EVGA GeForce GT 630 EVGA GeForce GT 630
NVIDIA GeForce 940MX NVIDIA GeForce 940MX
VS

Comparision EVGA GeForce GT 630 vs NVIDIA GeForce 940MX

EVGA GeForce GT 630

EVGA GeForce GT 630

Rating: 2 points
NVIDIA GeForce 940MX

WINNER
NVIDIA GeForce 940MX

Rating: 5 points
Grade
EVGA GeForce GT 630
NVIDIA GeForce 940MX
Performance
4
5
Memory
1
1
General information
5
5
Functions
6
8
Benchmark tests
0
0
Ports
3
0

Top specs and features

Passmark score

EVGA GeForce GT 630: 650 NVIDIA GeForce 940MX: 1465

3DMark Fire Strike Graphics test score

EVGA GeForce GT 630: 781 NVIDIA GeForce 940MX: 1917

GPU base clock speed

EVGA GeForce GT 630: 810 MHz NVIDIA GeForce 940MX: 1004 MHz

RAM

EVGA GeForce GT 630: 1 GB NVIDIA GeForce 940MX: 2 GB

Memory bandwidth

EVGA GeForce GT 630: 25.6 GB/s NVIDIA GeForce 940MX: 16.02 GB/s

Description

The EVGA GeForce GT 630 video card is based on the Fermi architecture. NVIDIA GeForce 940MX on the Maxwell architecture. The first has 585 million transistors. The second is 1870 million. EVGA GeForce GT 630 has a transistor size of 40 nm versus 28.

The base clock speed of the first video card is 810 MHz versus 1004 MHz for the second.

Let's move on to memory. EVGA GeForce GT 630 has 1 GB. NVIDIA GeForce 940MX has 1 GB installed. The bandwidth of the first video card is 25.6 Gb/s versus 16.02 Gb/s of the second.

FLOPS of EVGA GeForce GT 630 is 0.3. At NVIDIA GeForce 940MX 0.97.

Goes to tests in benchmarks. In the Passmark benchmark, EVGA GeForce GT 630 scored 650 points. And here is the second card 1465 points. In 3DMark, the first model scored 781 points. Second 1917 points.

In terms of interfaces. The first video card is connected using PCIe 2.0 x16. The second is PCIe 3.0 x8. Video card EVGA GeForce GT 630 has Directx version 11. Video card NVIDIA GeForce 940MX -- Directx version - 11.

Regarding cooling, EVGA GeForce GT 630 has 65W heat dissipation requirements versus 23W for NVIDIA GeForce 940MX.

Why NVIDIA GeForce 940MX is better than EVGA GeForce GT 630

  • Memory bandwidth 25.6 GB/s против 16.02 GB/s, more on 60%

EVGA GeForce GT 630 vs NVIDIA GeForce 940MX: highlights

EVGA GeForce GT 630
EVGA GeForce GT 630
NVIDIA GeForce 940MX
NVIDIA GeForce 940MX
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
810 MHz
max 2457
Average: 1124.9 MHz
1004 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
800 MHz
max 16000
Average: 1468 MHz
1001 MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
0.3 TFLOPS
max 1142.32
Average: 53 TFLOPS
0.97 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
1 GB
max 128
Average: 4.6 GB
2 GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
16
max 16
Average:
8
max 16
Average:
L1 cache size
The amount of L1 cache in video cards is usually small and is measured in kilobytes (KB) or megabytes (MB). It is designed to temporarily store the most active and frequently used data and instructions, allowing the graphics card to access them faster and reduce delays in graphics operations. Show more
64
There is no data
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
3.24 GTexel/s    
max 563
Average: 94.3 GTexel/s    
9.936 GTexel/s    
max 563
Average: 94.3 GTexel/s    
TMUs
Responsible for texturing objects in 3D graphics. TMU provides textures to the surfaces of objects, which gives them a realistic look and detail. The number of TMUs in a video card determines its ability to process textures. The more TMUs, the more textures can be processed at the same time, which contributes to better texturing of objects and increases the realism of graphics. Show more
16
max 880
Average: 140.1
24
max 880
Average: 140.1
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
4
max 256
Average: 56.8
8
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
96
max 17408
Average:
384
max 17408
Average:
L2 cache size
Used to temporarily store data and instructions used by the graphics card when performing graphics calculations. A larger L2 cache allows the graphics card to store more data and instructions, which helps speed up the processing of graphics operations. Show more
256
1024
Texture size
A certain number of textured pixels are displayed on the screen every second.
13 GTexels/s
max 756.8
Average: 145.4 GTexels/s
29.81 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
Fermi
Maxwell
GPU name
GF108
GM108
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
25.6 GB/s
max 2656
Average: 257.8 GB/s
16.02 GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
1600 MHz
max 19500
Average: 6984.5 MHz
2002 MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
1 GB
max 128
Average: 4.6 GB
2 GB
max 128
Average: 4.6 GB
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
128 bit
max 8192
Average: 283.9 bit
64 bit
max 8192
Average: 283.9 bit
General information
Generation
A new generation of graphics card usually includes improved architecture, higher performance, more efficient use of power, improved graphics capabilities, and new features. Show more
GeForce 600
There is no data
Manufacturer
TSMC
TSMC
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
65 W
Average: 160 W
23 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
40 nm
Average: 34.7 nm
28 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
585 million
max 80000
Average: 7150 million
1870 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
2
max 4
Average: 3
3
max 4
Average: 3
Width
145 mm
max 421.7
Average: 192.1 mm
mm
max 421.7
Average: 192.1 mm
Height
111 mm
max 620
Average: 89.6 mm
mm
max 620
Average: 89.6 mm
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.3
max 4.6
Average:
4.6
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
11
max 12.2
Average: 11.4
11
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
5.1
max 6.7
Average: 5.9
5.1
max 6.7
Average: 5.9
CUDA Version
Allows you to use the compute cores of your graphics card to perform parallel computing, which can be useful in areas such as scientific research, deep learning, image processing, and other computationally intensive tasks. Show more
2.1
max 9
Average:
5
max 9
Average:
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
650
max 30117
Average: 7628.6
1465
max 30117
Average: 7628.6
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
781
max 51062
Average: 11859.1
1917
max 51062
Average: 11859.1
Octane Render test score OctaneBench
A special test that is used to evaluate the performance of video cards in rendering using the Octane Render engine.
7
max 128
Average: 47.1
16
max 128
Average: 47.1
Ports
Has hdmi output
HDMI output allows you to connect devices with HDMI or mini HDMI ports. They can send video and audio to the display.
Available
There is no data
DVI Outputs
Allows you to connect to a display using DVI
1
max 3
Average: 1.4
max 3
Average: 1.4
Number of HDMI connectors
The more their number, the more devices can be connected at the same time (for example, game / TV set-top boxes)
1
max 3
Average: 1.1
max 3
Average: 1.1
VGA
The VGA port has 15 pins and supports analog video signal transmission. It is commonly used to connect monitors with a VGA connector and provides a standard resolution and screen refresh rate. Show more
1
max 1
Average:
max 1
Average:
Interface
PCIe 2.0 x16
PCIe 3.0 x8
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
There is no data

FAQ

How does the EVGA GeForce GT 630 processor perform in benchmarks?

Passmark EVGA GeForce GT 630 scored 650 points. The second video card scored 1465 points in Passmark.

What FLOPS do video cards have?

FLOPS EVGA GeForce GT 630 is 0.3 TFLOPS. But the second video card has FLOPS equal to 0.97 TFLOPS.

What power consumption?

EVGA GeForce GT 630 65 Watt. NVIDIA GeForce 940MX 23 Watt.

How fast are EVGA GeForce GT 630 and NVIDIA GeForce 940MX?

EVGA GeForce GT 630 operates at 810 MHz. In this case, the maximum frequency reaches There is no data MHz. The clock base frequency of NVIDIA GeForce 940MX reaches 1004 MHz. In turbo mode it reaches 1242 MHz.

What kind of memory do graphics cards have?

EVGA GeForce GT 630 supports GDDRThere is no data. Installed 1 GB of RAM. Throughput reaches 25.6 GB/s. NVIDIA GeForce 940MX works with GDDR3. The second one has 2 GB of RAM installed. Its bandwidth is 25.6 GB/s.

How many HDMI connectors do they have?

EVGA GeForce GT 630 has 1 HDMI outputs. NVIDIA GeForce 940MX is equipped with There is no data HDMI outputs.

What power connectors are used?

EVGA GeForce GT 630 uses There is no data. NVIDIA GeForce 940MX is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

EVGA GeForce GT 630 is built on Fermi. NVIDIA GeForce 940MX uses the Maxwell architecture.

What graphics processor is being used?

EVGA GeForce GT 630 is equipped with GF108. NVIDIA GeForce 940MX is set to GM108.

How many PCIe lanes

The first graphics card has 16 PCIe lanes. And the PCIe version is 2. NVIDIA GeForce 940MX 16 PCIe lanes. PCIe version 2.

How many transistors?

EVGA GeForce GT 630 has 585 million transistors. NVIDIA GeForce 940MX has 1870 million transistors