display using DVI
1
max 3
Average: 1.4
1
max 3
Average: 1.4
Interface
PCIe 3.0 x16
PCIe 3.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
Available

FAQ

How does the MSI GeForce GTX 1080 Sea Hawk X processor perform in benchmarks?

Passmark MSI GeForce GTX 1080 Sea Hawk X scored 15263 points. The second video card scored 14744 points in Passmark.

What FLOPS do video cards have?

FLOPS MSI GeForce GTX 1080 Sea Hawk X is 8.32 TFLOPS. But the second video card has FLOPS equal to 8.32 TFLOPS.

What power consumption?

MSI GeForce GTX 1080 Sea Hawk X 180 Watt. MSI GeForce GTX 1080 Sea Hawk EK X 180 Watt.

How fast are MSI GeForce GTX 1080 Sea Hawk X and MSI GeForce GTX 1080 Sea Hawk EK X?

MSI GeForce GTX 1080 Sea Hawk X operates at 1708 MHz. In this case, the maximum frequency reaches 1847 MHz. The clock base frequency of MSI GeForce GTX 1080 Sea Hawk EK X reaches 1708 MHz. In turbo mode it reaches 1847 MHz.

What kind of memory do graphics cards have?

MSI GeForce GTX 1080 Sea Hawk X supports GDDR5. Installed 8 GB of RAM. Throughput reaches 323 GB/s. MSI GeForce GTX 1080 Sea Hawk EK X works with GDDR5. The second one has 8 GB of RAM installed. Its bandwidth is 323 GB/s.

How many HDMI connectors do they have?

MSI GeForce GTX 1080 Sea Hawk X has There is no data HDMI outputs. MSI GeForce GTX 1080 Sea Hawk EK X is equipped with There is no data HDMI outputs.

What power connectors are used?

MSI GeForce GTX 1080 Sea Hawk X uses There is no data. MSI GeForce GTX 1080 Sea Hawk EK X is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

MSI GeForce GTX 1080 Sea Hawk X is built on Pascal. MSI GeForce GTX 1080 Sea Hawk EK X uses the Pascal architecture.

What graphics processor is being used?

MSI GeForce GTX 1080 Sea Hawk X is equipped with Pascal GP104. MSI GeForce GTX 1080 Sea Hawk EK X is set to Pascal GP104.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 3. MSI GeForce GTX 1080 Sea Hawk EK X 16 PCIe lanes. PCIe version 3.

How many transistors?

MSI GeForce GTX 1080 Sea Hawk X has 7200 million transistors. MSI GeForce GTX 1080 Sea Hawk EK X has 7200 million transistors