AMD Radeon 520 AMD Radeon 520
AMD Radeon R5 AMD Radeon R5
VS

Comparision AMD Radeon 520 vs AMD Radeon R5

AMD Radeon 520

WINNER
AMD Radeon 520

Rating: 3 points
AMD Radeon R5

AMD Radeon R5

Rating: 0 points
Grade
AMD Radeon 520
AMD Radeon R5
Performance
5
4
Memory
1
0
General information
3
0
Functions
7
7
Benchmark tests
0
0
Ports
0
0

Top specs and features

Passmark score

AMD Radeon 520: 751 AMD Radeon R5:

3DMark Cloud Gate GPU benchmark score

AMD Radeon 520: 8031 AMD Radeon R5:

3DMark Fire Strike Score

AMD Radeon 520: 1177 AMD Radeon R5:

3DMark Fire Strike Graphics test score

AMD Radeon 520: 1259 AMD Radeon R5:

3DMark 11 Performance GPU benchmark score

AMD Radeon 520: 1926 AMD Radeon R5:

Description

The AMD Radeon 520 video card is based on the GCN 1.0 architecture. AMD Radeon R5 on the GCN 2.0 architecture. The first has 1040 million transistors. The second is 930 million. AMD Radeon 520 has a transistor size of 28 nm versus 28.

The base clock speed of the first video card is 1030 MHz versus 800 MHz for the second.

Let's move on to memory. AMD Radeon 520 has 4 GB. AMD Radeon R5 has 4 GB installed. The bandwidth of the first video card is 48 Gb/s versus There is no data Gb/s of the second.

FLOPS of AMD Radeon 520 is 0.64. At AMD Radeon R5 0.2.

Goes to tests in benchmarks. In the Passmark benchmark, AMD Radeon 520 scored 751 points. And here is the second card There is no data points. In 3DMark, the first model scored 1259 points. Second There is no data points.

In terms of interfaces. The first video card is connected using PCIe 3.0 x8. The second is There is no data. Video card AMD Radeon 520 has Directx version 12. Video card AMD Radeon R5 -- Directx version - 12.

Regarding cooling, AMD Radeon 520 has 50W heat dissipation requirements versus 15W for AMD Radeon R5.

Why AMD Radeon 520 is better than AMD Radeon R5

  • GPU base clock speed 1030 MHz против 800 MHz, more on 29%
  • FLOPS 0.64 TFLOPS против 0.2 TFLOPS, more on 220%
  • Number of transistors 1040 million против 930 million, more on 12%
  • Texture size 20.6 GTexels/s против 6.4 GTexels/s, more on 222%

AMD Radeon 520 vs AMD Radeon R5: highlights

AMD Radeon 520
AMD Radeon 520
AMD Radeon R5
AMD Radeon R5
Performance
GPU base clock speed
The graphics processing unit (GPU) has a high clock speed.
1030 MHz
max 2457
Average: 1124.9 MHz
800 MHz
max 2457
Average: 1124.9 MHz
Gpu memory speed
This is an important aspect for calculating memory bandwidth.
1000 MHz
max 16000
Average: 1468 MHz
MHz
max 16000
Average: 1468 MHz
FLOPS
Measuring the processing power of a processor is called FLOPS.
0.64 TFLOPS
max 1142.32
Average: 53 TFLOPS
0.2 TFLOPS
max 1142.32
Average: 53 TFLOPS
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
4 GB
max 128
Average: 4.6 GB
GB
max 128
Average: 4.6 GB
Number of PCIe lanes
The number of PCIe lanes in video cards determines the speed and bandwidth of data transfer between the video card and other computer components through the PCIe interface. The more PCIe lanes a video card has, the more bandwidth and ability to communicate with other computer components. Show more
8
max 16
Average:
max 16
Average:
Pixel rendering speed
The higher the pixel rendering speed, the smoother and more realistic the display of graphics and the movement of objects on the screen will be.
4.1 GTexel/s    
max 563
Average: 94.3 GTexel/s    
3.2 GTexel/s    
max 563
Average: 94.3 GTexel/s    
ROPs
Responsible for the final processing of pixels and their display on the screen. ROPs perform various operations on pixels, such as blending colors, applying transparency, and writing to the framebuffer. The number of ROPs in a video card affects its ability to process and display graphics. The more ROPs, the more pixels and image fragments can be processed and displayed on the screen at the same time. A higher number of ROPs generally results in faster and more efficient graphics rendering and better performance in games and graphics applications. Show more
4
max 256
Average: 56.8
4
max 256
Average: 56.8
Number of shader blocks
The number of shader units in video cards refers to the number of parallel processors that perform computational operations in the GPU. The more shader units in the video card, the more computing resources are available for processing graphics tasks. Show more
320
max 17408
Average:
128
max 17408
Average:
Texture size
A certain number of textured pixels are displayed on the screen every second.
20.6 GTexels/s
max 756.8
Average: 145.4 GTexels/s
6.4 GTexels/s
max 756.8
Average: 145.4 GTexels/s
architecture name
GCN 1.0
GCN 2.0
GPU name
Oland
Exo UL/ULT/ULP
Memory
Memory bandwidth
This is the rate at which the device stores or reads information.
48 GB/s
max 2656
Average: 257.8 GB/s
GB/s
max 2656
Average: 257.8 GB/s
Effective memory speed
The effective memory clock is calculated from the size and transfer rate of the memory information. The performance of the device in applications depends on the clock frequency. The higher it is, the better. Show more
2000 MHz
max 19500
Average: 6984.5 MHz
MHz
max 19500
Average: 6984.5 MHz
RAM
RAM in video cards (also known as video memory or VRAM) is a special type of memory used by a video card to store graphics data. It serves as a temporary buffer for textures, shaders, geometry, and other graphics resources that are needed to display images on the screen. More RAM allows the graphics card to work with more data and handle more complex graphic scenes with high resolution and detail. Show more
4 GB
max 128
Average: 4.6 GB
GB
max 128
Average: 4.6 GB
GDDR memory versions
Latest versions of GDDR memory provide high data transfer rates to improve overall performance
5
max 6
Average: 4.9
max 6
Average: 4.9
Memory bus width
A wide memory bus means that it can transfer more information in one cycle. This property affects memory performance as well as the overall performance of the device's graphics card. Show more
64 bit
max 8192
Average: 283.9 bit
bit
max 8192
Average: 283.9 bit
General information
Year of issue
2017
max 2023
Average:
max 2023
Average:
Power Consumption (TDP)
Heat Dissipation Requirements (TDP) is the maximum possible amount of energy dissipated by the cooling system. The lower the TDP, the less power will be consumed Show more
50 W
Average: 160 W
15 W
Average: 160 W
Technological process
The small size of the semiconductors means this is a new generation chip.
28 nm
Average: 34.7 nm
28 nm
Average: 34.7 nm
Number of transistors
The higher their number, the more processor power this indicates.
1040 million
max 80000
Average: 7150 million
930 million
max 80000
Average: 7150 million
PCIe connection interface
A considerable speed of the expansion card used to connect the computer to the peripherals is provided. The updated versions offer impressive bandwidth and high performance. Show more
3
max 4
Average: 3
max 4
Average: 3
Purpose
Laptop
There is no data
Functions
OpenGL Version
OpenGL provides access to the graphics card's hardware capabilities for displaying 2D and 3D graphics objects. New versions of OpenGL may include support for new graphical effects, performance optimizations, bug fixes, and other improvements. Show more
4.5
max 4.6
Average:
4.6
max 4.6
Average:
DirectX
Used in demanding games, providing improved graphics
12
max 12.2
Average: 11.4
12
max 12.2
Average: 11.4
Shader model version
The higher the version of the shader model in the video card, the more functions and possibilities are available for programming graphic effects.
5
max 6.7
Average: 5.9
max 6.7
Average: 5.9
Benchmark tests
Passmark score
The Passmark Video Card Test is a program for measuring and comparing the performance of a graphics system. It conducts various tests and calculations to evaluate the speed and performance of a graphics card in various areas. Show more
751
max 30117
Average: 7628.6
max 30117
Average: 7628.6
3DMark Cloud Gate GPU benchmark score
8031
max 196940
Average: 80042.3
max 196940
Average: 80042.3
3DMark Fire Strike Score
1177
max 39424
Average: 12463
max 39424
Average: 12463
3DMark Fire Strike Graphics test score
It measures and compares the ability of a graphics card to handle high-resolution 3D graphics with various graphical effects. The Fire Strike Graphics test includes complex scenes, lighting, shadows, particles, reflections, and other graphical effects to evaluate the graphics card's performance in gaming and other demanding graphics scenarios. Show more
1259
max 51062
Average: 11859.1
max 51062
Average: 11859.1
3DMark 11 Performance GPU benchmark score
1926
max 59675
Average: 18799.9
max 59675
Average: 18799.9
3DMark Vantage Performance test score
5027
max 97329
Average: 37830.6
max 97329
Average: 37830.6
3DMark Ice Storm GPU benchmark score
74016
max 539757
Average: 372425.7
max 539757
Average: 372425.7
Unigine Heaven 3.0 test score
12
max 61874
Average: 2402
max 61874
Average: 2402
Ports
DVI Outputs
Allows you to connect to a display using DVI
1
max 3
Average: 1.4
max 3
Average: 1.4
Number of HDMI connectors
The more their number, the more devices can be connected at the same time (for example, game / TV set-top boxes)
1
max 3
Average: 1.1
max 3
Average: 1.1
VGA
The VGA port has 15 pins and supports analog video signal transmission. It is commonly used to connect monitors with a VGA connector and provides a standard resolution and screen refresh rate. Show more
1
max 1
Average:
max 1
Average:
Interface
PCIe 3.0 x8
There is no data
HDMI
A digital interface that is used to transmit high-resolution audio and video signals.
Available
There is no data

FAQ

How does the AMD Radeon 520 processor perform in benchmarks?

Passmark AMD Radeon 520 scored 751 points. The second video card scored There is no data points in Passmark.

What FLOPS do video cards have?

FLOPS AMD Radeon 520 is 0.64 TFLOPS. But the second video card has FLOPS equal to 0.2 TFLOPS.

What power consumption?

AMD Radeon 520 50 Watt. AMD Radeon R5 15 Watt.

How fast are AMD Radeon 520 and AMD Radeon R5?

AMD Radeon 520 operates at 1030 MHz. In this case, the maximum frequency reaches There is no data MHz. The clock base frequency of AMD Radeon R5 reaches 800 MHz. In turbo mode it reaches There is no data MHz.

What kind of memory do graphics cards have?

AMD Radeon 520 supports GDDR5. Installed 4 GB of RAM. Throughput reaches 48 GB/s. AMD Radeon R5 works with GDDRThere is no data. The second one has There is no data GB of RAM installed. Its bandwidth is 48 GB/s.

How many HDMI connectors do they have?

AMD Radeon 520 has 1 HDMI outputs. AMD Radeon R5 is equipped with There is no data HDMI outputs.

What power connectors are used?

AMD Radeon 520 uses There is no data. AMD Radeon R5 is equipped with There is no data HDMI outputs.

What architecture are video cards based on?

AMD Radeon 520 is built on GCN 1.0. AMD Radeon R5 uses the GCN 2.0 architecture.

What graphics processor is being used?

AMD Radeon 520 is equipped with Oland. AMD Radeon R5 is set to Exo UL/ULT/ULP.

How many PCIe lanes

The first graphics card has 8 PCIe lanes. And the PCIe version is 3. AMD Radeon R5 8 PCIe lanes. PCIe version 3.

How many transistors?

AMD Radeon 520 has 1040 million transistors. AMD Radeon R5 has 930 million transistors