KFA2 GeForce GTX 1650 EX 1-Click OC KFA2 GeForce GTX 1650 EX 1-Click OC
NVIDIA GeForce RTX 3090 NVIDIA GeForce RTX 3090
VS

Comparision KFA2 GeForce GTX 1650 EX 1-Click OC vs NVIDIA GeForce RTX 3090

NVIDIA GeForce RTX 3090

WINNER
NVIDIA GeForce RTX 3090

Rating: 84 points
Grade
KFA2 GeForce GTX 1650 EX 1-Click OC
NVIDIA GeForce RTX 3090
Performance
6
7
Memory
3
10
General information
7
8
Functions
7
9
Benchmark tests
3
8
Ports
4
7

Top specs and features

Passmark score

KFA2 GeForce GTX 1650 EX 1-Click OC: 7724 NVIDIA GeForce RTX 3090: 25179

3DMark Cloud Gate GPU benchmark score

KFA2 GeForce GTX 1650 EX 1-Click OC: 50331 NVIDIA GeForce RTX 3090: 190248

3DMark Fire Strike Score

KFA2 GeForce GTX 1650 EX 1-Click OC: 8757 NVIDIA GeForce RTX 3090: 31766

3DMark Fire Strike Graphics test score

KFA2 GeForce GTX 1650 EX 1-Click OC: 9163 NVIDIA GeForce RTX 3090: 42323

3DMark 11 Performance GPU benchmark score

KFA2 GeForce GTX 1650 EX 1-Click OC: 13586 NVIDIA GeForce RTX 3090: 55277

Description

The KFA2 GeForce GTX 1650 EX 1-Click OC video card is based on the Turing architecture. NVIDIA GeForce RTX 3090 on the Ampere architecture. The first has 4700 million transistors. The second is 28300 million. KFA2 GeForce GTX 1650 EX 1-Click OC has a transistor size of 12 nm versus 8.

The base clock speed of the first video card is 1485 MHz versus 1395 MHz for the second.

Let's move on to memory. KFA2 GeForce GTX 1650 EX 1-Click OC has 4 GB. NVIDIA GeForce RTX 3090 has 4 GB installed. The bandwidth of the first video card is 128 Gb/s versus 936.2 Gb/s of the second.

FLOPS of KFA2 GeForce GTX 1650 EX 1-Click OC is 2.87. At NVIDIA GeForce RTX 3090 34.26.

Goes to tests in benchmarks. In the Passmark benchmark, KFA2 GeForce GTX 1650 EX 1-Click OC scored 7724 points. And here is the second card 25179 points. In 3DMark, the first model scored 9163 points. Second 42323 points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x16. The second is PCIe 4.0 x16. Video card KFA2 GeForce GTX 1650 EX 1-Click OC has Directx version 12. Video card NVIDIA GeForce RTX 3090 -- Directx version - 12.2.

Regarding cooling, KFA2 GeForce GTX 1650 EX 1-Click OC has 75W heat dissipation requirements versus 350W for NVIDIA GeForce RTX 3090.

Why NVIDIA GeForce RTX 3090 is better than KFA2 GeForce GTX 1650 EX 1-Click OC

  • GPU base clock speed 1485 MHz против 1395 MHz, more on 6%

KFA2 GeForce GTX 1650 EX 1-Click OC vs NVIDIA GeForce RTX 3090: highlights

KFA2 GeForce GTX 1650 EX 1-Click OC
KFA2 GeForce GTX 1650 EX 1-Click OC
NVIDIA GeForce RTX 3090
NVIDIA GeForce RTX 3090
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1485 MHz
max 2457
Average: 1124.9 MHz
1395 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
2000 MHz
max 16000
Average: 1468 MHz
1219 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
2.87 TFLOPS
max 1142.32
Average: 53 TFLOPS
34.26 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
4 GB
max 128
Average: 4.6 GB
24 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
16
max 16
Average:
L1 cache size
The amount of L1 cache in video cards is usually small and is measured in kilobytes (KB) or megabytes (MB). It is designed to temporarily store the most active and frequently used data and instructions, allowing the graphics card to access them faster and reduce delays in graphics operations. Show more
64
128
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
53.76 GTexel/s    
max 563
Average: 94.3 GTexel/s    
190 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
56
max 880
Average: 140.1
328
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
32
max 256
Average: 56.8
112
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
896
max 17408
Average:
10496
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
1024
6000
Turbo gpu
If the GPU speed has dropped below its limit, then to improve performance, it can go to a high clock speed.
1680 MHz
max 2903
Average: 1514 MHz
1695 MHz
max 2903
Average: 1514 MHz
Texture size
A certain number of textured pixels are displayed on the screen every second.
94.08 GTexels/s
max 756.8
Average: 145.4 GTexels/s
556 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Turing
Ampere
GPU name
TU117
GA102
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
128 GB/s
max 2656
Average: 257.8 GB/s
936.2 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
8000 MHz
max 19500
Average: 6984.5 MHz
19500 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
4 GB
max 128
Average: 4.6 GB
24 GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
6
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
128 bit
max 8192
Average: 283.9 bit
384 bit
max 8192
Average: 283.9 bit
General information
Crystal size
The physical dimensions of the chip on which the transistors, microcircuits and other components necessary for the operation of the video card are located. The larger the die size, the more space the GPU takes up on the graphics card. Larger die sizes can provide more computing resources such as CUDA cores or tensor cores, which can result in increased performance and graphics processing capabilities. Show more
200
max 826
Average: 356.7
628
max 826
Average: 356.7
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
GeForce 16
GeForce 30
Manufacturer
TSMC
Samsung
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
75 W
Average: 160 W
350 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
12 nm
Average: 34.7 nm
8 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
4700 million
max 80000
Average: 7150 million
28300 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
4
max 4
Average: 3
Width
196 mm
max 421.7
Average: 192.1 mm
142 mm
max 421.7
Average: 192.1 mm
Height
126 mm
max 620
Average: 89.6 mm
62 mm
max 620
Average: 89.6 mm
Purpose
Desktop
Desktop
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.5
max 4.6
Average:
4.6
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12
max 12.2
Average: 11.4
12.2
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
6.5
max 6.7
Average: 5.9
6.6
max 6.7
Average: 5.9
Vulkan version
A higher version of Vulkan usually means a larger set of features, optimizations, and enhancements that software developers can use to create better and more realistic graphical applications and games. Show more
1.3
max 1.3
Average:
1.3
max 1.3
Average:
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
7.5
max 9
Average:
8.6
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
7724
max 30117
Average: 7628.6
25179
max 30117
Average: 7628.6
3DMark Cloud Gate GPU benchmark score
50331
max 196940
Average: 80042.3
190248
max 196940
Average: 80042.3
3DMark Fire Strike Score
8757
max 39424
Average: 12463
31766
max 39424
Average: 12463
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
9163
max 51062
Average: 11859.1
42323
max 51062
Average: 11859.1
3DMark 11 Performance GPU benchmark score
13586
max 59675
Average: 18799.9
55277
max 59675
Average: 18799.9
3DMark Vantage Performance test score
44501
max 97329
Average: 37830.6
93104
max 97329
Average: 37830.6
3DMark Ice Storm GPU benchmark score
371720
max 539757
Average: 372425.7
487452
max 539757
Average: 372425.7
SPECviewperf 12 test score - Solidworks
46
max 203
Average: 62.4
max 203
Average: 62.4
SPECviewperf 12 test score - specvp12 sw-03
The sw-03 test includes visualization and modeling of objects using various graphic effects and techniques such as shadows, lighting, reflections and others. Show more
45
max 203
Average: 64
71
max 203
Average: 64
SPECviewperf 12 test evaluation - Siemens NX
7
max 213
Average: 14
max 213
Average: 14
SPECviewperf 12 test score - specvp12 showcase-01
The showcase-01 test is a scene with complex 3D models and effects that demonstrates the capabilities of the graphics system in processing complex scenes. Show more
51
max 239
Average: 121.3
231
max 239
Average: 121.3
SPECviewperf 12 test score - Medical
22
max 107
Average: 39.6
max 107
Average: 39.6
SPECviewperf 12 test score - specvp12 mediacal-01
21
max 107
Average: 39
46
max 107
Average: 39
SPECviewperf 12 test score - Maya
89
max 182
Average: 129.8
max 182
Average: 129.8
SPECviewperf 12 test score - specvp12 maya-04
90
max 185
Average: 132.8
179
max 185
Average: 132.8
SPECviewperf 12 test score - Energy
4
max 25
Average: 9.7
max 25
Average: 9.7
SPECviewperf 12 test score - specvp12 energy-01
5
max 21
Average: 10.7
20
max 21
Average: 10.7
SPECviewperf 12 Test Evaluation - Creo
30
max 154
Average: 49.5
max 154
Average: 49.5
SPECviewperf 12 test score - specvp12 creo-01
35
max 154
Average: 52.5
74
max 154
Average: 52.5
SPECviewperf 12 test score - specvp12 catia-04
44
max 190
Average: 91.5
128
max 190
Average: 91.5
SPECviewperf 12 test score - Catia
43
max 190
Average: 88.6
max 190
Average: 88.6
SPECviewperf 12 test score - specvp12 3dsmax-05
106
max 325
Average: 189.5
314
max 325
Average: 189.5
SPECviewperf 12 test score - 3ds Max
105
max 275
Average: 169.8
max 275
Average: 169.8
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
Available
HDMI version
The latest version provides a wide signal transmission channel due to the increased number of audio channels, frames per second, etc.
2
max 2.1
Average: 1.9
2.1
max 2.1
Average: 1.9
DisplayPort
Allows you to connect to a display using DisplayPort
1
max 4
Average: 2.2
3
max 4
Average: 2.2
DVI Outputs
Allows you to connect to a display using DVI
1
max 3
Average: 1.4
max 3
Average: 1.4
Number of HDMI connectors
The more their number, the more devices can be connected at the same time (for example, game / TV set-top boxes)
1
max 3
Average: 1.1
1
max 3
Average: 1.1
Interface
PCIe 3.0 x16
PCIe 4.0 x16
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
Available

FAQ

How does the KFA2 GeForce GTX 1650 EX 1-Click OC processor perform in benchmarks?

Passmark KFA2 GeForce GTX 1650 EX 1-Click OC scored 7724 points. The second video card scored 25179 points in Passmark.

What FLOPS do video cards have?

FLOPS KFA2 GeForce GTX 1650 EX 1-Click OC is 2.87 TFLOPS. But the second video card has FLOPS equal to 34.26 TFLOPS.

What power consumption?

KFA2 GeForce GTX 1650 EX 1-Click OC 75 Watt. NVIDIA GeForce RTX 3090 350 Watt.

How fast are KFA2 GeForce GTX 1650 EX 1-Click OC and NVIDIA GeForce RTX 3090?

KFA2 GeForce GTX 1650 EX 1-Click OC operates at 1485 MHz. In this case, the maximum frequency reaches 1680 MHz. The clock base frequency of NVIDIA GeForce RTX 3090 reaches 1395 MHz. In turbo mode it reaches 1695 MHz.

What kind of memory do graphics cards have?

KFA2 GeForce GTX 1650 EX 1-Click OC supports GDDR5. Installed 4 GB of RAM. Throughput reaches 128 GB/s. NVIDIA GeForce RTX 3090 works with GDDR6. The second one has 24 GB of RAM installed. Its bandwidth is 128 GB/s.

How many HDMI connectors do they have?

KFA2 GeForce GTX 1650 EX 1-Click OC has 1 HDMI outputs. NVIDIA GeForce RTX 3090 is equipped with 1 HDMI outputs.

What power connectors are used?

KFA2 GeForce GTX 1650 EX 1-Click OC uses There is no data. NVIDIA GeForce RTX 3090 is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

KFA2 GeForce GTX 1650 EX 1-Click OC is built on Turing. NVIDIA GeForce RTX 3090 uses the Ampere architecture.

What graphics processor is being used?

KFA2 GeForce GTX 1650 EX 1-Click OC is equipped with TU117. NVIDIA GeForce RTX 3090 is set to GA102.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 3. NVIDIA GeForce RTX 3090 16 PCIe lanes. PCIe version 3.

How many transistors?

KFA2 GeForce GTX 1650 EX 1-Click OC has 4700 million transistors. NVIDIA GeForce RTX 3090 has 28300 million transistors